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Kylelolcat
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Kylelolcat
4,813 posts
Nomad

The idea is simple: You have an objective. complete it.

This is what to look for in an update/start post:

Objective:
Target name(s):
Completion value:
Player status:
Target status:
Helpful Information:
Opposition:
(turn update area)

For example:
Objective:Get [Secret Weapon] to [Arctic Base A]!
Target Names: Secret Weapon and Arctic Base A
Completion Value: 440/600 HP and 400/1200 mi.
Player Status: PlA(dead), OpC (unconcious 3 turns)
Target Status: SW: Ignited (-10HP/turn)
Opposition: OpA, OpB, OpC

PlA: Strapping a Nuke to the weapon kills you and deals 100 damage to the Weapon! At least you got 100 miles...

PlC: Your Concussive grenade KOs OpC for three turns!

OpB: Your Tactical Napalm Strike does 50 damage to the Weapon and Ignites it, but propels it 400 miles to the base!
------------------------------------------------------------------

Lets start simple:

Objective: Destroy the Tank!
Target Name: E-60 Mass-Produced Tank
Completion Value: 100/100 HP
Player Status: N/A
Target Status: Unwary (Extra Damage)
Opposition: N/A

  • 1,076 Replies
Kylelolcat
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Kylelolcat
4,813 posts
Nomad

You won't have enough money for a second Minigun. Plus, Unless you're Hulk-built or using the Atlas spell (which you don't have...yet), Dual Miniguns is PHYSICALLY IMPOSSIBLE. Your arms and back would break from the weight!

WolfMan121
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WolfMan121
703 posts
Nomad

can we go in now?

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Gah, sonic is a ninja.

I get your point, but I find those spells largely not ultimate level. Any better Ultimate level Darkness names?

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

i believe you just got ninja'd by me and wolfman. who knows, maybe we'll make another ninja streak... anyway, when does this start?

CommanderDude7
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CommanderDude7
4,689 posts
Nomad

Fine then I stick with one and begin to charge it to fight with.

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Hmm... I'll start making up the Wizard's Objective layout.

WolfMan121
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WolfMan121
703 posts
Nomad

http://cold-moon.com/images/Motivators/Equipment/swords.jpg
first do we have this spell?

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Actually, that's the first stage of Ultimatus.

WolfMan121
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WolfMan121
703 posts
Nomad

http://cold-moon.com/images/Motivators/Alignments/chaoticevil2.jpg

dont know about you but im this

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

OMG! 5 POST NINJA STREAK!!!(i didn't pay attention to wolfman's time post, so i was wrong)

WolfMan121
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WolfMan121
703 posts
Nomad

http://cold-moon.com/images/Motivators/Evil%20Overlord%20Tips/EvilOverlord76.jpg
i reward sonic with this

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Okay, I'm ready.

You all ascend the castle to the Dark Wizard's room. The Merchant appears to have procured his Mysteries of the East and a Sniper Rifle, and is following you. The dark wizard sees you.

Wizard: So, You have come a long and hard way...
CD7: Not really. I used a Humvee.
Wizard: Shut up. But, your adventure will end here.
sonicheroes95: Oh heck no! I'll just use Chaos Control!
CD7: Brick Wall Control!
Wizard: Okay, there needs to be a larger place to hold all this silly.

Suddenly, he teleports everyone to a large battlefield, and you just now noticed he has a tiger!

Objective: Kill the Dark Wizard (stage one)
Target names: Arcanasil the Dark Wizard, Arcanasil's Tiger
Completion value: Arcanasil: 7500/7500, Tiger: 2000/2000
Player status: Heroic!
Target status: Annoyed, Darkness barrier
Helpful Information: Tiger is weak to magic
Opposition:


Wolfman121's inventory: (right)Spinner Hand Cannon, (left) Sword of light, Hand Grenades
CommanderDude7's inventory: Judgement Ray, Hell Wheel, Hand Grenades
sonicheroes95's inventory: 7 League Boots, God's Fist, Sorcerium H+H sword, Hand Grenades
DarkFire45's inventory: Hand Cannon, Hnad grenades, *bonus* Twin Ace's Fury
Merchant's inventory: Mysteries of the East, Thunder of Kylelolcat

Magic (Level 2):
Fire
Wind
water
Ice
Nature
Earth
Light
Darkness
Ultimatus
Comet
Vulanus
Ion
Life

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

i use brisingr to set the tiger ablaze...

WolfMan121
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WolfMan121
703 posts
Nomad

head shot tiger with 44.magnem

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Objective: Kill the Dark Wizard (stage one)
Target names: Arcanasil the Dark Wizard, Arcanasil's Tiger
Completion value: Arcanasil: 7500/7500, Tiger: 1650/2000
Player status: Heroic!
Target status: Tiger: Angry
Helpful Information: Tiger is weak to magic
Opposition:

WolfMan121's HP: 95/100

sonicheroes95: You successfully set the Tiger on fire. Raagh!

WolfMan121: Despite how you're going Akimbo and it'd be hard to line a headshot up, you somehow manage to shoot it in the head. 200 damage!

The wizard casts a 100 damage water the spell on the Tiger, dousing the flames.

The Tiger bites WolfMan121 for 5 damage.

The Merchant casts Life on the Darkness Barrier, dispersing it!

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