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Dragon3720
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Dragon3720
5 posts
Nomad

Hey am i the only one who would want another monsters den game?

  • 24 Replies
bookmaniac
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bookmaniac
3 posts
Nomad

no you're not. I really want another one and think it should have more campaigns, a saved game transfer (from 1 or 2), less complexly named items, and a better variety of classes/skills

Spore
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Spore
1,106 posts
Peasant

I want it too...kind of! I rate the game 8/10. So if it comes out, I will play it. But I am not GRIZZLING, CRYING...for it to come. I can wait for that game.

TerryLasVegas
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TerryLasVegas
773 posts
Nomad

I dont really like them.

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

Well, here's a few suggestions that I would like for the newer ones:

Your level raises by fighting monsters, not one for each floor.
Weapon levels are scattered, not always the same as you.
Shop can as accessed anytime.

etc etc etc

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

Ha, I don't have the patience to sit through a whole campaign though <.<

Same for Hands of War.

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

Well, yes, you can explore past the end of the campaign, but I haven't even beaten a single campaign. I got to level 4 then got bored.

There needs to be some twist to stop repetitiveness?

Freakenstein
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Freakenstein
9,502 posts
Jester

HoW was awesome though! Sooo close to getting a 9/10 which is an "excellent" rating...

Monster's Den could use some work...like a nice, efficient skill tree. More diverse items and equipment....quests AS YOU GO into the dungeons... I could go on, really. Big fan, you know

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

Exactly.
It repeats itself floor after floor.

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

I'm not saying that far.
Just interest me enough to beat it once.

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

I told you, I got as far as level 4 before getting bored.
I think we need achievements, more point investing into one skill, etc.

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

Exactly.
For example -

~Kill 1000 enemies
~Beat a campaign
~Reach round whatever in survival
~Defeat all campaigns
~Attain a score of ???

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

And the achievements could unlock skills that are a bit stronger than your usual ones, or items.

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

Well, I find it sort of stupid the strongest item you find on a floor (except legendary items) become useless once you reach the next floor.

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

Well, I'd rather pick up weapons that are higher leveled than you currently are so you can use them later.

Makes it more random.

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