ForumsGamesCrush the Castle 2 - Custom Castles

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Trismegistus23
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Trismegistus23
271 posts
Nomad

Post your playable Crush the Castle 2 maps. There are other threads for talking about CtC2. If it's not good for shooting at or interesting to look at don't put it here: NO castles that fall apart by themselves, NO random junk piles.

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SSTG
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SSTG
13,055 posts
Treasurer

I'd like to have more space to build. It would be nice if we could rotate the rectangle (building space) so it is vertical instead of horizontal. This would allow us to build tall and narrow structures.

Schmiddy1234
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Schmiddy1234
1,075 posts
Nomad

Sorry that i haven't been making castles lately Dx i might be out for now... and i will prolly come back in the summer :O

timestables
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timestables
1,286 posts
Nomad

I had my "OFFICE" entry ready yesterday. I think I will be out from about 6:30 GMT tonight, so will have to post it a bit early - or several hours late.

Explode In or Out is one of my Laggiest, it does not work in the Players Pack - it just falls down!

CourtJester
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CourtJester
6,158 posts
Peasant

Sorry but you cannot change it now! But, if you want, OFFICE will be upper case and the rest normal. Go to sleep and have an aspirin for your hangover - you couldn't even beat Ernie's lewel! ha ha ha

Trismegistus23
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Trismegistus23
271 posts
Nomad

About how many blocks can you get on screen before the lag/framerate is noticeable?


I save my code on microsoft Word and estimate lag based on how much room it takes on the page. I try to keep it at 3/4 of a page if I want it absolutely clean, with zero lag. That's about 70 pieces - pretty small really. I start getting slight lag at 100 which becomes noticeable at 120 pieces (one page). From 130 to 150 lag becomes pronounced and affects game play.
The ways of CtC are quite mysterious though. It was observed more than once in CtC1 that complex movement (in flip type levels) played out differently on different people's computers. However, I don't think (not 100% sure) that lag would be affected by different CPUs etc.
It will help to clarify the lag situation if we can get some consensus between different people's experience, so let's break it down.
Here are 70 standard pieces. I don't reckon the size of pieces makes a difference, just the number of them (right?).

70:

{"t":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"l":["tg","mg","bg","wc","id"],"r":["rw","rwc","rs","rsc","ri","ric","rb","rbc","rfb","rpb","rrb","rf","rl","rr","ra","rp"],"n":"","c":["bit,135,595,1,1,0","bit,140,600,1,1,0","bit,145,605,1,1,0","bit,150,610,1,1,0","bit,155,615,1,1,0","bit,160,620,1,1,0","bit,165,625,1,1,0","bit,170,630,1,1,0","bit,175,629.9,1,1,0","bit,180,630,1,1,0","bit,275,595,1,1,0","bit,280,600,1,1,0","bit,285,605,1,1,0","bit,290,610,1,1,0","bit,295,615,1,1,0","bit,300,620,1,1,0","bit,305,625,1,1,0","bit,310,630,1,1,0","bit,315,630,1,1,0","bit,320,630,1,1,0","bit,380,590,1,1,0","bit,385,595,1,1,0","bit,390,600,1,1,0","bit,395,605,1,1,0","bit,400,610,1,1,0","bit,405,615,1,1,0","bit,410,620,1,1,0","bit,415,625,1,1,0","bit,420,625,1,1,0","bit,425,625,1,1,0","bit,485,590,1,1,0","bit,490,595,1,1,0","bit,495,600,1,1,0","bit,500,605,1,1,0","bit,505,610,1,1,0","bit,510,615,1,1,0","bit,515,620,1,1,0","bit,520,625,1,1,0","bit,525,625,1,1,0","bit,530,625,1,1,0","bit,590,595,1,1,0","bit,595,600,1,1,0","bit,600,605,1,1,0","bit,605,610,1,1,0","bit,610,615,1,1,0","bit,615,620,1,1,0","bit,620,625,1,1,0","bit,625,630,1,1,0","bit,630,630,1,1,0","bit,635,630,1,1,0","bit,705,595,1,1,0","bit,710,600,1,1,0","bit,715,605,1,1,0","bit,720,610,1,1,0","bit,725,615,1,1,0","bit,730,620,1,1,0","bit,735,625,1,1,0","bit,740,630,1,1,0","bit,745,630,1,1,0","bit,750,630,1,1,0","bit,820,590,1,1,0","bit,825,595,1,1,0","bit,830,600,1,1,0","bit,835,605,1,1,0","bit,840,610,1,1,0","bit,845,615,1,1,0","bit,850,620,1,1,0","bit,855,625,1,1,0","bit,860,625,1,1,0","bit,865,625,1,1,0"],"o":-1,&quot":""}

