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wolf1991
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wolf1991
3,437 posts
Farmer

Story: The year is 3719. The human race has spread among thousands of star systems all under the banner of an imperialistic Earth. Three months ago all contact with Earth was lost due to series of violent coups and sabotages. In the remnants of this the Imperium has been overthrown. Now you are left with the task of filling in the void that has been left by the fall of the Imperium.

Rules: In this game your goal is to take control of Earth's shattered Imperium. To do this you will have to build armadas of ships, invade other colonies with your armies, colonize new planets, engage in diplomacy and espionage.

Each player starts off on their homeworld as a Govenor (title may be changed after first post). Please note that ONE person may start on Earth, but it will be extremely challenging. Here is the character chart below:

Planet:<insert name>
Name:<insert name>
Title: Govenor (may change after first post)
Government: Diplomatic (may change after first post)
Technology Specialization: (choose 2 but be reasonable)
Army Size: 10,000 (grows as you recruit)
Number of Ships: 0
Special Resource: (Optional)

Ships in Order From Strongest to Weakest

Destroyer
Cruiser
Battleship
Frigate
Carrier
Troop Transport
Cargo Ship
Fighter
Colony ship

Note: Please be reasonable and clearly state all moves made. Any unreasonable or unrealistic moves/senarios will be edited in my posts. For the most part I leave you to choose your own path and what events befall you. The game will run in game time but nothing is allowed to be instant.

Enjoy!

  • 42 Replies
wolf1991
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wolf1991
3,437 posts
Farmer

Planet:Inet
Name:Jacob Whistler
Title: Govenor
Government: Diplomatic
Technology Specialization: advanced weaponry and <cannot be simply technology>
Army Size: 10,000
Number of Ships: 0 (you need to BUILD ships first)
Special Resource: <NAME OF RESOURCE>

Bunnyripper
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Bunnyripper
353 posts
Nomad

Planet: Koljik-Khan
Name: Jason Kazzant
Title: Chairman of Unity
Government: Electorally decisive in each state between Communism, Socialism, or Capitalism
Technology Specialization: Computer Literacy (Hacking, etc.)
Army Size: 10,000 (grows as you recruit)
Number of Ships: 0
Special Resource: Sterendium - A special type of metal which is extremely durable and extremely light.

Gamer6013
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Gamer6013
451 posts
Nomad

Planet: Valhalla
Name: Azure
Title: Govenor
Government:
Technology Specialization: Plasma Wepones,Constructions
Army Size: 10,000 (grows as you recruit)
Number of Ships: 0
Special Resource: Plasma

i start to make colony ships but use them as like cargo ships and jman i will trade you some of my plasma for some of your weaponry like for my ships ill give you 2 colony ships full of plasma for 2 of your most advance ship weponry deal?

wolf1991
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wolf1991
3,437 posts
Farmer

Planet: Draken IV
Name: Paul Wolfe
Title: Arch Duke
Government: Diplomatic Monarchy (advisers are elected but I have final say)
Technology Specialization: Genetic Engineering and Espionage
Army Size: 10,000
Number of Ships: 2
Special Resource: None

I complete construction on my cargo ships and begin PROJECT NEW LIFE

Gamer6013
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Gamer6013
451 posts
Nomad

Planet: Valhalla
Name: Azure
Title:Comrade
Government: Dilpomatic/Coumminist
Technology Specialization: Plasma Wepones,Constructions
Army Size: 15,000
Number of Ships: 5
Special Resource: Plasma

I begin working on 2 destroyers and recruit 5,000 more troops and Paul Wolfe Would you like an Alliance?

wolf1991
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wolf1991
3,437 posts
Farmer

Planet: Draken IV
Name: Paul Wolfe
Title: Arch Duke
Government: Diplomatic Monarchy (advisers are elected but I have final say)
Technology Specialization: Genetic Engineering and Espionage
Army Size: 10,000
Number of Ships: 2
Special Resource: None

I accept your alliance Gamer. I begin developing stealth probes and enhance my genetics program with more finances toward PROJECT NEW LIFE.

Gamer6013
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Gamer6013
451 posts
Nomad

Planet: Valhalla
Name: Azure
Title:Comrade
Government: Dilpomatic/Coumminist
Technology Specialization: Plasma Wepones,Constructions
Army Size: 15,000
Number of Ships: 7
Special Resource: Plasma

What do you need for project new life? and dose it help me at all? Also i am done making my destroyers but my resources are low now

wolf1991
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wolf1991
3,437 posts
Farmer

Project New Life is top secret.

