ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

who said you had to fight it

Oh, that's a ******* move...
I hate it when DMs make us leave by posting an indestructible monster. It's a retarded way to control the players.
And you just DO NOT put a monster with [minimally] 11 hit dice in the same campaign as level 5 PCs. You just don't do it, that's not fair.
And I KNOW that second way to go is a trap. I could see it a mile away. So you're forcing us into a trap by making the only other option a DRAGON, nice.
Yeah, well, I say we just turn around and leave. Screw this place, let's get out of the salt and glass room.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Well, I disagree, Hyper. I say we keep going.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

The tunnel wouldn't be wide enough for it to pursue us, we can't just turn back when we're so close to winning....

And we haven't even completed one quest, let's at least complete this one D:.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Well, I disagree, Hyper. I say we keep going.

Have fun with your ambush and your dragon...
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

And who says we have to go down this tunnel to complete the quest?

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Do you really think a bunch of Drow and other assorted baddies would know Celestial and take the time to put up a sign?

Besides, Thor isn't THAT mean... (i hope)

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

i never said how big it was or anything it might just be a prank to scare off unwanted guest but anyway i would complain myself so i know how you feel hyper

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Do you really think a bunch of Drow and other assorted baddies would know Celestial and take the time to put up a sign?

When did I ever say Drow? They speak Undercommon.
And of course. There might not even be a dragon. They could just put up the sign, set up an ambush where they said was the only spot safe from the dragon, and wait for people to walk right into their trap and get slaughtered. It might not even be an ambush, just a death room. That's the kind of trick they pull.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

"I asked you what it says..."

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Just assume he told everyone, DB.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Okay.
"So, do you think it is real?"

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

"I don't know."

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

"So, I believe we should split up, check the two rooms, and come back immediately."

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

"Never split up. You will die"

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

^Fred.

Walks down the left fork slowly and deliberately.

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