Clean and clear, the trebuchet swings fluidly without any hitches.

Here's 120:

{"t":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"l":["tg","mg","bg","wc","id"],"r":["rw","rwc","rs","rsc","ri","ric","rb","rbc","rfb","rpb","rrb","rf","rl","rr","ra","rp"],"n":"","c":["bit,135,595,1,1,0","bit,140,600,1,1,0","bit,145,605,1,1,0","bit,150,610,1,1,0","bit,155,615,1,1,0","bit,160,620,1,1,0","bit,165,625,1,1,0","bit,170,630,1,1,0","bit,175,629.9,1,1,0","bit,180,630,1,1,0","bit,275,595,1,1,0","bit,280,600,1,1,0","bit,285,605,1,1,0","bit,290,610,1,1,0","bit,295,615,1,1,0","bit,300,620,1,1,0","bit,305,625,1,1,0","bit,310,630,1,1,0","bit,315,630,1,1,0","bit,320,630,1,1,0","bit,380,590,1,1,0","bit,385,595,1,1,0","bit,390,600,1,1,0","bit,395,605,1,1,0","bit,400,610,1,1,0","bit,405,615,1,1,0","bit,410,620,1,1,0","bit,415,625,1,1,0","bit,420,625,1,1,0","bit,425,625,1,1,0","bit,485,590,1,1,0","bit,490,595,1,1,0","bit,495,600,1,1,0","bit,500,605,1,1,0","bit,505,610,1,1,0","bit,510,615,1,1,0","bit,515,620,1,1,0","bit,520,625,1,1,0","bit,525,625,1,1,0","bit,530,625,1,1,0","bit,590,595,1,1,0","bit,595,600,1,1,0","bit,600,605,1,1,0","bit,605,610,1,1,0","bit,610,615,1,1,0","bit,615,620,1,1,0","bit,620,625,1,1,0","bit,625,630,1,1,0","bit,630,630,1,1,0","bit,635,630,1,1,0","bit,705,595,1,1,0","bit,710,600,1,1,0","bit,715,605,1,1,0","bit,720,610,1,1,0","bit,725,615,1,1,0","bit,730,620,1,1,0","bit,735,625,1,1,0","bit,740,630,1,1,0","bit,745,630,1,1,0","bit,750,630,1,1,0","bit,820,590,1,1,0","bit,825,595,1,1,0","bit,830,600,1,1,0","bit,835,605,1,1,0","bit,840,610,1,1,0","bit,845,615,1,1,0","bit,850,620,1,1,0","bit,855,625,1,1,0","bit,860,625,1,1,0","bit,865,625,1,1,0","bit,130,390,1,1,0","bit,135,395,1,1,0","bit,140,400,1,1,0","bit,145,405,1,1,0","bit,150,410,1,1,0","bit,155,415,1,1,0","bit,160,420,1,1,0","bit,165,425,1,1,0","bit,170,425,1,1,0","bit,175,425,1,1,0","bit,280,380,1,1,0","bit,285,385,1,1,0","bit,290,390,1,1,0","bit,295,395,1,1,0","bit,300,400,1,1,0","bit,305,405,1,1,0","bit,310,410,1,1,0","bit,315,415,1,1,0","bit,320,415,1,1,0","bit,325,415,1,1,0","bit,410,375,1,1,0","bit,415,380,1,1,0","bit,420,385,1,1,0","bit,425,390,1,1,0","bit,430,395,1,1,0","bit,435,400,1,1,0","bit,440,405,1,1,0","bit,445,410,1,1,0","bit,450,410,1,1,0","bit,455,410,1,1,0","bit,540,375,1,1,0","bit,545,380,1,1,0","bit,550,385,1,1,0","bit,555,390,1,1,0","bit,560,395,1,1,0","bit,565,400,1,1,0","bit,570,405,1,1,0","bit,575,410,1,1,0","bit,580,410,1,1,0","bit,585,410,1,1,0","bit,665,380,1,1,0","bit,670,385,1,1,0","bit,675,390,1,1,0","bit,680,395,1,1,0","bit,685,400,1,1,0","bit,690,405,1,1,0","bit,695,410,1,1,0","bit,700,415,1,1,0","bit,705,415,1,1,0","bit,710,415,1,1,0"],"o":-1,&quot":""}

