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Hypermnestra
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Hypermnestra
26,390 posts
Nomad

"Each of us has a destiny. But we are the only ones who can determine it," the doctor stated, and picked up the scalpel off the nearby table. On the table were several frightening and painful-looking instruments. The sole light in the dark room was bright and fluorescent, yet it flickered hauntingly. The biocells in the corner lent an eerie greenish light to the room; even more frightening were the vaguely human bodies floating in the cells. They were grotesque, distorted in many ways and yet still recognizably human. The patient strapped to the table watched in horror as the doctor rhythmically began to sharpen the knife. The doctor began to smile darkly as the patient's eyes widened. The patient shook desperately in an attempt to break their bonds but they were unsuccessful. Nurses and orderlies held the patient down as the doctor approached. The doctor took a needle off the same table as he had gotten the scalpel and drove the needle deep into the patient's upper arm. Immediately, the patient's struggles ceased and the young subject fell into a deep sleep...

Doctor's Log: Surgical Addendum
Subjects #7793, 1842, and 5350 have survived the surgery, however we are still unsure about the usefulness of the operation. Therefore, we are releasing the subjects into society to observe how the operation has affected them. The parents' memories have been wiped so they forget the kidnapping, the surgical scars have been removed, and any evidence of the surgery, kidnapping, or otherwise has been removed(with the exception of this record, of course). The subjects will be like normal children in every way...but they're not. These subjects have a destiny.

Doctor's Log: Surgical Addendum
Patient Age: 5

Subject #7793: The subject has taken the alias "Wesley Swanson". He has reached the age of five years old. It would seem that the surgery has had a few effects; specifically, 7793 has some sort of obsession with firearms. In addition, it would seem he prefers to be in a group and hates being ostracized; this pack mentality is an interesting development. Finally, 7793 has a phobia of water and the ocean, which we might want to research further.

Subject #5350: The subject, who is at this point five years of age, has assumed the alias "John Lunas". The effect that the surgery has had on him is alarming, but effective. It would seem that he is extremely aggressive and violent. In addition, as opposed to #7793, he has an anti-social tendency. He dislikes what is at this point vogue, making him a sort of renegade. Further research into 5350's surgery is recommended.

Subject #1842: The subject is Asian, and surprisingly tall for his age. In addition, strangely, he has strong legs but weak arms, which is probably only due to the youth of the subject. He has assumed the alias "John Marx". He seems intelligent and logical even now; several times footage has depicted him with a puzzle of some sort, or a textbook. However, what he perceives as idiocracy angers him; possible egotistical complex?

Doctor's Log: Surgical Addendum
Subject Age: 13


Subject #7793: The behavioral "ticks" noted in the prior surgical follow-up have only become greater, leading me to believe that these personality traits are, indeed, the result of the surgery. 7793 has a distinct hatred of being "out of the loop" and will cave to peer pressure easily. However, his pure obsession with firearms has staved off the negative effects from this for the time being. Last, 7793's phobia of water has become far more pronounced, to the point he will not swim in the pool. Again, these are all suspected effects of the surgery, however we'll have to wait a few more years before we can really see the subject in action.

Subject #5350: The subject's aggression has become more pronounced, and several times he has been suspended from school for assault of another student purely because they were listening to "Hannah Montana". 5350 is dangerously aggressive and we need to keep an eye on him to ascertain he doesn't hurt anyone.

Subject #1842: The subject's intelligence has not increased; in fact, intelligence-wise, I'd say he's normal. So our prior hunch about the puzzles was incorrect. However, in addition, his so-called egotistical complex was also incorrect. Even though the subject can look down on people, he actually seems fairly normal. 1842 seems to be the most mild of the three.

Doctor's Log: Surgical Addendum
Subject Age: 18

Since our last incursion into these subjects' lives, we've noted a number of impressive changes. It would seem that the surgery was highly successful after all; the effects simply take a long time to manifest themselves. We got the subjects to take a quiz to determine their personality, and were able to recognize a distinct connection between their personality and the effects of the surgery on them. To make it easier, I've compiled the quiz and their answers below, as well as their current conditions. We should make contact with them soon; they owe us everything for who they are, and who knows what they could do?

