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| 8 | 1953 |
What do you want in colony.
To start of here's. A list of what I hope to see.
---units---
1. A26-androne
2. Super sniper
3. Repair crew (air unit)
4. Ion gunner
5. Modified sakata mk II ( able to attack ground with pulse machine guns )
6. Assult infantry (more damage and hp)
7. Modified hover tank (think it will cost 100influence...)
8. Defence infantry (farther range and more defence.)
9. Cronite striker (air unit)
10. Doom cruiser ( air unit which drops A24-droids and is as strong as 3 black queens.) ( should cost 100 money 100 energy 100 manpower 100 influence)
11. A24-droid ( dropped from doom cruiser. Weak pulsar blaster and Very low hp.
12. Engineer (to build extra plots of building zones!)
Buildings
1. Court of order (influence building 2)
2. Infantry barracks
3. Pulse turrent
4. Cronite turrent
5. Ion turrent
I still have more but I will wait till you guys post some.
Dear Colonycanbefun
I dont mean to be offencive but I think you have gone waay too far in your imaginations. That makes the game very complicated and makes it like Age of War, which is hard to beat and gets kind of boring...
Basically what I want is one unique unit for each goverment. I have posted something like this beforein the forums. This is my suggestion:
Capitalists: A24-Emperor(a drone that has range equal to A24-Pride, but a little stronger than that yellow beam)
Communists: Modified Hover Tank (a hover tank that has additional strength and additional range)
Fascists: Sakata MK-IX (a drone that is a modified sakata spider and sakata mk-II together, it can shoot air and ground. Great defencive unit)
P.S. : These units can be used [b]ONLY once(unless it dies during battle), wastes alot of resources of its goverment(Ex: Sakata MK-IX will waste 100 electricity, because goverment is Fascists), and takes long time to construct.
All these additions are added so glichers, or maybe even hackers cant get the use of them.
P.S.S. : Plz let us not use turrets, because it will not only be a waste of space and resources, but will make us waste alot of time on the game beating the turrets, then get to the Central Base.
Thank you.
eh i could read that Gadriel
um.. just a note IM NOT SURE but i think krin has stopped in colony because its pretty much the best it can be now and i think since its off the favorite games list hes given up on it sure there is still heaps of people on it now but the only people left are hackers,gold ranks and really bad players (im sorta a bad player considering im rank 8 so im not insulting you) there is people like YOS on there still but thats pretty much it most people have played and now they think its bad
so i think that colony has had its bit and its time to move on the amount of players are falling and i dont think the game can survive long.Unless he makes a massive update and it lasts because its like PR2.
also just for one more reason i think that there is a more demand for sonny 3 then an updated colony so i think krin will move on i bet if krin didnt upgrade colony so much he would have finished sinjid (MAYBE)
dear gadriel
I do not mind ur suggestions but i think that maybe you are right about the tower part but as for the part on the units i wanted to see, I think that that should still be considered but of course adding your idea of governmental only units to them. Other then that i'm quite find with everything...
As for leo i know that he has stopped in colony till he finishes sonny 3 and sinjid but these are just suggestions for next time
Thank you hope to see more ideas soon
P.S. i hope there are more ranks like 20..... lol
The hell? Are you Krin? Why aren't you using your Developer's account?
Well, no add-ons in Colony for me, but just what would be nice for Colony 2, if there would ever be a sequel. I realize that you made Colony like your favorite game, Starcraft, but it just really didn't have a great enough concept as it. There is one pathway, with 2v2 teams clumped next to each other.. Why not a top-down view with a good map span? Gives room for moving, tactics, extra buildings, and harder thinking. I would love the game so much if you made this in a hypothetical sequel
dont make the game too complicated, make a few new units and upgrade buildings
Slow down on the units and buildings!
How about the missions? We need more missions, better story, ending......and so on.
The multiplayer definitaly needs work. For instance the ability to log on to the same account while your on it. Also a mod/admin system. That would be useful. Third no guest system. If people want to try the game they can either play the Campain/Quick-play or make an account. Finally make e-mail neccisary for making an account. It's easy to make an e-mail account and you don't have to exactly give the e-mail creation thing all of your information. For instance, I lied about the state I live in, the city code, and the date of birth.
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