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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Knife flys (or is it flies?) out of her hand despite dexterity and skids across the floor.

Some of the rage disappears. "What? Oh no....." look of horror at the knife now far out of reach.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Pulls Neri in an embrace, partially to restrain, mostly to comfort.
E: "It's alright."
"Hyper, could you fix her hand?"

Runescape124
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Runescape124
3,028 posts
Nomad

picks up knife like it's something dead

"you, uh, want your knife back?"

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

"Daedalus, you want her knife in your back?"

Runescape124
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Runescape124
3,028 posts
Nomad

"huh?"

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Puts head on shoulder, eyes glazing over in shock

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

it started out as a boardgame

No, it didn't. It started out as a pencil/paper RPG...

"What?" Hyperion asks.
Runescape124
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Runescape124
3,028 posts
Nomad

"nvm"

puts knife back on the ground

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

"Hyper, her hand."

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

"What about her hand?"

locoace3
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locoace3
15,053 posts
Nomad

"her hand can wait, we need to keep (insert what were doing here)"

Runescape124
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Runescape124
3,028 posts
Nomad

stands up, picks up staff, walks over to a corner, and stays silent

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

"She cut it with the knife.Could you stop the bleeding and make it so she can hold a knife and all?"

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

The hand was in her right hand, which wasn't bleeding; the bleeding was in the left, meaning from clenching so hard she cut herself w/ nails.

locoace3
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locoace3
15,053 posts
Nomad

yeah it can wait, definitely, and what did DH say about the thing between you two

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