1. Brains, brawns, or looks?
2. Light or dark?
3. Cold or hot?
4. Fire, water, earth, or air?
5. Are you a loner or group person?
6. In a, say, sports team, would you be the captain, the star, or the hardworking player?
7. What do you want to be when you grow up?
8. Ability to dodge a hit or ability to take a hit?
9. Long range fighter or close range fighter?
10. Pacifist or aggressor?
11. What are you afraid of?

------------------------------------------------------------------------------------------------------------------------------------------

1. Brawns
2. Light
3. Hot
4. Fire
5. Group
6. Captain
7. A Special forces mercenary
8. Ability to take a hit
9. Long range
10. Agressor
11. Darkness and the Ocean

Subject: 7793
Name: Wesley Swanson
Age: 18
Job: Special Forces
Health: 100/100
Energy: 20/20
Activity: Diurnal[Daytime]
Intelligence: 1
Strength: 20
Charisma: 1
Agility: 1
Constitution: 10
Skills/Abilities: Pyro[Manipulation of fire], Friendship[More likely to be accepted into groups], Leadership[More likely to become NPC leader,and chances of revolt are lower], Firearms Proficiency[Higher skill with guns and other longrange weapons]
Resistances: Heat/Fire
Weaknesses: Water/Freezing
Weapon: SCAR-FN Heavy[30/30]
Armor: Flak Jacket
Items: Radio


------------------------------------------------------------------------------------------------------------------------------------------

1.Brains
2.Dark
3.Cold
4.Water
5.Loner
6.Captain
7.Mercenary
8.Ability to dodge a hit.
9.Long Range Fighter
10.Agressor
11.Death and getting to close to someone

Subject: 5350
Name: John Lunas
Age: 18
Job: Mercenary
Health: 20/20
Energy: 100/100
Activity: Nocturnal[Nighttime]
Intelligence: 10
Strength: 10
Charisma: 1
Agility: 10
Constitution: 1
Skills/Abilities: Hydro[Manipulation of water], Barter[Higher prices for selling items, lower prices for buying], Leadership[More likely to become NPC leader, and also less likely for revolt], Firearms Proficiency[Higher skill with firearms and other longrange weapons]
Resistances: Cold/Freezing
Weaknesses: Animals
Weapon: Steyr AUG[30/30]
Armor: Camouflage Outfit
Items: First-Aid Kit


------------------------------------------------------------------------------------------------------------------------------------------

1. Brains, brawns, or looks?
Looks
2. Light or dark?
Dark
3. Cold or hot?
Cold, John likes being cold over being hot, as with hot their is a social standard to amount of clothing, and with cold you can just layer more on.
4. Fire, water, earth, or air?
Fire.
5. Are you a loner or group person?
loner
6. In a, say, sports team, would you be the captain, the star, or the hardworking player?
the star, the one who's the best and excels off other people's support.
7. What do you want to be when you grow up?
Soldier
8. Ability to dodge a hit or ability to take a hit?
Take a hit, because with a dodge there's always the chance you'll get it, and not every time you'll be ready to dodge.
9. Long range fighter or close range fighter?
Long range fighter, attack them befor ethey're a threat.
10. Pacifist or aggressor?
Pacifist.
11. What are you afraid of?
Clowns, Hairy insects, Claustrophobia, Extreme Heights

Subject: 1842
Name: John Marx
Age: 18
Job: Soldier
Health: 100/100
Energy: 20/20
Activity: Nocturnal[Nighttime]
Intelligence: 1
Strength: 1
Charisma: 10
Agility: 10
Constitution: 10
Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons]
Resistances: Cold/Freezing
Weaknesses: Air/Heights
Weapon: M16[30/30]
Armor: Flak Jacket
Items: .44 Magnum Desert Eagle

