ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
ThorRatFox
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ThorRatFox
3,798 posts
Nomad

Oh well
Lets find out who gets to beat Up Kil

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Oh yeah, the Virtue Brigade!
Well, the vote seems to be strongly in favor of Hyperion's return. I guess my assassin guy got shot down. But ****ed if you guys are never gonna see the assassin, that character was gonna be pretty awesome.

--------------------Basic Information----------------------
Name: Hyperion Ward
Player: Hypermnestra
Age: 20
Sex: M
Height: 6'2
Weight: 128 lbs.
Description: Tan, dark brown hair cropped close, blue eyes, high cheekbones, square jaw, clean-shaven, healthy white teeth, missing one tooth in the back, chipped tooth in the front, several scars on back, branded names on torso, symbol of each deity he prays to branded on his right palm.
Alignment: Lawful Good
Race: Human
Class: Paladin
Level: 6
Level Equivalency: 6
Alignment: Lawful Good.
Deity: The Triad[Tyr, Torm, Ilmater].
Languages: Common, Celestial.
------Attributes----------
Str: 18[+4]
Dex: 15[+2]
Con: 16[+3]
Int: 12[+1]
Wis: 15[+2]
Cha: 18[+4]
Fort Save: +10
Ref Save: +6
Will Save: +6
Hit Points: 80/80
Attack Bonus[evil]: +14
Attack Bonus: +12
Damage Bonus[evil]: +6
Damage Bonus: +4
Base Attack Bonus: +8
AC: 25.
------------------Equipment-------------------------------
Clothing: Masterwork Full Plate[ASB +8, ACP -5, MDB 1], Bracers of Armor +4.
Off Hand: Heavy Steel Shield[Armor/Shield Bonus: +2. AC Penalty: -2.Arcane Spell Failure Chance: 15%. Weight: 15 lbs.]
Primary Hand: Holy Cold Iron Longsword[19-20 Crit, 1d8, +2 on all against evil].
Miscellaneous: Adventurer's Kit, Silver Holy Symbol, Large Pearl.
GP: 13,000.
-------Feats/Spells/Abilities/Etc.------------
Feats: Endurance[+4 on checks/saves to resist nonlethal damage], Combat Expertise, Negotiator[+2 Sense Motive and Diplomacy], Leadership.
Class Feats: Shield Proficiency, Light Armor Proficiency, Medium Armor Proficiency, Heavy Armor Proficiency, Divine Grace, Aura of Good, Aura of Courage, Divine Health, Turn Undead.
Skills: Sense Motive[5], Diplomacy[6], Knowledge[Religion, 5], Ride[6], Heal[5], Knowledge[Nobility/Royalty, 5], Handle Animal[5], Intimidate[5].
Spells: Detect Evil[AW], Smite Evil[2/D], Lay on Hands[24 points], Summon Special Mount, Remove Disease[1/W], Cure Light Wounds[Heal 1d8+5 HP].

Does that look good?
How long has Hyperion been gone, in game time? I can make up an explanation, a story to explain his absence.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

You can kill all of the minions, but Mord still feels bad for making her feel uncomfortable like that. Let her live, the rest are Dragonfood for all I care (unless Hyper says otherwise).

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

the boost up to a 21, DBS.....

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

4 months, 2 weeks, 6 days, 19 hours, 15 minutes, and 6 seconds. Level him up to 8 and your good.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Yeah you still got the boost, you now have the second highest Cha score around.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

--------------------Basic Information----------------------
Name: Hyperion Ward
Player: Hypermnestra
Age: 20
Sex: M
Height: 6'2
Weight: 128 lbs.
Description: Tan, dark brown hair cropped close, blue eyes, high cheekbones, square jaw, clean-shaven, healthy white teeth, missing one tooth in the back, chipped tooth in the front, several scars on back, branded names on torso, symbol of each deity he prays to branded on his right palm.
Alignment: Lawful Good
Race: Human
Class: Paladin
Level: 8
Level Equivalency: 8
Alignment: Lawful Good.
Deity: The Triad[Tyr, Torm, Ilmater].
Languages: Common, Celestial.
------Attributes----------
Str: 18[+4]
Dex: 15[+2]
Con: 16[+3]
Int: 12[+1]
Wis: 15[+2]
Cha: 18[+4]
Fort Save: +10
Ref Save: +6
Will Save: +6
Hit Points: 80/80
Attack Bonus[evil]: +14
Attack Bonus: +12
Damage Bonus[evil]: +6
Damage Bonus: +4
Base Attack Bonus: +8
AC: 25.
------------------Equipment-------------------------------
Clothing: Masterwork Full Plate[ASB +8, ACP -5, MDB 1], Bracers of Armor +4.
Off Hand: Heavy Steel Shield[Armor/Shield Bonus: +2. AC Penalty: -2.Arcane Spell Failure Chance: 15%. Weight: 15 lbs.]
Primary Hand: Holy Cold Iron Longsword[19-20 Crit, 1d8, +2 on all against evil].
Miscellaneous: Adventurer's Kit, Silver Holy Symbol, Large Pearl.
GP: 13,000.
-------Feats/Spells/Abilities/Etc.------------
Feats: Endurance[+4 on checks/saves to resist nonlethal damage], Combat Expertise, Negotiator[+2 Sense Motive and Diplomacy], Leadership.
Class Feats: Shield Proficiency, Light Armor Proficiency, Medium Armor Proficiency, Heavy Armor Proficiency, Divine Grace, Aura of Good, Aura of Courage, Divine Health, Turn Undead.
Skills: Sense Motive[5], Diplomacy[6], Knowledge[Religion, 5], Ride[6], Heal[5], Knowledge[Nobility/Royalty, 5], Handle Animal[5], Intimidate[5].
Spells: Detect Evil[AW], Smite Evil[2/D], Lay on Hands[24 points], Summon Special Mount, Remove Disease[1/W], Cure Light Wounds[Heal 1d8+5 HP].

I leveled him to 8.
Now I'm kind of leaning towards the assassin character again. Gah. Would it be okay with you guys if I made a new character?

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Kk.

check the infection again

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

It would be fine so do you want to be part of CP9.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Could she make the assassin as his hireling?

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Definitely not, Hyperion wouldn't associate himself with assassins. Pally, remember?

What's CP9?

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

I really want Hyper back. No manner of awesome character would supercede that longing.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

It stand for Cipher Pole 9, there the trained assassins that work for the world government, they do what needs to be done, they have a specialized fighting style and are very powerful, at level 8 you would be a trainee. The infection is now at 54%.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

*scratches head*
How about we alternate?
Say Hyperion and the assassin character work for the same country. Part of Hyper's backstory is that he was in the military at one point, right? So one mission it might be Hyperion, the other mission it might be the assassin, and on their off time they come to work with this party.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

There like Black Ops on steroids, they run all sorts of covert operations, there are only 8 members 1 trainee, and a pigeon.

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