Story In the once peaceful town of Farsburg, a small farming town in the country side. There was a disease spreading, a disease that was extremely deadly to anything that was living, even the plants contracted this disease. Slowly, all the living things there began to die, and the virus spread through the air. The virus was able to survive an extremely long time without a viable host, then it made it's way into the cities and highly populated areas. The people died by the thousands every day. Until they were all wiped out, the remaining people locked themselves inside their households hoping not to contract the disease. After a few days, people reported seeing people that died, walking and limping. The government thought they were just delusional and ignored them, but after a few days... Dead plants started mutating, animals would act very differently from they're normal habits, and the dead... The dead walked the Earth once again. You are one of the survivors, you must fight for your life in this wasteland of terror and destruction.
Smart Guy - Your incredibly smart, you can solve most problems but your not that strong or agile.
Body Builder - Your incredibly strong, you can carry a lot and can push or pull most things out of the way, but your not very strong or agile.
Athlete - Your incredibly fast, you can run insanely fast without breaking a sweat and can jump 3x times the length and height a normal person can, but your not very smart or agile.
HP
HP or Hitpoints or Life determines how many hits you can take before you die.
SP
SP or Skillpoints allows you to do incredible feats of intelligence, strength, or agility depending on your build.
Energy
Determines what you can do, if you are low on Energy you must rest or you'll become slower and weaker and dumber.
Hunger
Determines how hungry you are, if you don't eat for a long time you can die of starvation.
Thirst
Determines how thirsty you are, if you don't drink for a long time you'll start becoming delusional.
Fatigue
Determines how rested you are, if you don't rest for a long time you'll become weaker, dumber, and slower.
The Weapons
Crowbar - Light to carry yet still heavy enough to cave in a human skull or what was ONCE a human skull... It can also be used for stabbing.
Sledgehammer - Heavy, slow, but does insane amounts of damage and if your strong enough, send the enemy flying.
Hand Axe - Ridiculously light but still makes a good weapon nonetheless.
The Clothes
T-shirt and shorts - Extremely light but offers no benefits except for being lighter and faster.
Leather Jacket and Jeans - A bit heavy, but the leather jacket is extremely tough and offers extra protection.
Camo Fatigues - Allows you to move through the environment undetected by some zombies, but some will be smart enough to notice you anyways.
Pets
If a zombie becomes attached to you enough, it will join your party as a pet. You can gain it's trust by either beating it in battle, letting it live, or by giving it food.
Allies
People that trust you and rely on you as a leader to guide them.
Transportation
Determines how fast you can get to other places.
The Items
Rope - You'll never know when you'll need a good rope.
Hook - Can be combined with the rope to make a Grappling Hook
Lighter - Who knows? You might need some light shining on you in some dark situations.
Energy Drink - Hydrates you and energizes you all at the same time.
Fruits, Vegetables, and Meat - You might get hungry.
Sleeping Bag - In-case you get tired.
Bike [takes up all 3 items and goes in the Transportation slot] - Oh well, better than walking for all i know.
Bag of Chips - In-case you need a quick snack, make sure you don't crunch too hard.
Radio - You'll never know when they'll give out useful info
Glock [0/15] [costs 2 item slots] - You've been keeping this in your house for a few years now, but you don't have any ammo for it.
Planks x5 - You'll never know when you'll need to barricade a window or a door.
Box of Nails x3 - Necessity for boarding up windows and doors.
Full Gas Can - You might find an abandoned, yet working vehicle out there somewhere.
Cellphone - Use it to call your friends, if they're still alive out there.
Weed Killer - You heard there were killer plants out there, so you decided to take some trusty weed killer with you.
Black Face Paint - Makes you harder to see, and conceals your scent somewhat.
Glock Ammo - You've been keeping this box of glock ammo in your house for quite a while now.
Lever Action Shotgun [0/5] [Costs 3 item slots] - An old family shotgun that's been in the family for almost a hundred years, but now you get to use it. Too bad it doesn't have any ammo.
Lock Pick - Used to pick a wide array of locks.
First Aid Kit - Contains all the necessary things to treat a wounded person.
