ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

I know, that would be Reflex to 1/2 dmg. Most dragons don't start with breath attacks. Also, we have the most health.

Runescape124
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Runescape124
3,028 posts
Nomad

can i join yet? i had to leave for a bit.

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

soon

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

So what are you doing

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Hyper and Mord are using the lantern to look up at the ceiling.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Well, if there is any part of the room i didn't check, I check it.

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

you check it all and see nothing

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Lowers shield and switches to the Falcion.
"It's safe. Come in."

Runescape124
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Runescape124
3,028 posts
Nomad

..can somebody tell me wat you r dong now? i had to leave for a bit, and I have also played the MMO Dungeons and Dragons(sadly, i didn't make it past the first day, though), and i might give you advie on how to get out of wherever the heck you guys are...

Said Daedalus in his new dusty speak...

to tell you the truth, this is creeping ME out...

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

so were are you guys standing

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Did I see another door?

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

yes you do see another door of sand

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

I am furthest in the room, about 8 ft, and about a foot to the right of the door.

Runescape124
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Runescape124
3,028 posts
Nomad

Woah...this is new...I just got an image of an underground map...and you guys are in it, i might lead you guys to the surface...jeez, it's like a labrinth in there...uh, tell me real quick, are you guys at a crossroad? or doorway?

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

"I see another door down there. Let's go through it."
I guess Hyper would be about 6 ft in the room and everybody else would be just coming in.

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