For example: Objective:Get [Secret Weapon] to [Arctic Base A]! Target Names: Secret Weapon and Arctic Base A Completion Value: 440/600 HP and 400/1200 mi. Player Status: PlA(dead), OpC (unconcious 3 turns) Target Status: SW: Ignited (-10HP/turn) Opposition: OpA, OpB, OpC
PlA: Strapping a Nuke to the weapon kills you and deals 100 damage to the Weapon! At least you got 100 miles...
PlC: Your Concussive grenade KOs OpC for three turns!
OpB: Your Tactical Napalm Strike does 50 damage to the Weapon and Ignites it, but propels it 400 miles to the base! ------------------------------------------------------------------
Lets start simple:
Objective: Destroy the Tank! Target Name: E-60 Mass-Produced Tank Completion Value: 100/100 HP Player Status: N/A Target Status: Unwary (Extra Damage) Opposition: N/A
Just because he's the Dark Wizard, doesn't mean he's immune to dark spells. (CHEATIP: The Dark Wizard can create Magic barriers, Magus style. The only thing that breaks it is a supereffective magic.)
death should be instant death, but most are some what resistant/immune to the spell. don't you think (resistant as in has a chance to make the spell fail)