This is the lag threshold. At this awkward stage lag isn't very noticeable, but it's there and is already causing unpredictable 'hitches' in the trebuchet arc. The speed of the trebuchet isn't consistent making it a pain to aim.

150 pieces:

{"t":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"l":["tg","mg","bg","wc","id"],"r":["rw","rwc","rs","rsc","ri","ric","rb","rbc","rfb","rpb","rrb","rf","rl","rr","ra","rp"],"n":"","c":["bit,135,595,1,1,0","bit,140,600,1,1,0","bit,145,605,1,1,0","bit,150,610,1,1,0","bit,155,615,1,1,0","bit,160,620,1,1,0","bit,165,625,1,1,0","bit,170,630,1,1,0","bit,175,629.9,1,1,0","bit,180,630,1,1,0","bit,275,595,1,1,0","bit,280,600,1,1,0","bit,285,605,1,1,0","bit,290,610,1,1,0","bit,295,615,1,1,0","bit,300,620,1,1,0","bit,305,625,1,1,0","bit,310,630,1,1,0","bit,315,630,1,1,0","bit,320,630,1,1,0","bit,380,590,1,1,0","bit,385,595,1,1,0","bit,390,600,1,1,0","bit,395,605,1,1,0","bit,400,610,1,1,0","bit,405,615,1,1,0","bit,410,620,1,1,0","bit,415,625,1,1,0","bit,420,625,1,1,0","bit,425,625,1,1,0","bit,485,590,1,1,0","bit,490,595,1,1,0","bit,495,600,1,1,0","bit,500,605,1,1,0","bit,505,610,1,1,0","bit,510,615,1,1,0","bit,515,620,1,1,0","bit,520,625,1,1,0","bit,525,625,1,1,0","bit,530,625,1,1,0","bit,590,595,1,1,0","bit,595,600,1,1,0","bit,600,605,1,1,0","bit,605,610,1,1,0","bit,610,615,1,1,0","bit,615,620,1,1,0","bit,620,625,1,1,0","bit,625,630,1,1,0","bit,630,630,1,1,0","bit,635,630,1,1,0","bit,705,595,1,1,0","bit,710,600,1,1,0","bit,715,605,1,1,0","bit,720,610,1,1,0","bit,725,615,1,1,0","bit,730,620,1,1,0","bit,735,625,1,1,0","bit,740,630,1,1,0","bit,745,630,1,1,0","bit,750,630,1,1,0","bit,820,590,1,1,0","bit,825,595,1,1,0","bit,830,600,1,1,0","bit,835,605,1,1,0","bit,840,610,1,1,0","bit,845,615,1,1,0","bit,850,620,1,1,0","bit,855,625,1,1,0","bit,860,625,1,1,0","bit,865,625,1,1,0","bit,130,390,1,1,0","bit,135,395,1,1,0","bit,140,400,1,1,0","bit,145,405,1,1,0","bit,150,410,1,1,0","bit,155,415,1,1,0","bit,160,420,1,1,0","bit,165,425,1,1,0","bit,170,425,1,1,0","bit,175,425,1,1,0","bit,280,380,1,1,0","bit,285,385,1,1,0","bit,290,390,1,1,0","bit,295,395,1,1,0","bit,300,400,1,1,0","bit,305,405,1,1,0","bit,310,410,1,1,0","bit,315,415,1,1,0","bit,320,415,1,1,0","bit,325,415,1,1,0","bit,410,375,1,1,0","bit,415,380,1,1,0","bit,420,385,1,1,0","bit,425,390,1,1,0","bit,430,395,1,1,0","bit,435,400,1,1,0","bit,440,405,1,1,0","bit,445,410,1,1,0","bit,450,410,1,1,0","bit,455,410,1,1,0","bit,540,375,1,1,0","bit,545,380,1,1,0","bit,550,385,1,1,0","bit,555,390,1,1,0","bit,560,395,1,1,0","bit,565,400,1,1,0","bit,570,405,1,1,0","bit,575,410,1,1,0","bit,580,410,1,1,0","bit,585,410,1,1,0","bit,665,380,1,1,0","bit,670,385,1,1,0","bit,675,390,1,1,0","bit,680,395,1,1,0","bit,685,400,1,1,0","bit,690,405,1,1,0","bit,695,410,1,1,0","bit,700,415,1,1,0","bit,705,415,1,1,0","bit,710,415,1,1,0","bit,800,385,1,1,0","bit,805,390,1,1,0","bit,810,395,1,1,0","bit,815,400,1,1,0","bit,820,405,1,1,0","bit,825,410,1,1,0","bit,830,415,1,1,0","bit,835,420,1,1,0","bit,840,420,1,1,0","bit,845,420,1,1,0","bit,125,185,1,1,0","bit,130,190,1,1,0","bit,135,195,1,1,0","bit,140,200,1,1,0","bit,145,205,1,1,0","bit,150,210,1,1,0","bit,155,215,1,1,0","bit,160,220,1,1,0","bit,165,220,1,1,0","bit,170,220,1,1,0","bit,275,190,1,1,0","bit,280,195,1,1,0","bit,285,200,1,1,0","bit,290,205,1,1,0","bit,295,210,1,1,0","bit,300,215,1,1,0","bit,305,220,1,1,0","bit,310,225,1,1,0","bit,315,225,1,1,0","bit,320,225,1,1,0"],"o":-1,&quot":""}

