Post your playable Crush the Castle 2 maps. There are other threads for talking about CtC2. If it's not good for shooting at or interesting to look at don't put it here: NO castles that fall apart by themselves, NO random junk piles.
"Our PALACE in CARTHAGE is under attack sire", announced the King's adviser. "It must be those darn Barbary Coast Pirates again!", yelled his Majesty, fuming with rage.
Tired of the dictator ruling the lands, the peasants gather up their munitions for the trek across the searing desert to attack the vile king. In his battle with Moors, the king is sorrily short of munitions except a few special logs for his trebuchet. Can he eliminate this revolutionary suicide martyrs in the process?
After the revolution was quelled by the inventive tyrant, the king took to the beach with his biatches and staff to Birdcage Island for some R&R.... Little did he know that he had conspirators in his midst!
People on the PE must freak out when they see our castles. Think about your very first castles and the ones you create now. We really pushed the limit. I hope we can still do it with the Players Pack.
Now, as it is interesting that maybe I pulled you guys with talent out of the void as it were to play here, it is also interesting how you have learned (myself included) how you can manipulate the game. There is another bit of code that I am trying to play with but, it gives me a black screen of death!!! I will figure it out soon enough...
It is also a pain that when you play here on this thread, you lose everything... However, as we have learned, AG isn't too bright!!! Ha ha ha ha - I submitted a castle on a whim and then proceeded to vote on it using various means and it had more votes than plays - ha ha ha. What a bunch of dummies!
At any rate, the point which I will soon divulge, is that votes mean NOTHING! Good game castles are why we play this thread. Timestables has some stumpers for sure and many of my own castles are target oriented. When I give you 10 shots with unlimited weapons, that means you can play with various weapons but, believe me, I can take them down in one or two shots. I love multiple weapon selections where it is a task to take out the castle. Trismegistus (a founder of the master builders for CTC beta and on and this thread) posted one earlier which stumped me for a while until I figured out the combination of weapons to destroy it in the limitations.
So your challenge - if you accept it... Is to produce a difficult castle that a log can destroy in one shot with a precise hit. If bombs are used, the bomb cannot kill the victim directly but the bomb can create the motion in the ocean for the destruction!
About losing stuff, I try to find the titles posted here without clicking the link but sometimes I can't find them so I have no choice but to click on it knowing what will happen to my stuff. ;( Anyway I save everything into texts so it's not so bad.
I'm not sure if I like challenges since I never know what I'll come up with. I sometime start with an idea but in the end it rarely look the way I first imagined it. Have you tried the WE DON'T WANT 2 DIE one? If you throw fire a the bottom part everything collapses. I think this one follows your idea. I've been creating a few that does that lately but without the log.