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Kylelolcat
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Kylelolcat
4,813 posts
Nomad

The idea is simple: You have an objective. complete it.

This is what to look for in an update/start post:

Objective:
Target name(s):
Completion value:
Player status:
Target status:
Helpful Information:
Opposition:
(turn update area)

For example:
Objective:Get [Secret Weapon] to [Arctic Base A]!
Target Names: Secret Weapon and Arctic Base A
Completion Value: 440/600 HP and 400/1200 mi.
Player Status: PlA(dead), OpC (unconcious 3 turns)
Target Status: SW: Ignited (-10HP/turn)
Opposition: OpA, OpB, OpC

PlA: Strapping a Nuke to the weapon kills you and deals 100 damage to the Weapon! At least you got 100 miles...

PlC: Your Concussive grenade KOs OpC for three turns!

OpB: Your Tactical Napalm Strike does 50 damage to the Weapon and Ignites it, but propels it 400 miles to the base!
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Lets start simple:

Objective: Destroy the Tank!
Target Name: E-60 Mass-Produced Tank
Completion Value: 100/100 HP
Player Status: N/A
Target Status: Unwary (Extra Damage)
Opposition: N/A

  • 1,076 Replies
sonicheroes95
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sonicheroes95
13,701 posts
Peasant

ok.... hmm... i guess i use an AP sniper rifle and snipe D

gtfawjkjg
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gtfawjkjg
1,126 posts
Nomad

I use the "Super Giant Hammer" on anything that looks easily killed

Chryosten
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Chryosten
17,384 posts
Herald

KIA is killed in action so whats AWOL?

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

@Darkfire45: AWOL is "Absent Without Leave". Basically, if Sporemanic comes back in that spaceship without saying something, he gets shot down. If he evades, he gets placed on the enemy roster so you all can legally target him.

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Objective: Protect the Asteroid flinging Space Railgun!
Target names: Pro: Space Railgun Des: Scout squads A/B/ assault squads C/D/ Battlecruiser E
Completion Values: SRG: 1350/2000 HP C: MIA D: KIA E: 400/400
Player Status: Darkfire45: KIA Sporemaniac777: AWOL
Target status: SRG: Surrounded by mines, E: EMP Viral (-100 max HP), Preparing Missile Barrage
Opposition: pinokatoke

sonicheroes95: Critical Hit! You hit the pilots of C squad! The ships drift aimlessly into space...

gtfawjkjg: The "Super Giant Hammer" method of defense on the Space Railgun crushes D squad! There is still an explosive package that hits for 250 damage, but it's better that the 1250 that would have resulted.

The Battlecruiser prepares a Missile Barrage! (Hint: Open Hatches!)

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

i take command of the C squad's ship then message the people in charge of the space railgun that i've taken squad C's ship.

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Bumpdate!

Objective: Protect the Asteroid flinging Space Railgun!
Target names: Pro: Space Railgun Des: Scout squads A/B/ assault squads C/D/ Battlecruiser E
Completion Values: SRG: 1350/2000 HP C: MIA D: KIA E: 400/400
Player Status: Darkfire45: KIA Sporemaniac777: AWOL
Target status: SRG: Surrounded by mines, E: EMP Viral (-100 max HP), Preparing Missile Barrage
Opposition: pinokatoke

sonicheroes95: Okay, now you have an enemy ship and no Rouge status.

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

awesome... umm what weapons does this ship have?

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

@sonicheroes95: Just the standard: Proton bombs, Rapid-fire laser, Ramming point.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

I'M A FIRING MY LASER AT THE BATTLE SHIP!

Baskale
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Baskale
42 posts
Nomad

i form an alliance with the alien, they help me to protect the ship

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Objective: Protect the Asteroid flinging Space Railgun!
Target names: Pro: Space Railgun Des: Scout squads A/B/ assault squads C/D/ Battlecruiser E
Completion Values: SRG: 1350/2000 HP C: MIA D: KIA E: 200/500
Player Status: Darkfire45: KIA Sporemaniac777: AWOL
Target status: SRG: Surrounded by mines, E: Repairing (+20 HP/turn)
Opposition: pinokatoke, Baskale

@sonicheroes95: SHOOP DA WOOP! Oops, sorry. Anyway, The lasers intercept some of the Missiles! A chain reaction causes the ship to unable to fire missiles! 200 damage!

Baskale: I'm not sure what you mean, but I assume that you join the enemy side.

Enemy Action: The ship is using the Nanobot repair function! +20 health/turn, but something is happening that will activate in 3 turns...
Also, the EMP/Virus has cleared. The HP itself didn't recover, though.

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

i fire a few proton bombs at the battlecrusier.

also, shouldn't C's target statis be controlled by me?

rick073
offline
rick073
2,754 posts
Peasant

i send in alpha squadren to attack enemy fleet
wraiths: small agile fighters armed with rapid-fire lasers and missles.
valkiries: slower than wraiths, but fire a 6-missle burst at once, also have more armor.
battlecruisers: large ships armed with ATS and ATA laser batteries capable of 3-shot bursts
norad 3: my flagship. thicker armor and more advances lasers. this goes, i go.

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Objective: Protect the Asteroid flinging Space Railgun!
Target names: Pro: Space Railgun Des: Scout squads A/B/ assault squads C/D/ Battlecruiser E
Completion Values: SRG: 1000/2000 HP C: Rouge D: KIA E: 100/500
Player Status: Darkfire45: KIA Sporemaniac777: AWOL
Target status: SRG: Surrounded by mines, C: Controlled by sonicheroes95 E: Repairing (+20 HP/turn)
Opposition: pinokatoke, Baskale

sonicheroes95: The proton bombs hit for 70 damage!

Also, shush.

rick073: You don't have clearance to send in THAT big of a fleet. Good idea for the next mission, though.

You successfully summon Norad 3 to punch a 50 damage hole in the ship.

The battlecruiser fires bombs at the mines, closing them in and hitting the railgun for 350 damage!

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