Go to the first one to find out the many ways to create a game, the process in which to do so, and the steps to being able to start making a game. The next two have useful ways to help you along the way.
Take it from me though. Programming is no picnic. Maybe I just had a bad teacher, but anyway, anything beyond Double Arrays is a foreign language to me.
I don't think it's $700 anymore, but for how expensive the software is, it really is as good as you can get. For this software, only your imagination and skill are the limits. The game is determined by how skilled, thorough, and creative you are. You can manipulate every single aspect of flash programming. For ~700 bucks, that's a good deal. If you know how to command it, that is...