ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
Holladay15
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Holladay15
3,671 posts
Nomad

Lol i love how fuji is doing it for honor but, there really isnt a reason but, anys Thor could you look through the recent pages for my cs it should be there somewhere

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

I dont like CP9 class stuff that is way to cheap for a starter class thats like class from book of the nine swords

Holladay15
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Holladay15
3,671 posts
Nomad

Whats cp9 class?

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

A dumb BS Class the Dbs made up to piss me the heck off since it is so over powering i rather habe the paladin again over some new BS class not even in the rules or any book its way to powerful it gonna unbalance the game and ruin it for everbody its like one of the characters my dad made once from the tomb of nine swords it isn't fun to kill things easily

Holladay15
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Holladay15
3,671 posts
Nomad

Are you talking about hidan?

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

no he can be killed by arrow really easily since his speed is 20 due to his armor and no hidan i made for this game

Holladay15
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Holladay15
3,671 posts
Nomad

Oh i see let me see if i can find my cs for you to update them

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

if i have the chance im gonna kill this CP-9 character i have nothing aganist you hyper i have it aganist The BS that is rising from the hellpits of DBS Minf and i will exorcise all dark thought from this group like a herder would with his flock of sheep

Holladay15
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Holladay15
3,671 posts
Nomad

Lol you really Dont like this character do you

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

If you would prefer I can get rid of the CP9 thing on the character...

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

Hey i found an error in hypers character i fixed it not it looks more fair in my opinion
hows does 3d6+2d6+1d6=8d6

--------------------Basic Information----------------------
Name: Remiel Hassan.
Player: Hypermnestra
Age: 21
Gender: Male.
Height: 5'10
Description:
Race: Human
Class: Rogue/Assassin/CP9.
Level: 3 Rogue/1 Assassin/4 CP9.
Level Equivalency: 8
Alignment: Lawful Neutral.
Deity:
Languages: Common, Draconic, Dwarven, Elven, Giant, Goblin, Halfling, Undercommon.
------Attributes----------
Str: 14[+2]
Dex: 18[+4]
Con: 12[+1]
Int: 16[+3]
Wis: 18[+4]
Cha: 15[+2]
Fort Save: +5
Ref Save: +5
Will Save: +3
Hit Points: 30/30.
Attack Bonus: +6
Damage Bonus: +2
Base Attack Bonus: +4
Sneak Attack Bonus: +6d6.
Skirmish Attack Bonus: +1d6
AC: 24.
------------------Equipment-------------------------------
Clothing: Chain Shirt, Bracer of Armor +1, Ring of Protection +1.
Off Hand: Heavy Steel Shield.
Primary Hand: Axiomatic Longsword[1d8].
Miscellaneous: Sassone Leaf Residue[20/20 uses], Thieves' Tools, Repeating Heavy Crossbow[1d10], Kukri[1d4(concealed].
GP:
-------Feats/Spells/Abilities/Etc.------------
Feats: Weapon Finesse, Track, Stealthy, Improved Initiative, Run.
Class Feats: Sneak Attack[+2d6], Trapfinding, Trap Sense[+1], Evasion, Basic Weapon Proficiency, Martial Weapon Proficiency, Exotic Weapon Proficiency, Sneak Attack[+1d6], Death Attack, Poison Use, Shigan, Geppo, Rankyaku, Sneak Attack[+2d6], Skirmish, Evasion, Natural Armor[+2], Uncanny Dodge, Sneak Attack[+3d6], Trackless Step, Trapsense, Impromptu Sneak Attack.
Skills: Balance[7], Hide[10], Spot[7], Bluff[7], Disguise[7], Climb[7], Escape Artist[7], Jump[7], Forgery[7], Intimidate[7], Listen[7], Move Silently[7], Search[7], Sense Motive[7], Sleight of Hand[8], Survival[7], Swim[7], Tumble[8], Use Rope[6], Speak Language[4].
Spells: None.

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

I dont like it because it might unbalance the game since he is making it up he doesn't know what fair is
And Hyper do what you want its your character

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Mord-Neri got owned


HAI! IF I had remembered that I could use magic or even had magic at all, I would've easily won -.-
ThorRatFox
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ThorRatFox
3,798 posts
Nomad

what ever now its become dnd with anime reference running around

Holladay15
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Holladay15
3,671 posts
Nomad

What happened to original gm?

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