Forums → Game Walkthroughs → Hints and Tips for Thing-Thing 4
I have spent most of my weekend slaughtering thousands of systems corp mercenaries in the just released "Thing-Thing 4." I have almost completed the entire game, all that I need to do to finish is get 5000 kills (just a matter of time, lots of time) and beat hard mode (not that hard, I've just been putting it off). I thought that I would make a topic with useful hints and tips that I have discovered. These are in no particular order.
Making melee kills easier:
Normally, with your lead pipe, it takes 6-8 hits to take down an enemy. This makes it extremely hard to get the 500 melee kills that you need to get the sword and complete the game. In order to make melee kills easier, you need to weaken the enemy with a gun before you hit him with your pipe. I found that most weapons in the game either do a crapload of damage, or fire really fast. You need to use a weapon that fires reasonably fast, and does a lot of damage without killing the enemy. The best weapon for this, that I have found, is the Viper .44 Magnum. Always carry one while trying to get melee kills. You shoot the enemy once in the head, then bash him 2-3 times with the pipe. It's that simple.
Preparing for hard mode:
The biggest differences that I noticed in hard mode are these: enemies have more health (or your weapons do less damage), and you regenerate faster. This means that you need something that can hit enemies hard and fast. After you beat easy mode, you unlock the armory, which can be accessed through the level select. Make sure to pay it a trip. The first thing that you should reach for is the Hades Rifle. This is very useful in early levels and levels like the zombie/bean chambers, since it passes through multiple enemies, killing almost everything in it's path. The hades rifle isn't the best thing for some situations though, due to it's slow fire rate. In hard mode, shotguns are your friends! The do enormous amounts of damage and have a pretty good to spectacular fire rate. The only disadvantage is the lackof amo, which can be bypassed by using the armory. As soon as you encounter the white and black enemies, you are going to want to get the brain driller. It instakills anything (I haven't tested it on a boss... yet). I'll be sure to post more on this when I beat hard mode (I'm just a couple levels away).
Picking your special weapons:
You will see red lights in various levels. If you are smart you will shoot them. Somewhere in the level, a door will open. You need to get a keycard that is somewhere in the unlocked area. Use it to open another door somewhere else in the same area. Behind the second door there will be three weapons. The game is very hard to beat without using these. This applies to easy mode only, since you can find everything in the armory after you beat it. The first selection of weapons that you unlock is this: The HK 91, a powerful rifle with a good fire rate. Take it. A grenade launcher. Low fire rate, low ammo, but extremely powerful damage-wise. Leave it. A Benelli 12-Gauge Shotgun. High ammo, high damage, and a good fire rate. Take it. The second time you unlock the special weapons, you will be presented with: A Gauss Shotgun. One of the most powerful weapons in the game. You will need it to kill the boss. Take it, but use it sparingly! The Laser Cannon. Acts much like a gauss weapon, but it is far more powerful. I found it useful when killing zombies. Take it. The HK 21. You have already seen this weapon from after you beat the first boss. It is just like the HK 91 except it has a much better fire rate. Leave it. Next, you will be able to choose between three more weapons. You need to keep your Gauss Shotgun, so only take one. The Brain Driller. The most powerful weapon in the game, it intakills anything. This one has a very small amount of ammo, so leave it. The Pancor Jackhammer. An automatic shotgun. Pretty powerful, but not the weapon you need for the upcoming levels. Tha Desert Eagle. The second magnum weapon in the game, a headshot will instakill a standard enemy in normal mode. It has an acceptable fire rate and a good amount of ammo. Take it.
Doing certain things in the game will get you unlockable weapons. Some of the ones listed in the above section are only available in the "secret spots." Those would be the Desert Eagle, Laser Cannon, Gauss Shotgun, HK 21, and Brain Driller. Another kind-of-unlockable weapon is the "Universal Bean Cannon," which you can get by waiting for the second door to open in a certain level instead of going into the "reanimation chamber." Another unlockable is the sword, which replaces your lead pipe after you get 500 melee kills. I looks pretty sweet
Another unlockable is the Hades rifle, which is only available after you kill Hades. From then on you can get it form the armory. The last unlockable is the N.U.K.E. I haven't gotten this weapon, but I have seen pictures of it in the high scores lists. You get it after you complete all of the "goals" in the game. You can see what these are by clicking "options" then "game stats."
The last level:
After you see the cutscene with the room with the TVs, just let yourself die. There is no point in fighting, you can no longer regenerate your hp. The game will end and you will win. It is a little reminiscent of the first SHIFT game.
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Hope it was helpful! Also, the picture didn't work for some reason, let's try it again.
I found a mistake. In "Picking special weapons" the HK 21 is in the third group and the Brain Driller is in the second.
Weapons Guide: Know your weapons!