  • 370 Replies
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Subject: 1842
Name: John Marx
Age: 18
Job: Soldier
Health: 70/100
Energy: 20/20
Activity: Nocturnal[Nighttime]
Intelligence: 1
Strength: 1
Charisma: 10
Agility: 10
Constitution: 10
Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons]
Resistances: Cold/Freezing
Weaknesses: Air/Heights
Weapon: M16[9/30]
Armor: Flak Jacket
Items: .44 Magnum Desert Eagle, Dr. Tomlinson's Business Card, Glock 19[20/20], HK MP5[30/30]

" IT DOESN'T MATTER?!?!?! I JUST KILLED AN INNOCENT KID, LIFE JUST GETTING READY TO START, JUST FOR YOUR PRECAUTION! YOU COULDN'T TEST HIM AT AN UNUSED LOCATION THAT IS NOT USED FOR THE OPERATION?!? NO, OR MAYBE YOU'RE TOO SCARED TO FACE 'EM, FACE YOUR ENEMY, IS THAT IT?" grabs a few vials and shatters on floor to imitate rage.
" "I'll call you later, chickensh**." hangs up.

welll i destroy the biocells, pick up teh kid and hold em on my shoulder ( fireman's carry), mp5 in the other hand, and go outside...

OHAI! maybe its an ambush...

go check outside ( the bunker) before i pick up the kid n do that.

ichigo772
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ichigo772
1,490 posts
Nomad

Subject: 5350
Name: John Lunas
Age: 18
Job: Mercenary
Health: 10/20
Energy: 100/100
Activity: Nocturnal[Nighttime]
Intelligence: 10
Strength: 10
Charisma: 1
Agility: 10
Constitution: 1
Skills/Abilities: Hydro[Manipulation of water], Barter[Higher prices for selling items, lower prices for buying], Leadership[More likely to become NPC leader, and also less likely for revolt], Firearms Proficiency[Higher skill with firearms and other longrange weapons]
Resistances: Cold/Freezing
Weaknesses: Animals
Weapon: Butterfly Knife
Armor: Police Uniform
Items: First-Aid Kit, Steyr AUG[30/30], $10

I look for the guy or whatever and wait to get the job

Huntsss
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Huntsss
411 posts
Nomad

can i join this thread or are the spots filled?

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Subject: 5350
Name: John Lunas
Age: 18
Job: Mercenary
Health: 10/20
Energy: 100/100
Activity: Nocturnal[Nighttime]
Intelligence: 10
Strength: 10
Charisma: 1
Agility: 10
Constitution: 1
Skills/Abilities: Hydro[Manipulation of water], Barter[Higher prices for selling items, lower prices for buying], Leadership[More likely to become NPC leader, and also less likely for revolt], Firearms Proficiency[Higher skill with firearms and other longrange weapons]
Resistances: Cold/Freezing
Weaknesses: Animals
Weapon: Butterfly Knife
Armor: Police Uniform
Items: First-Aid Kit, Steyr AUG[30/30], $10

You should probably call him so he knows you're in DC.

can i join this thread or are the spots filled?

No more spots.
ichigo772
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ichigo772
1,490 posts
Nomad

ubject: 5350
Name: John Lunas
Age: 18
Job: Mercenary
Health: 10/20
Energy: 100/100
Activity: Nocturnal[Nighttime]
Intelligence: 10
Strength: 10
Charisma: 1
Agility: 10
Constitution: 1
Skills/Abilities: Hydro[Manipulation of water], Barter[Higher prices for selling items, lower prices for buying], Leadership[More likely to become NPC leader, and also less likely for revolt], Firearms Proficiency[Higher skill with firearms and other longrange weapons]
Resistances: Cold/Freezing
Weaknesses: Animals
Weapon: Butterfly Knife
Armor: Police Uniform
Items: First-Aid Kit, Steyr AUG[30/30], $10

I call him and tell him i killed a cop and stole his clothes and im in dc ^.^ (yeah theres no way hes gonna be pissed XD)

