ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

I don't think it's cool that everyone else will get 70,000 more than I do just because I switched characters

It's 70,000 total. About 23,333 each.

which you all(DB, I'm looking at you and Dibs) made me do.

I immediately took your side here, did I not?
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

It's 70,000 total. About 23,333 each.

Oh. Now I'm confused, is Noob right or you?

I immediately took your side here, did I not?

I know, and you usually do. I'm just saying.
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Why? I had Rem in that mission, and I think that Rem's share should carry over to the monk. If need be, I'll make it so that Rem gives the monk his share of the money for getting him resurrected. I don't think it's cool that everyone else will get 70,000 more than I do just because I switched characters, which you all(DB, I'm looking at you and Dibs) made me do
Right now most of it is in physical assets, nearly half of it is gonna remain that way. How much money is actually in coins right now .No I did not make you switch characters, I really didn't care if you did or did not switch.
Just say we get there.......
No.
It is bull ****.
Meh.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Oh. Now I'm confused, is Noob right or you?

Sorry, he's right. I forgot about the books.
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

It's 70,000 total. About 23,333 each.


Toopid, I just did this last night.
*grumble grumble*

63,085 gp in miscellaneous crap
Robe of scintillating colors (27,000)
wand of major image (11,200)
Mstwk Plate armor (1700)
6 Mstwk shortswords (~1050)
3 Mstwk shields (Be more specific)
______
104,150 (w/ rough estimate on shields)
+ ~97,000 in books
________
~202,000
+ Ring of Protection +2 (8,000)
_______
210,000
210,000 divided by 3 =70,000
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

And how much of that is currently in coins.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

NINJA!!!!!!
Well, it would be about 35,000 for the Monk since he is only one person.

Meh.

Cut the bull ****. I'm tired of it.

No.

Why not?
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

And how much of that is currently in coins.


Eh, somewhere around 52,000...

Right now most of it is in physical assets, nearly half of it is gonna remain that way.


DBS, if you can use f___ing 97,000 in magical books for your character,s let us do whatever the f___ we want with ours and our stuff.
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Pick one, money for monk, or the enchantment.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Well, it would be about 35,000 for the Monk since he is only one person.

I'll take that, but didn't Dibs get like 100,000 in books?
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Eh, somewhere around 52,000...


Not including the money Drake gave them for the books.
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Pick one, money for monk, or the enchantment.

Oh I don't know, both of your arguments on both of those fronts are just so full of bull****.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Pick one, money for monk, or the enchantment.

Fine, the money for the Monk.
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Pick one, money for monk, or the enchantment.


...............
I honestly have no comment for that. You're putting people against each other now.
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Fine, the money for the Monk.

Thank you, DB.
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