City Map - A map of your city. But it doesn't work anywhere but here.
Bottled Drinking Water x3 - Drinking water, what else can i say?
Shurikens x15 - For some reason you found these in your basement.
Flare Gun [5/5] [costs 3 item slots] - You'll never know when you need to set something on fire or call out to someone.
Chain - Much stronger than a rope but shorter as well.
6 Pack of Coke [costs 2 item slots] - Keeps you hydrated whilst keeping you awake with constant sugar rushes.
There's a wide variety of items, so take your time choosing. The rest of the stats are self explanatory.
Only 3 people please, once a build is chosen it cannot be chosen EVER AGAIN. If you do you are not allowed to enter the game unless you choose another build.
You wake up in your home town of Runesburg with your Boyfriend Max, apparently both of you are immune from the virus. But that doesn't stop the infected from trying to devour you, your at Max's house and it's barricaded incredibly well.
Lillian appears to be a bit confused at the situation, not completely understanding why she and her boyfriend Max are immune to the virus. From behind the curtain, she watches the infected swarm around Max's house.
John Williams Age:22 Male Build:Athlete Level 1.0/10Exp Hp 20/20 SP 20/20 Energy 100/100 Hunger:bloated thirst:hydrated fatigue:energized weapon:crowbar sidearm:N/A clothing:leather jacket and jeans pets:N/A allies:N/A money:25 Transportation:feet inventory:Glock, Glock ammo
You look through the curtains through the windows and see the swarm of infected wandering aimlessly in the neighborhood. Suddenly, you hear a loud banging noise on the front door, then more, and more, AND MORE. Looks like the zombie swarm managed to find out that lunch was right around the corner.
You carefully look inside and hear a voice shout from the inside, "Who are you?! State yourself!".
Name: Lock Age: 21 Gender: M Build: Athlete Level 1.0/10 Exp HP:20/20 SP:20/20 Energy:100/100 Hunger:Bloated Thirst:Hydrated Fatigue:Energized Weapon: Crowbar Sidearm: Glock [15/15] Clothing: Camo Fatigues Pets: Fang the Mutated Dog [Poison Saliva] Allies:N/A Money:$25 Transportation: Taxi Inventory: Shruikens x15, First Aid Kit, Rope, 3 Bottles of Water, 6 Kitchen Knives, 6 Cans of Dog Food, Glock Ammo [50/50]
You ready your crowbar and sneakily go inside, then at the other side of the room you see a faint glint. You quietly go over to the other side and manage to find a mint condition Glock 39 you pick it up, look around some more, and find some ammo lying around. You quickly pick it up. What now?
Sorry, too late to join now. But I'll notify you if somebody quits.
Name: Lock Age: 21 Gender: M Build: Athlete Level 1.0/10 Exp HP:20/20 SP:20/20 Energy:100/100 Hunger:Bloated Thirst:Hydrated Fatigue:Energized Weapon: Crowbar Sidearm: Glock [15/15] Clothing: Camo Fatigues Pets: Fang the Mutated Dog [Poison Saliva] Allies:N/A Money:$25 Transportation: Taxi Inventory: Shruikens x15, First Aid Kit, Rope, 3 Bottles of Water, 6 Kitchen Knives, 6 Cans of Dog Food, Glock Ammo [50/50]
Great. Well, I'll get in the taxi again, and go to the nearest car mechanics. Once I'm there, I'll fit metal grills over the windows, and see put some heavier duty tyres on. Then I'll fill up the taxi and every container I can find with petrol and get out of town, looking for a base.Name: Lock Age: 21 Gender: M Build: Athlete Level 1.0/10 Exp HP:20/20 SP:20/20 Energy:100/100 Hunger:Bloated Thirst:Hydrated Fatigue:Energized Weapon: Crowbar Sidearm: Glock [15/15] Clothing: Camo Fatigues Pets: Fang the Mutated Dog [Poison Saliva] Allies:N/A Money:$25 Transportation: Taxi Inventory: Shruikens x15, First Aid Kit, Rope, 3 Bottles of Water, 6 Kitchen Knives, 6 Cans of Dog Food, Glock Ammo [50/50]
Great. Well, I'll get in the taxi again, and go to the nearest car mechanics. Once I'm there, I'll fit metal grills over the windows, and see put some heavier duty tyres on. Then I'll fill up the taxi and every container I can find with petrol and get out of town, looking for a base.
