I know the two games are very different, but I just wanted to make a thread so we could collect a bunch of ideas for the sequels to these two games.
When submitting an idea, please describe it as best as possible and how it would compare with the current features within the original game.
My idea for Raze:
Pulser Gun - Similar to that of the alien commander, it has indefinite range until it hits an obstacle, it fires at a rate of 1.5 shots per second, and deals more damage the shorter the beam travels to hit the target. Ammo of 50 shots per clip, collecting the weapon gives you 2 clips.
Raze: Time Bomb Weapon You can hold only 5 time bombs. When, placed down, It takes 3 seconds for it to detonate/explode. It deals the same damage as the rocket launcher.
I forgot to do the description for the knife. 0_o Knife Weapon A close combat weapon. Best used when close to the AL. And the best time for it to be used is when you are out of ammo for all your guns. It deals damage the same as a pistol.
Mine Collectable item, click I to place. You can only hold one item at a item. When an ENEMY steps on it, it explodes. Deals 1.5x the damage of a rocket launcher.
Mousetrap Collectable item, click I to place. You can only hold one item at a item. When an ENEMY steps on it, they are immobolized for 30 seconds. However, they can still shoot.
Instant Ice Powder Collectable item, click I to place. You can only hold one item at a item. When an ENEMY steps on it, they are frozen for 15 seconds. During this duration, they cannot move OR shoot. However, all attacks only deal 0.75% of their normal damage when the target is frozen.
Instant Ice Powder Collectable item, click I to place. You can only hold one item at a item. When an ENEMY steps on it, they are frozen for 15 seconds. During this duration, they cannot move OR shoot. However, all attacks only deal 0.75% of their normal damage when the target is frozen.
I think 15 seconds is too long, I know if an enemy froze me for that long, i'd be pissed!