ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
Holladay15
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Holladay15
3,671 posts
Nomad

"I have a team investegating this. We are strong. Please accept our help all we ask is your cooperation"

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Yeah, that thing. It happen to you, too?

Holladay15
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Holladay15
3,671 posts
Nomad

What happened to the site?

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Also forgot to tell you all this but this is the place were the ledger is being guarded, you do know this. "What are you doing here , you have no purpose here, the temple has been cleaned and there are no more clues here."

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Yeah it sis that again for a bit.

Holladay15
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Holladay15
3,671 posts
Nomad

Are they talking to me or flinnick?

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

So, just say when we get there. I foretell Kil being the death of us yet.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

To you, Finn has yet to arrive.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

There is an L in there you know....... -_-

Besides, he prefers to be called Flinnick.

Holladay15
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Holladay15
3,671 posts
Nomad

Kind of random segwaying don't you think?

"then I would like to ask question about the day of the incedent"

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Don't worry as long as he don't piss anyone off you'll be fine, but don't think I have forgotten about you Dragon I have a little somtin somtin for you too. As you are walking you hear someone coming up behind you what do you do.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

I turn to face them. His immediate reaction depends on what he sees.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

"We can only tell you what we saw, we came in late at night to find a wolf standing over the dead body of our priestess."

Holladay15
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Holladay15
3,671 posts
Nomad

"Can you give me a decription of the wolf"

btw dbs you never told me what the mayor said the werewolf looked like

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

YO turn to find the mayor that greeted you earlier, he has yet to notice you, head down and in thought."

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