Now we have full lag; the trebuchet has slowed considerably, the player needs to adjust to the slower swing, slower refresh, as well as trebuchet hitches. My biggest castle is Medieval MECH - at about 180 pieces I think it's just barely serviceable as a very easy one shot.

Us builders are always making bigger and more complex levels so, needless to say, the less lag the better. Now that I think about it though: if the trebuchet is not going to be fired manually then lag becomes less of an issue. Lag is mostly a problem when trying to time shot release. Without this I guess some lag would be more tolerable.

As you guys know posting a link that's just a bunch of pieces without any form or function is against the rule. Obviously I'm not trying to pass off the above as proper levels though, just trying to look into this lag business. Let's please keep similar examples in code to keep things clear.
CourtJester
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CourtJester
6,158 posts
Peasant

@tris, here is your 70 component item with survivors so now it is 74. Do NOT settle - just play...

{"t":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"l":["tg","mg","bg","wc","id"],"r":["rw","rwc","rs","rsc","ri","ric","rb","rbc","rfb","rpb","rrb","rf","rl","rr","ra","rp","rc","rsl"],"n":"","c":["bit,135,595,1,1,0","bit,140,600,1,1,0","bit,145,605,1,1,0","bit,150,610,1,1,0","bit,155,615,1,1,0","bit,160,620,1,1,0","bit,165,625,1,1,0","bit,170,630,1,1,0","bit,175,629.9,1,1,0","bit,180,630,1,1,0","bit,275,595,1,1,0","bit,280,600,1,1,0","bit,285,605,1,1,0","bit,290,610,1,1,0","bit,295,615,1,1,0","bit,300,620,1,1,0","bit,305,625,1,1,0","bit,310,630,1,1,0","bit,315,630,1,1,0","bit,320,630,1,1,0","bit,380,590,1,1,0","bit,385,595,1,1,0","bit,390,600,1,1,0","bit,395,605,1,1,0","bit,400,610,1,1,0","bit,405,615,1,1,0","bit,410,620,1,1,0","bit,415,625,1,1,0","bit,420,625,1,1,0","bit,425,625,1,1,0","bit,485,590,1,1,0","bit,490,595,1,1,0","bit,495,600,1,1,0","bit,500,605,1,1,0","bit,505,610,1,1,0","bit,510,615,1,1,0","bit,515,620,1,1,0","bit,520,625,1,1,0","bit,525,625,1,1,0","bit,530,625,1,1,0","bit,590,595,1,1,0","bit,595,600,1,1,0","bit,600,605,1,1,0","bit,605,610,1,1,0","bit,610,615,1,1,0","bit,615,620,1,1,0","bit,620,625,1,1,0","bit,625,630,1,1,0","bit,630,630,1,1,0","bit,635,630,1,1,0","bit,705,595,1,1,0","bit,710,600,1,1,0","bit,715,605,1,1,0","bit,720,610,1,1,0","bit,725,615,1,1,0","bit,730,620,1,1,0","bit,735,625,1,1,0","bit,740,630,1,1,0","bit,745,630,1,1,0","bit,750,630,1,1,0","bit,820,590,1,1,0","bit,825,595,1,1,0","bit,830,600,1,1,0","bit,835,605,1,1,0","bit,840,610,1,1,0","bit,845,615,1,1,0","bit,850,620,1,1,0","bit,855,625,1,1,0","bit,860,625,1,1,0","bit,865,625,1,1,0","king,110,470,1,1,0","bic,135,520,0.5,1.5,90","king,945,485,1,1,0","bic,945,535,0.5,1.5,90"],"o":-1,&quot":""}

Those types of levels lag typically because nothing gets positioned properly and some are inside the others and fight each other.

CourtJester
