ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

he hand was in her right hand


*knife was in her right hand
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Ahh.....
Mord didn't notice it in his haste.

Runescape124
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Runescape124
3,028 posts
Nomad

"oof, another flash back. uh...i see the things that took my old friend...guys, does anything that resemble giant bats with red eyes live down here?"

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

"She did not cut herself with the knife, she cut herself with her fingernails. The wound is not severe enough to require medical attention, and even if it was, I do not repair self inflicted wounds. It is a waste of my time."

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

yeah it can wait, definitely, and what did DH say about the thing between you two


*facepalm* We haven't been doing that idjut.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

"Please, just stop the bleeding."

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

"Why would I do that?"

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

"Because otherwise, she can't fire her bow."

Runescape124
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Runescape124
3,028 posts
Nomad

"guys? is there anything that looks like a giant bat with bloodshot eyes down here that you know of?"

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Lowers on hand from Neri and tosses a hammer at Daedalus.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

That would be metagaming, RS.

"Yes, she can. You're being stupid."

Runescape124
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Runescape124
3,028 posts
Nomad

Ducks, hammer bangs right above head

"Wat was that for?!"

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Throws another hammer.
"Could you atleast bandage it?"

Runescape124
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Runescape124
3,028 posts
Nomad

sorry, i forgot.

"you didnt need to chuck the hammer at me, you know!!!!

Runescape124
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Runescape124
3,028 posts
Nomad

ducks again...

"stop chucking hammers at me!!!!!"

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