I know the two games are very different, but I just wanted to make a thread so we could collect a bunch of ideas for the sequels to these two games.
When submitting an idea, please describe it as best as possible and how it would compare with the current features within the original game.
My idea for Raze:
Pulser Gun - Similar to that of the alien commander, it has indefinite range until it hits an obstacle, it fires at a rate of 1.5 shots per second, and deals more damage the shorter the beam travels to hit the target. Ammo of 50 shots per clip, collecting the weapon gives you 2 clips.
My idea for Raze: Superior PowerDefense Up (Lol) A power-up that includes X3 damage. Best with Rocket Launcher, Railgun, Grenade Launcher (well maybe)... The zapper and the shotgun are probable. Also, it increases defense. However, the power-up has a time limit. It wears off around 25 seconds and 30 seconds.
While this powerup is activated, every headshot is an instant kill to the enemy, no matter the damage. This can kill a robot, zombie or anybody else in one hit. Lasts 15 seconds.
This is an achievement for getting 1,000 headshots throughout your Raze career.
Rocket Launcher Killer Achievement
Get all your kills with only a rocket launcher in one match. Achievement effects to the rocket launcher Just for getting that achievement (Rocket launcher kill). The shots per clip for the rocket launcher is increased to 5.
You and your teammate shoot at the same enemy it hits but you get the kill. That is called a Steal kill. No Death Go for one match without dying once... Bonus On every match you'll get increased defense.
Raze: Toxic Armor Available in the profile customization once you beat level 25. If you wear this, damage taken from bio uzis is reduced by 50%, and damage taken while walking in acid is reduced by 75%.