The users should be able to rate (only once like games) each level after they play it and if you have the ability to choose a level you would be able to see the ratings before choosing (if that happens)
ya thats what i had in my mind when i suggested the rating thing
also it would be nice if u could choose ur own lvls in private rooms(if john adds that)so u could play only the lvls u and ur friends want to play but there should also be the option of making it random if thats how u like it
definitely, also a new uniplayer mode, with a more elaborate story if possible, im sure john can come up with something, and then there can be a 'speed run' mode aswel to make times more customisable player options, working weapons perhaps, i guess it would be a bit like platform racing if that happened but it would make it alot more fun too, and the option to turn off working weapons in multiplayer rooms, i find it kind of dull now just running, a money counter, so your not racing for nothing, and you can upgrade things like flow, lower the weight in your character to increase speed and all that shizz
no i dont think thats good. that way experienced players will obviously win. i mean experienced players usually win because of their experience and i dont think they should have another advantage
If you guys have ever played NeonRiderWorld, i liked the setup for built maps, and i think that the idea of just for custom lobbies would keep them pretty much in check, along with the host choosing the map, another idea for wide-multiplayer (non-custom rooms) would be to have a voting system, so the players choose the maps out of 3-5 choices.
just like in visible 3 u can create maps and i think exit path should have that except in visible 3 u cant play with other ppl but i think exit path should have user made levels and could play them with other ppl