There are many types of weapons in the game. Here I will tell you which ones are best in certain situations and which ones you need to be careful with (when used by enemies). The main types of weapons in the game are these:
Melee: Your melee weapon. Access it by pressing Q. Pretty weak but good for finishing off almost dead enemies if you don't want to waste ammo.
Handgun: Very common at the start of the game. The handgun is pretty weak, but not as weak as your melee weapon. All of them are semi-automatic, with a variety of strength and fire rate. I ussually prefer not using handguns, but it's unavoidable at the start of the game. The Bren 10 is acctually a pretty powerful weapon. It will do nicely if nothing else is on hand.
SMG: The sub machine gun. These have very high rates of fire, but are ussually weak. The MP5 is pretty useful early on, but as more weapons become available I advise that you stop using these.
Magnum: Some of the most powerful weapons in the game. The magnums are great if you can get enough ammo for them. They deal enormous amounts of damage, in normal mode a headshot with the Desert Eagle will instakill. Magnums also have pretty good fire rates.
Battle Rifle: These appear about 1/4 of the way through the game. They are alot more powerful than the SMGs, but they have a slower fire rate. There are more types of battle rifle than any other weapon, and they take various types of amuntion. Your first choice when choosing a battle rifle is the SOCOM, which has a high fire rate and deals very high amounts of damage. It also uses the WIN ammo, which is fairly common. The SOCOM doesn't appear until you are about halfway through the game. Your second choice is going to be the HK 91, which is basically a weaker version of the SOCOM. If niether of these are on hand, go with the weaker but faster-firing AK-47.
Shotguns: My personal favourite, other than the special weapons. Shotguns can be truely devestating if used correctly. There are three types of shotgun; the Benelli, the USAS-12, and the Pancor Jackhammer. While using a shotgun, you want to get really close to an enemy and blast them, getting an instakill. Shotgun ammo can be hard to find, but I highly reccomend using a shotgun if one is on hand.
Gauss/Flechette Weapons: These are the weapons that pierce multiple enemies, wounding or killing everything in their paths. There are many types of these, and they include the laser cannon, a high-powered slow-firing weapon that can kill many enemies in one shot, the gauss pistol, which has a very high fire rate but doesn't do that much damage, the X6 Flechette Rifle, the only automatic flechette/gauss weapon, the gauss shotgun, it has the slowest fire rate in of any weapon, but it is extremely powerful, and the Hades Rifle, which basically kills anything in its way.
Grenade Launchers: I ussually prefer not to use these, as they are hard to aim, have limited ammo, and a very slow fire rate (with the exception of the bean rifle, but that has limited range). None the less, these re very dangerous weapons that can take out many enemies in one shot.
Defensive Tactics: Here is a list of the order in which you should kill enemies.
3. Battle Rifle (SOCOM)
4. Flachette Rifle/Gauss Weapons
5. Grenade Launcher
6. Battle Rifle (others)
Why do you say that? Is it because I wrote a 1600 word stratagy guide on Thing-Thing 4? Or is it because I've been playing Thing-Thing 4 for 8 hours sraight?
Another tip: The Gauss Shotgun is the only easy way to kill Hades. This is Hades after 16 point blank shots. (10 acctually, since it took 6 to make him transform).
And that's on hard mode, which I just beat Now I only need to get another 2500 kills until I'm done It shouldn't be too hard, a few hours on the stinky bean level should do it.
I'm at 3510 kills now, if anybody needs to rack up a ton of kills, go to the stinky bean level with the Hades Rifle and a shotgun.
wow , nice dude.
can someone giv me a complete weapon list plz
For Thing Thing 4 I found it that on the last level before "Elevator 3" that the enemies killed me easily. First, to win this level, you need to kill over 100 (took me bout 132) to get the exit open. In this level the enemies have weapons galore, and they make you vulnerable.
To reduce damage done to you, jump around the place. If you see an enemy with a strong gun, take them out first. I recommend shooting a shotgun down at the enemy in mid-air.
If you see an enemy with these weapons:
USAS-12 (shotgun, fires 3 waves of bullets a time)
Flechette Gun (like the Auto-12 in Thing Thing Arena 2)
SOCOM-16 (Powerful Machine gun)
HK-21E (Machine gun)
Pancor Jackhammer (Kill these ones first if they go crazy with the Jackhammer)
Magnums (desert eagle, .44 Viper Magnum)
The rest won't do so much, and the grenade launchers are dangerous but Systems Corp. units kill themselves with it.
I posted this cuz my friend died 23 times in a row on the Genetics Lab 5
how do u open the door in the armory next to the hades rifle
For your first question, go here.
For your second question, I have no idea. I think that it opens after you complete the game (I'm still working on the 1,000 kill goal) and you get the N.U.K.E. from there.
I already know, I think...
I already know, I think...
i have 32 weapoons counting lead pipe and sword and have done everyhting on list but the weapons isnt checked off anyone know why
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