you are a wizard/witch in magic school just learning your skills.you still have yet to pick your magic skill.
char.sheet 10 points name: age:13-18 wizard/witchbasically your gender) classpick below) skillpick according to your class) strengtheffects your damage with melee and what melee weapons you can use also effects certain actions) agilityevery point is 10 health, effects what ranged weapons you can use) intelligenceevery point is 10 mana, also effects what magical weapons you can use) speedevery point increases your stamina by 10) inventory:according to classes equipped armor:N/A equipped weapons:N/a
[b]CLASSES
conjurer:summons creatures to assist in battle or other things.main attribute is intelligence.starting equipment: book of conjuring:training, bones, and black robes. skills are(pick two)conjure warped rat, infected slash, conjure floating eye, and magical push.
water/air wizard: uses the elements to perform actions such as attack.main attribute is agility.starting equipment: basic bow, rusty arrows(24), blue robes, water-skin. skillspick three)air ball, water ball, water breathing, floating, water grab,magical push.
fire/earth: wizard who uses fire and earth to attack enemy's. primary attribute strength. starting equipment: small knife, red robe, brown gloves. skillspick 1) fire ball, earth ball, earth sense, start small fire,magical push.
summoner: summoners use elementals to attack enemy's.primary attribute is speed.starting equipment: red,blue,green,brown robe, book of summoning:trainee, summoners gloves.skillspick 3) summon water elemental, summon fire elemental, summon nature elemental, summon earth elemental, magical push, summon floating orb.
you are a wizard/witch in magic school just learning your skills.you still have yet to pick your magic skill.
char.sheet 10 points name: age:13-18 wizard/witchbasically your gender) classpick below) skillpick according to your class) strengtheffects your damage with melee and what melee weapons you can use also effects certain actions) agilityevery point is 10 health, effects what ranged weapons you can use) intelligenceevery point is 10 mana, also effects what magical weapons you can use) speedevery point increases your stamina by 10) inventory:according to classes equipped armor:N/A equipped weapons:N/a
CLASSES[b]
conjurer:summons creatures to assist in battle or other things.main attribute is intelligence.starting equipment: book of conjuring:training, bones, and black robes. skills are(pick two)conjure warped rat, infected slash, conjure floating eye, and magical push.
water/air wizard: uses the elements to perform actions such as attack.main attribute is agility.starting equipment: basic bow, rusty arrows(24), blue robes, water-skin. skillspick three)air ball, water ball, water breathing, floating, water grab,magical push.
fire/earth: wizard who uses fire and earth to attack enemy's. primary attribute strength. starting equipment: small knife, red robe, brown gloves. skillspick 1) fire ball, earth ball, earth sense, start small fire,magical push.
summoner: summoners use elementals to attack enemy's.primary attribute is speed.starting equipment: red,blue,green,brown robe, book of summoning:trainee, summoners gloves.skillspick 3) summon water elemental, summon fire elemental, summon nature elemental, summon earth elemental, magical push, summon floating orb.
Name:John Steele Age:14 wizard:Male hp:30/30 mana:20/20 class:conjure skill:conjure warped rat, magical push strength:3 agility:2 intelligence2 speed:1 inventory:book of conjuring:training, bones, and black robes equipped armor:N/A equipped weapons:N/a
you wake up in the morning in your room at magic school.you look at the clock and realize that it is 9:00am and class begins at 12:00. you look around and see that your roommate is gone.what do you do...
your walking along a hallway when you see 3 students beating up a smaller student.what do you do.
a)tell them to stop
b)watch
c)join them
d)your choice
Name:John Steele Age:14 wizard:Male hp:30/30 mana:20/20 class:conjure skill:conjure warped rat, magical push strength:3 agility:2 intelligence2 speed:1 inventory:book of conjuring:training, bones, and black robes equipped armor:black robes equipped weapons:N/a
you get up to get your wand when you realize that you'll get during class. you put on your robes and step outside your door into the hallway. you hear noise that sounds like fighting down the hall.what do you do?
