For example: Objective:Get [Secret Weapon] to [Arctic Base A]! Target Names: Secret Weapon and Arctic Base A Completion Value: 440/600 HP and 400/1200 mi. Player Status: PlA(dead), OpC (unconcious 3 turns) Target Status: SW: Ignited (-10HP/turn) Opposition: OpA, OpB, OpC
PlA: Strapping a Nuke to the weapon kills you and deals 100 damage to the Weapon! At least you got 100 miles...
PlC: Your Concussive grenade KOs OpC for three turns!
OpB: Your Tactical Napalm Strike does 50 damage to the Weapon and Ignites it, but propels it 400 miles to the base! ------------------------------------------------------------------
Lets start simple:
Objective: Destroy the Tank! Target Name: E-60 Mass-Produced Tank Completion Value: 100/100 HP Player Status: N/A Target Status: Unwary (Extra Damage) Opposition: N/A
@sonicheroes95: You start by running at each other and trying to club each other with your weapons! You end up in a standoff, but SV wins and you are thrown to the side!
@CommanderDude7: GG7 dodges, but you start stabbing him out of the air! AIR JUGGLE! 10,000 damage!
@Darkfire45: The releasing allows all the prisoners to go to the Cheezburgian new homeworld of Cheezhome and the free city of Happy Landing!
//PRISONERS FREED.
LIBERATION FLAME MACE REWARDED//
That requires you to use Chaos Control. However, you ready it and get shadowvillan to, and he is now hanging on the edge of a death pit with 10,000 less health...
@Darkfire45: Several guards are now on the ground twitching