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chessmaster102
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chessmaster102
657 posts
Peasant

i dont know if i can make it something just came up.

AnbuHank
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AnbuHank
591 posts
Nomad

I better force myself to stay on Colony today without playing Sonny 2. XD

I just hope that I can stay in the meeting at least 30 minutes.

How long will the meeting last?

Destroyer713
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Destroyer713
90 posts
Nomad

I can be there today, maybe we can talk about the Hacker and Glitcher Problem!

chessmaster102
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chessmaster102
657 posts
Peasant

did i miss it?

chessmaster102
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chessmaster102
657 posts
Peasant

kk

AnbuHank
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AnbuHank
591 posts
Nomad

Why don't you bring the meeting to this forum? Make everybody's life easier.

chessmaster102
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chessmaster102
657 posts
Peasant

no it wont because u cant talk for 30 secoonds. u have to refresh every time someone says something.and some of the things could be private info or things that u have to try out in colony

AnbuHank
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AnbuHank
591 posts
Nomad

What if certain people can't make it to the meetings? That's basically what I'm saying. Bring the meeting here. We don't have to plan out a certain date to be here. We can just post whenever we want. That 30 second interval can be time for the people to think.

and some of the things could be private info or things that u have to try out in colony


I don't know what information can be private. Are you that lazy that you can't just try some stuff out on Colony and post your messages here? All you need is just 2 tabs/windows. You can also ask some people to help you here.
chessmaster102
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chessmaster102
657 posts
Peasant

hank thats y he is posting the summaries here so that u know whats going on...besides ive been posting my ideas here other people should do the same and not have to say can the meeting be here

chessmaster102
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chessmaster102
657 posts
Peasant

When is the next meeting?

dude445
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dude445
9 posts
Nomad

does anyone know how to change the icon my is a sheild

chessmaster102
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chessmaster102
657 posts
Peasant

Didnt ishow up to that meeting only i came late?

AnbuHank
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AnbuHank
591 posts
Nomad

Didnt ishow up to that meeting only i came late?


Players that came to the meeting:
VincentPopp
AnbuHank
demon138
pieisawesome (That's chessmaster102.)
Destroyer313


I missed the part on where you decided on the amounts.

Didn't I tell you before to forget about the base shield action? Even though monarchy is unbalanced in ways, putting in extra actions, base shields for example, will be too confusing for everyone.

Here's my solution:
Have 3 options before you create the game room:

Option 1: 1vs1 or 2vs2
Option 2: Normal, Cold war, Safe skies, Earthquake, Dogfight, or Low tech.
Option 3: Count on stats? Yes or no?*

*= Game will automatically won't count if easy cpus are placed on the slots, or not every slot has a player.

You are the monarchy government. As monarchy you will get 6 influence point for every 5 seconds automatically from the base. This resource change will be for 2vs2 games.

As for the 1vs1 games, monarchy will get 1 influence point for every 5 seconds from the base automatically.

Capitalist, fascist, and communist won't be affected by the 1vs1 or 2vs2 mode change.

Take some time to think about my idea. Then give in an in-depth response on how you feel about this solution. Example: Does my solution help balance monarchy? Why or why not?

Deserters:

Leave it alone. There are too many problems to solve this. Otherwise, why did Krin make the exit button in on your control panel on Colony?

If you decide that you can't help but try to solve this problem, then here:

Leave the exit button for Quickplay and Campaign modes. Take out the exit button action for Multiplayer.

Solved. How simple was that? Lol.
Destroyer713
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Destroyer713
90 posts
Nomad

Leave the exit button for Quickplay and Campaign modes. Take out the exit button action for Multiplayer.


But then you can just hit F5...
Fasty
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Fasty
300 posts
Nomad

Im comin' to the next meeting, except Poppy sez no =(

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