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Subject: 5350
Name: John Lunas
Age: 18
Job: Mercenary
Health: 10/20
Energy: 100/100
Activity: Nocturnal[Nighttime]
Intelligence: 10
Strength: 10
Charisma: 1
Agility: 10
Constitution: 1
Skills/Abilities: Hydro[Manipulation of water], Barter[Higher prices for selling items, lower prices for buying], Leadership[More likely to become NPC leader, and also less likely for revolt], Firearms Proficiency[Higher skill with firearms and other longrange weapons]
Resistances: Cold/Freezing
Weaknesses: Animals
Weapon: Butterfly Knife
Armor: Police Uniform
Items: First-Aid Kit, Steyr AUG[30/30], $10

"I don't need to know the details, that's pointless," O'Reilly really doesn't seem to care. "We've got a job for you. We've got a big deal going down here in DC, and we want you to go there as our contact. We don't think that the other end of the contract is going to be very honest about this transaction; make sure he sticks to his word."

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

skipped???

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Subject: 1842
Name: John Marx
Age: 18
Job: Soldier
Health: 70/100
Energy: 20/20
Activity: Nocturnal[Nighttime]
Intelligence: 1
Strength: 1
Charisma: 10
Agility: 10
Constitution: 10
Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons]
Resistances: Cold/Freezing
Weaknesses: Air/Heights
Weapon: M16[9/30]
Armor: Flak Jacket
Items: .44 Magnum Desert Eagle, Dr. Tomlinson's Business Card, Glock 19[20/20], HK MP5[30/30]

As you are shattering one of the biocells, the...thing...in the biocell wakes up.
It attacks you, and you drop the kid to the ground as it jumps on your chest and tackles you to the ground...

ichigo772
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ichigo772
1,490 posts
Nomad

Subject: 5350
Name: John Lunas
Age: 18
Job: Mercenary
Health: 10/20
Energy: 100/100
Activity: Nocturnal[Nighttime]
Intelligence: 10
Strength: 10
Charisma: 1
Agility: 10
Constitution: 1
Skills/Abilities: Hydro[Manipulation of water], Barter[Higher prices for selling items, lower prices for buying], Leadership[More likely to become NPC leader, and also less likely for revolt], Firearms Proficiency[Higher skill with firearms and other longrange weapons]
Resistances: Cold/Freezing
Weaknesses: Animals
Weapon: Butterfly Knife
Armor: Police Uniform
Items: First-Aid Kit, Steyr AUG[30/30], $10

so bassically if he tries anything i make him nonexistant?

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Subject: 5350
Name: John Lunas
Age: 18
Job: Mercenary
Health: 10/20
Energy: 100/100
Activity: Nocturnal[Nighttime]
Intelligence: 10
Strength: 10
Charisma: 1
Agility: 10
Constitution: 1
Skills/Abilities: Hydro[Manipulation of water], Barter[Higher prices for selling items, lower prices for buying], Leadership[More likely to become NPC leader, and also less likely for revolt], Firearms Proficiency[Higher skill with firearms and other longrange weapons]
Resistances: Cold/Freezing
Weaknesses: Animals
Weapon: Butterfly Knife
Armor: Police Uniform
Items: First-Aid Kit, Steyr AUG[30/30], $10

"Whatever it takes."

ichigo772
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ichigo772
1,490 posts
Nomad

Subject: 5350
Name: John Lunas
Age: 18
Job: Mercenary
Health: 10/20
Energy: 100/100
Activity: Nocturnal[Nighttime]
Intelligence: 10
Strength: 10
Charisma: 1
Agility: 10
Constitution: 1
Skills/Abilities: Hydro[Manipulation of water], Barter[Higher prices for selling items, lower prices for buying], Leadership[More likely to become NPC leader, and also less likely for revolt], Firearms Proficiency[Higher skill with firearms and other longrange weapons]
Resistances: Cold/Freezing
Weaknesses: Animals
Weapon: Butterfly Knife
Armor: Police Uniform
Items: First-Aid Kit, Steyr AUG[30/30], $10

sounds good where do i go?