Name:John Steele Age:14 wizard:Male hp:40/40 mana:20/20 class:conjure skill:conjure warped rat, magical push strength:3 agility:2 intelligence2 speed:1 inventory:book of conjuring:training, bones, and black robes equipped armor:black robes equipped weapons:N/a
you walk down the hallway and see three students beating up a smaller student then hear a girl yell stop at them.they all stop and stare at here.then the smaller student runs in between them.the three roar in rage and charge at her.what do you do?
you yell at them to stop and they all stop and stare at you.then the smaller student runs in between them and down the hallway.you notice a boy standing at the end of the hallway watching.then the three roar and run at you.what do you do.
A)attack bully 1 a)summon a water elemental b)use magical push c)use a normal magic attack B)attack bully 2 a)summon a water elemental b)use magical push c)use a normal magic attack C)attack bully 3 a)summon a water elemental b)use magical push c)use a normal magic attack
Name:John Steele Age:14 wizard:Male hp:40/40 mana:20/20 class:conjure skill:conjure warped rat, magical push strength:3 agility:2 intelligence2 speed:1 inventory:book of conjuring:training, bones, and black robes equipped armor:black robes equipped weapons:N/A
you run up behind the bullies and punch bullie 3 in the and think you hear a crunch.then you run up to the girl and tell her to run away... now we wait
Name:John Steele Age:14 wizard:Male hp:35/40 mana:10/20 class:conjure skill:conjure warped rat, magical push active spells:warped ratx1 strength:3 agility:2 intelligence2 speed:1 inventory:book of conjuring:training, bones, and black robes equipped armor:black robes equipped weapons:N/A
you conjure a rat which jumps at bully 1 and claws and bites him-6hp then you tackle bully 2-4hp but as you turn to sweep kick bully 3 he picks you up and throws you and you hit the wall-5hp
bully 1 hp:4/10 mana:10/10 status:bleeding heavily-1hp per turn bully 2 hp:11/15 mana:15/15 status:hurt bully 3 hp:15/20 mana:20/20 status:broken nose
Name:John Steele Age:14 wizard:Male hp:35/40 mana:10/20 class:conjure skill:conjure warped rat, magical push active spells:warped ratx1 strength:3 agility:2 intelligence2 speed:1 inventory:book of conjuring:training, bones, and black robes equipped armor:black robes equipped weapons:N/A
your rat attacks bully three but only scratches-2hp him a little when he pulls out a knife and stabs it.it quickly dissolves into dust and the blade still sticking in the body heats up and he yelps out in pain-3hp you knock bully 2 out-8hp when bully 1 cast healing hands on himself+6hp.then bully 3 cast elemental form +25hp he then sends a fireball your way-10hp
bully 1 hp:10/10 mana:0/10 status:fine bully 2 hp:3/15 mana:15/15 status:knocked out bully 3 hp:35/45 mana:0/20 status:elemental form
Name:John Steele Age:14 wizard:Male hp:40/40 mana:10/20 lvl:1 exp:5/10 class:conjure skill:conjure warped rat, magical push active spells:warped ratx1 strength:3 agility:2 intelligence2 speed:1 inventory:book of conjuring:training, bones, and black robes equipped armor:black robes equipped weapons:N/A
you use m.p. on bully 3-4hp then jump on bully 1 and knock him out-10hp the girl then uses a magical attack on bully 3-10hp the bully is going cast major fireball when a teacher walks by she yells for you to stop and takes the bullies to the cleric and you and the girl go to the office.you arrive and he gives you and the girl a detention. the next day you wake up in your room your room mate is in his bed asleep.class is in 2hrs. what do you do?
name:Gtfawjkjg(would that work?) age:14 wizard: Male class:Fire/Earth skill: Fire Ball strength:4 agility:3 intelligence:2 speed:1 inventory:Small Knive, Red Robe, Brown Gloves equipped armor:N/A equipped weapons:N/a