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Tossavainen
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Tossavainen
402 posts
Peasant

This is my first rpg game that i post here, so feel free to give me as much advice as you want, and instantly tell me if im doing something wrong. Oh, and i don't have a clear fighting system for this game, but i guess ill try to be fair for the players and see what they do, and then do my thing so it would be.. fair. And of course you can tell me better solutions for it. So yeah:

Two players who submit for this, go in a cave to find the legendary treasure of the Giant Goblinlord. You both start with full body leather armors, and can choose from weapon sets of: Sword and a shield, 2-handed Axe, or two daggers, (or possibly something else, that i will decide to accept or not) And more items will be found in the cave.

The player stat, thingy, is something like this:

Name: (eg. Rick Astley)
Lvl:1
Exp: 0/20 (Exp needed grows by 10 every level)
Hp: 15/15 (grows by 5 every level)
Class: (eg. Mage, figher, assassin..?)
Bio: (whatever you like, not necessary)
Equipment: (like said earlier; Leather armor, weapon of choice, AND one item of choice, that i accept or not. could be a health potion or a spell scroll or something..)
Spells and skills: (you can make them up, i decide to accept or not)

Lets hope this works And whatever you say to do, i will most likely accept it, with the way i think is best. Oh, yeah, and you 2 are friends so you are not supposed to kill each other, you are supposed to work together.

  • 94 Replies
JTR86
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JTR86
22 posts
Nomad

Name: Jakob
XP: 10/20 Lv1
HP: 18/18
Class: Dungeoneer
EQUIPMENT:
Mace. Full leathers. Grappling hook. 14gp. H-potion.
Skill: Exceptional eyesight.

I decided to increase my MHP with the stone.
Now I'll try to break the weakened wall with a mace.

Tossavainen
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Tossavainen
402 posts
Peasant

Jacob - You have the stone tightly in your fist as it starts to disappear and "bleed". the blood goes through your arm into your hearth, and suddenly you feel stronger. Then you hit the wall with your mace and a peace of it flies into your face. lose 2 hp. the good side is, the wall collapses. You see a tunnel, that should by all sense be completely dark, but infact is glowing light blue. A refreshing smell runs in from the tunnel and you feel relaxed. want to go in?

JTR86
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JTR86
22 posts
Nomad

Name: Jakob
XP: 10/20 Lv1
HP: 16/18
Class: Dungeoneer
EQUIPMENT:
Mace. Full leathers. Grappling hook. 14gp. H-potion.
Skill: Exceptional eyesight.

Maybe.


...Yes. I enter the tunnel.

Tossavainen
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Tossavainen
402 posts
Peasant

Jacob - You walk throught the tunnel for a while. You walk slowly because the air is so refreshing. before you notice, you are laying on the ground. apparently you passed out. you then stand up and continue, but your vision starts to blur... SUDDENLY you feel a horrible pinch in your back. A Flying Imp! This awakens you, and its time for a battle! Remember to be creative, and make plans but everything might not go the way you planned. Imp: HP: 12/12, You: HP: 16/18

JTR86
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JTR86
22 posts
Nomad

Name: Jakob
XP: 10/20 Lv1
HP: 16/18
Class: Dungeoneer
EQUIPMENT:
Mace. Full leathers. Grappling hook. 14gp. H-potion. Chain. Meat-axe.
Skill: Exceptional eyesight.

(I forgot to say, I have the Chain and the Meat-axe in my backpack.)

I swing horizontally at the imp. (Using a mace.)

Tossavainen
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Tossavainen
402 posts
Peasant

You hit the imp in the legs, (because the tunnels effects are distracting you) And the imp gets damaged. but it keeps flying and scratches your head with its claws. Imp: HP: 10/12 You: HP: 15/18

JTR86
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JTR86
22 posts
Nomad

Name: Jakob
XP: 10/20 Lv1
HP: 15/18
Class: Dungeoneer
EQUIPMENT:
Mace. Full leathers. Grappling hook. 14gp. H-potion. Chain. Meat-axe.
Skill: Exceptional eyesight.

I'll try to grab the imp and slam it to the floor.

Tossavainen
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Tossavainen
402 posts
Peasant

Jacob - You get to grab the imp at its neck and slam it to the ground. But it starts to scream so hard, You can't stand it. Finish it quickly! Imp: HP: 6/12 You: HP: 14/18

JTR86
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JTR86
22 posts
Nomad

Name: Jakob
XP: 10/20 Lv1
HP: 14/18
Class: Dungeoneer
EQUIPMENT:
Mace. Full leathers. Grappling hook. 14gp. H-potion. Chain. Meat-axe.
Skill: Exceptional eyesight.

I jump on it! x3

Tossavainen
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Tossavainen
402 posts
Peasant

SPLAT, the screaming stops. Jacob - You win! Gain 7 exp + 1 for brutal finishing move. You now continue through the tunnel, trying to avoid the smell. As you arrive at an altar, filled with light blue boiling liquid, you notice it is the source of the smell. Its hard for you to even keep your eyes open because of the powerful trans that it is creating. You then notice that in front of you is an endless pit..

JTR86
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JTR86
22 posts
Nomad

Name: Jakob
XP: 18/20 Lv1
HP: 14/18
Class: Dungeoneer
EQUIPMENT:
Mace. Full leathers. Grappling hook. 14gp. H-potion. Chain. Meat-axe.
Skill: Exceptional eyesight.

I dip the chain in the boiling liquid. If it doesn't melt or anything, I dip my mace.

Tossavainen
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Tossavainen
402 posts
Peasant

Jacob - You dip the chain, and see what happened. the chain is fine, so in this point you barely understand anything.. the air doesn't feel refreshing to you at all anymore.. its starting to feel hot.. you realise you can't breath.. But then you notice you had already dipped you face in to the liquid.. your whole life goes past your eyes as you lift our face, and now the smell has gone away. you find the glow has gone away, and you are in the dark tunnel... the air is normal. you feel your hands on the altar but there is no more liquid in it.. whatever happened, you now feel completely fine. gain 5 exp. LVL UP! Your max HP raised by 5. also you got full hp again.

JTR86
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JTR86
22 posts
Nomad

Name: Jakob
XP: 3/30 Lv1
HP: 14/23
Class: Dungeoneer
EQUIPMENT:
Mace. Full leathers. Grappling hook. 14gp. H-potion. Chain. Meat-axe.
Skill: Exceptional eyesight.

I'd like to relight my torch, if there's any way to do so.
I listen for any sounds from the pit.

Tossavainen
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Tossavainen
402 posts
Peasant

Jacob - You got full hp because of the lvl up. So 23/23. You crawl in the floor and find two rocks. You use them to relight your torch. You can see the tunnel again, but theres no pit. apparently you were just hallucinating from the smells earlier. (innit fun, that you dont even know whats true and whats not? ) Then a voice says: "So you found the pool of souls?" You turn and you see an old man in a black hood in the corner. "Kjah hah, don't be afraid of me. Im just a Shop keeper. i was once a dungeoneer like you. But not anymore.. I was held in the goblin prison for 60 years. but i break free and got here 2 days ago. you were lying there since. I stole some of the goblins goods in the way here. now that your awake, would you like to buy something?" -Goblins rat stomper boots. Boots that have nails in the bottom. 10g -Water of souls. The same blue water that was in the pool. can be used againts enemies to paralyz, ect. 5g -(3) portable Goblin feet traps. When stepped on, they stick to your feet and

Tossavainen
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Tossavainen
402 posts
Peasant

shoot a dart up to your leg. careful, you might find these in the cave too, putten by the goblins. 4g = 1 trap. "by the way, whats your name young adventurer?"

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