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Subject: 1842
Name: John Marx
Age: 18
Job: Soldier
Health: 70/100
Energy: 20/20
Activity: Nocturnal[Nighttime]
Intelligence: 1
Strength: 1
Charisma: 10
Agility: 10
Constitution: 10
Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons]
Resistances: Cold/Freezing
Weaknesses: Air/Heights
Weapon: M16[9/30]
Armor: Flak Jacket
Items: .44 Magnum Desert Eagle, Dr. Tomlinson's Business Card, Glock 19[20/20], HK MP5[30/30]

* rage mode* "RRAAAH!!! " sends thing flying with stream of flame.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Subject: 5350
Name: John Lunas
Age: 18
Job: Mercenary
Health: 11/20
Energy: 90/100
Activity: Nocturnal[Nighttime]
Intelligence: 10
Strength: 10
Charisma: 1
Agility: 10
Constitution: 1
Skills/Abilities: Hydro[Manipulation of water], Barter[Higher prices for selling items, lower prices for buying], Leadership[More likely to become NPC leader, and also less likely for revolt], Firearms Proficiency[Higher skill with firearms and other longrange weapons]
Resistances: Cold/Freezing
Weaknesses: Animals
Weapon: Butterfly Knife
Armor: Police Uniform
Items: First-Aid Kit, Steyr AUG[30/30], $10

"Wall Street, midnight."
*hangs up*

Subject: 1842
Name: John Marx
Age: 18
Job: Soldier
Health: 70/100
Energy: 10/20
Activity: Nocturnal[Nighttime]
Intelligence: 1
Strength: 1
Charisma: 10
Agility: 10
Constitution: 10
Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons]
Resistances: Cold/Freezing
Weaknesses: Air/Heights
Weapon: M16[9/30]
Armor: Flak Jacket
Items: .44 Magnum Desert Eagle, Dr. Tomlinson's Business Card, Glock 19[20/20], HK MP5[30/30]

You send it flyin' and fryin' with a jet of flame. It takes some damage, slamming against the wall, but recovers quickly. It stands only three feet tall, but has dirty near foot-long claws protruding from each nail. It bares several rows of razor-sharp teeth from a few feet away where it fell, and jumps to its disproportionately large feet. It sends a powerful blast of pure electricity out of its claws...some kind of new power. You're zapped back a few feet and stunned, but you manage to stumble to your feet again.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Subject: 5350
Name: John Lunas
Age: 18
Job: Mercenary
Health: 20/20
Energy: 100/100
Activity: Nocturnal[Nighttime]
Intelligence: 10
Strength: 10
Charisma: 1
Agility: 10
Constitution: 1
Skills/Abilities: Hydro[Manipulation of water], Barter[Higher prices for selling items, lower prices for buying], Leadership[More likely to become NPC leader, and also less likely for revolt], Firearms Proficiency[Higher skill with firearms and other longrange weapons]
Resistances: Cold/Freezing
Weaknesses: Animals
Weapon: Butterfly Knife
Armor: Police Uniform
Items: First-Aid Kit, Steyr AUG[30/30], $10


Subject: 1842
Name: John Marx
Age: 18
Job: Soldier
Health: 56/100
Energy: 10/20
Activity: Nocturnal[Nighttime]
Intelligence: 1
Strength: 1
Charisma: 10
Agility: 10
Constitution: 10
Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons]
Resistances: Cold/Freezing
Weaknesses: Air/Heights
Weapon: M16[9/30]
Armor: Flak Jacket
Items: .44 Magnum Desert Eagle, Dr. Tomlinson's Business Card, Glock 19[20/20], HK MP5[30/30]

Whoops messed up.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Subject: 1842
Name: John Marx
Age: 18
Job: Soldier
Health: 56/100
Energy: 10/20
Activity: Nocturnal[Nighttime]
Intelligence: 1
Strength: 1
Charisma: 10
Agility: 10
Constitution: 10
Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons]
Resistances: Cold/Freezing
Weaknesses: Air/Heights
Weapon: M16[9/30]
Armor: Flak Jacket
Items: .44 Magnum Desert Eagle, Dr. Tomlinson's Business Card, Glock 19[20/20], HK MP5[30/30]

take out my desert eagle ( larger caliber) and unload on his head+feet.

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