Planet: Draken IV
Name: Paul Wolfe
Title: Arch Duke
Government: Diplomatic Monarchy (advisers are elected but I have final say)
Technology Specialization: Genetic Engineering and Espionage
Army Size: 10,000
Number of Ships: 2
Special Resource: None

I build an embassy for foreign diplomats and ship some resources to Gamer.

lalala12
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lalala12
2,164 posts
Nomad

Planet:Exathra
Name: Bob
Title: High Councilman
Government: Confederation--each planet...er...meh, sends two representatives...
Technology Specialization: Pulse technology, shielding
Army Size: 10,000
Number of Ships: 0
Special Resource: Bose-einstein condensate

Could we ally, wolf?

Start research on a combat cruiser with railguns as primary armament. 4 arcs of shields, and 4 arcs of composite armor--made from variouis alloys and composites. Also, two chemical beam lasers for short range and point defense, and a pulse shield.

Build point defense bases w/ pulse beams around the planet.

By the way--gamer specified *nothing* to put on his destroyers...does that mean they're giant floating rocks?

(This message was typed 12 hours ago)

Gamer6013
offline
Gamer6013
451 posts
Nomad

Planet: Valhalla
Name: Azure
Title:Comrade
Government: Dilpomatic/Coumminist
Technology Specialization: Plasma Wepones,Constructions
Army Size: 15,000
Number of Ships: 7
Special Resource: Plasma

Yes i do mean that im waiting for my deal with the other guy about 2 his most advanced wepoens for 2 colony ship full of plasma im planning to put them on my destroyers

and i start making anti-ship satilight forts with ship piercing special made plasma turrets slow but very powerful

lalala12
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lalala12
2,164 posts
Nomad

I don't think this RPG will work--

I mean...you have some people spending lots of time trying tot ech up, and some people who jump right in and build a fleet of destroyers witout bothering with ANYTHIGN else...not even a shipyard to BUILD those destroyers.

This won't work---I can easily say I would like to build >9000 destroyers with 20 quantum singularity torpedoes on each that fire in all directions with reload drones and huge amounts of armor and shields and a wormhole generator.

Start deveoping the quantum singularity torpedo (core weapon)
When it hits, it generates a miniature black hole. Large splash, damage, speed, long reload.

I mean...some planets don't evena ppear to have POWER.

Thomas1st2
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Thomas1st2
1,943 posts
Peasant

Planet: Gorkhan
Name: Thomas Mason
Title: Govenor
Government: Diplomatic
Technology Specialization: 50 Years ahead in tech of other planets, Ships have sensors that can detect 250 Miles away
Army Size: 10,000
Number of Ships: 0
Special Resource: Blaster

lalala12
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lalala12
2,164 posts
Nomad

By the way--what scale are these ships?

And are there any mobile stations?

For me, the destroyer is...~1700 meters long...

wolf1991
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wolf1991
3,437 posts
Farmer

>.> this is turning into a failure. I rellied on the idea of common sense too much.

wolf1991
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wolf1991
3,437 posts
Farmer

THE SITUATION! Five years have passed since the fall of Earth's Imperium. During those years the surviving factions, colonies and various others have managed to salvage together various working governments and economic systems. All planets have an open trade agreement, yet tensions still run high. All planets have the following ships:

2 Destroyers
3 Cruisers
5 Battleships
5 Frigates
2 Carriers (carries 500 fighters each)
2 Troop Transports (Carries 10,000 troops each)
10 Cargo Ships
1,000 Fighters (they're cheap and quick to build)

Furthermore all planets have a spaceport, a ship yard, a communication network and research facilities. Each planet has an army of 20,000

Planet: Draken IV
Name: Paul Wolfe
Title: Duke
Government: Theocracy
Technology Specialization: Genetic Engineering and Espionage
Army Size: 20,000
Number of Ships: 0
Special Resource: None

Over the past five years Project New Life has been completed successfully, however unrest almost threatened to overthrow the entire government I had set up. For over a year I was forced to hide from rebels while secretly construction on ships and other research project took place. When the rebels were defeated the population was in a religious frenzy, view myself as a messiah and thus a theocratic state has been established.

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