Name: Lock Age: 21 Gender: M Build: Athlete Level 1.0/10 Exp HP:20/20 SP:20/20 Energy:100/100 Hunger:Bloated Thirst:Hydrated Fatigue:Energized Weapon: Crowbar Sidearm: Glock [15/15] Clothing: Camo Fatigues Pets: Fang the Mutated Dog [Poison Saliva] Allies:N/A Money:$25 Transportation: Taxi w/ Metal Grills and Heavy Duty Tires Inventory: Shurikens x15, First Aid Kit, Rope, 3 Bottles of Water, 6 Kitchen Knives, 6 Cans of Dog Food, Glock Ammo [50/50], 3 Petrol Filled Jerry Cans
You get in the Taxi again and drive to the nearest car mechanic's garage, you exit your taxi and fit metal grills over the windows to make the Taxi tougher and to prevent the infected from possibly breaking the windows, then you find some heavier duty tires and put them on the taxi. Then you fill up the Taxi to full and fit every container you can find with petrol. After a while, your done here... But just as your about to enter the Taxi a single infected shows up, you think to yourself, "Bah, this will be easy" until you see that it has 4 arms and it's wielding 2 crowbars. The crowbar wielding infected starts running towards you at an incredibly insane speed.
Name: Lock Age: 21 Gender: M Build: Athlete Level 1.0/10 Exp HP:20/20 SP:20/20 Energy:100/100 Hunger:Bloated Thirst:Hydrated Fatigue:Energized Weapon: Crowbar Sidearm: Glock [15/15] Clothing: Camo Fatigues Pets: Fang the Mutated Dog [Poison Saliva] Allies:N/A Money:$25 Transportation: Taxi w/ Metal Grills and Heavy Duty Tires Inventory: Shurikens x15, First Aid Kit, Rope, 3 Bottles of Water, 6 Kitchen Knives, 6 Cans of Dog Food, Glock Ammo [50/50], 3 Petrol Filled Jerry Cans
Take my Glock out and shoot in the head twice, and while it's stunned, cave in it's skull with my crowbar.
Name: Lock Age: 21 Gender: M Build: Athlete Level 1:7/10 Exp HP:20/20 SP:20/20 Energy:75/100 Hunger:Bloated Thirst:Hydrated Fatigue:Energized Weapon: Crowbar Sidearm: Glock [13/15] Clothing: Camo Fatigues Pets: Fang the Mutated Dog [Poison Saliva] Allies:N/A Money:$25 Transportation: Taxi w/ Metal Grills and Heavy Duty Tires Inventory: Shurikens x15, First Aid Kit, Rope, 3 Bottles of Water, 6 Kitchen Knives, 6 Cans of Dog Food, Glock Ammo [50/50], 3 Petrol Filled Jerry Cans
You take out your Glock and shoot it in the head twice, HEAD SHOT, HEAD SHOT, those shots manage to stun it long enough for you to run up to it and cave it's skull in with your Crowbar. After making sure it's dead, you turn around and suddenly it rises back up and tries hitting you with it's crowbars. But Fang jumps from behind and injects poisonous saliva into it's body killing it.
Name: Lock Age: 21 Gender: M Build: Athlete Level 1:7/10 Exp HP:20/20 SP:20/20 Energy:75/100 Hunger:Bloated Thirst:Hydrated Fatigue:Energized Weapon: Crowbar Sidearm: Glock [13/15] Clothing: Camo Fatigues Pets: Fang the Mutated Dog [Poison Saliva] Allies:N/A Money:$25 Transportation: Taxi w/ Metal Grills and Heavy Duty Tires Inventory: Shurikens x15, First Aid Kit, Rope, 3 Bottles of Water, 6 Kitchen Knives, 6 Cans of Dog Food, Glock Ammo [48/50], 3 Petrol Filled Jerry Cans
Yeah! If there's a military base somewhere near, I'll go to it.