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CourtJester
6,158 posts
Peasant

My biggest castle is Medieval MECH - at about 180 pieces I think it's just barely serviceable as a very easy one shot.


That was a masterpiece tris, does it work in the players pack?
CourtJester
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CourtJester
6,158 posts
Peasant

One thing that is interesting, is that the PE levels seem to be more stable than the PP game. Joey must have changed the "engine" in PP as I have noticed that some of my PE levels also do not work in PP.

xdestroyerxxx
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xdestroyerxxx
264 posts
Nomad
joeybetz
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joeybetz
107 posts
Shepherd

You kind of hit the nail on the head there Tris. It is a combination of both number of pieces and amount that covers the screen. Thanks for the awesome stats there too.

Another bottleneck is characters too. They are a lot more complex graphically than blocks, so adding more of them slows the game down even more.

It's looking to be anywhere above 150 at a decent frame rate is ideal. I've seen ~200 blocks running at 30fps with the new CTC3 engine so I'm happy with these results. The typical lag you guys see starts at around 20fps and lower.

Do any of you play with the quality settings at all (Low, Medium, High)? Does that help at all?

Also, I've been looking into rendering with the GPU with some of the new flash player 11 features. This will dramatically improve performance. Just as an estimate, with GPU rendering I would imagine ~300 blocks at 30fps.

CourtJester
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CourtJester
6,158 posts
Peasant

@Joey, tris methinks studies too much but, I think he can bend light! ha ha ha

He guys, I made a stupid level that lags a bit but is funny. I call it the southside wiggle. It has 140 characters and elements total.

No problem using the trebuchet but, you gotta be fast or they will all die anyways. Do not settle, just play. The neat thing about this one is that they take time to die and I have only seen this phenom in the older CTC games. I wonder if I can make them walk? hmmm... And live!

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CourtJester
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CourtJester
6,158 posts
Peasant

Ha ha ha, I kill myself! This is too funny. Scroll right. They walk the walk but can't talk the talk.

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timestables
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timestables
1,286 posts
Nomad
CourtJester
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CourtJester
6,158 posts
Peasant

OFFICE OF THE KING

Easy one shot fire bombing...

189 pieces

timestables
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timestables
1,286 posts
Nomad

btw, my Explode In or Out has ~800 blocks I think. (top of page 892)

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