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starting at 10:00 AM Pacific time. We apologize for the inconvenience.
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Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.
Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)
ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)
Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)
Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)
I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).
Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.
"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)
Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)
Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)
Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.
Ah watever. in armor, without... doesn't matter. I'm going to bust down some doors. If I find a person, I pick 'em up and throw 'em out the window. If I find the parents, I will pick 'em up, (max carrying capacity is 230 lbs., paladin can help) and try to run out of the building through a window, or an unblocked door, whichever's closer.
Ok, here is the iniative order, you guys really need to repost your sheets.
Lotton
Kobolds/Toads (go at same time)
Braenoic
Harshblade
Hyperion
Jeff
is Jeff holding his turn or shooting crossbow?(fyi, they're still about 200 ft. away). I need the sheets reposted before I continue, so I can gets things moving a LOT faster.
--------------------Basic Information----------------------
Name: Hyperion Ward
Player: Hypermnestra
Age: 25
Sex: M
Height: 6'2
Weight: 170
Eye Color: Blue.
Hair Color: Black.
Skin Color: Tan.
Race: Human
Class: Paladin
Level: 1
Level Equivalency: 2
Alignment: LG
Deity: The Triad
------Attributes----------
Str: 18
Dex: 15
Con: 16
Int: 12
Wis: 15
Cha: 17
Fort Save: +2(class)
Ref Save:
Will Save:
------------------Equipment-------------------------------
Armor: Chain Shirt[A/S Bonus: +4. Max Dex Bonus: +4. AC Penalty: -2. Arcane Spell Failure Chance: 20%. Weight: 25 lbs.]
Shield: Heavy Steel Shield[Armor/Shield Bonus: +2. AC Penalty: -2. Arcane Spell Failure Chance: 15%. Weight: 15 lbs.]
Weapon: Long Sword[Size: Medium. Damage: 1d8. Critical 19-20x2. Weight: 4 lbs. Type: Slashing.]
Miscellaneous: Bullseye Lantern[3 lbs], 1 Day Trail Rations[1 lb], 1 Bedroll[5 lbs].
-------Feats/Spells/Abilities/Etc.------------
Feats: Aura of Good.
Spells: Detect Evil[AW], Smite Evil[1/D].
-Laftharion Harshblade
-played by: Shadowjak
-Barbarian (lvl 1)
-str (+3 bonus) dex (+3) con (+1) int (0) wis (0)cha (+1)
-Speed 40 ft.
-init +3
-grapple +4
-Fort (+3) ref (+3) wil (0)
-touch AC (13) ff AC (13)AC (18)
-HP 13
-Feat: extra rage (as found in complete warrior) +2 rage/day
-rages 3/day
-skills: climb (+5) handle animal (+5) Intimidate (+3) Jump (+5) Ride (+7) Survival (+2)
-weapons: Longsword (1d8+3 damage, +4 att., 19-20 crit chance) shortbow (20 arrows, 1d6 damage, +4 att., x3 crit, 60 ft. range)
-armor: breastplate (+5 AC, 30 lbs.) Large steel shield (+2 AC, 15 lbs.)
-adventurer�s kit, 0 gp, Studded leather (as backup armor)
It's a good thing that Paladin and I are together by a bit.
Name: Luthien Quickbeam
Player: Elf
Age:178
Sex:M
Looks:Medium-long Blonde hair, 6'5", 90 lbs.
Race:Elf
Class: Ranger
Level:1
Level Equivalency:1
Attributes:
Strength(Str):15(+2)
Dexterity(Dex):16(+3)
Constitution(Con):10(0)
Intelligence(Int):10(0)
Wisdom(Wis):14(+2)
Charisma(Cha):8(-1)
Saves:Fortitude+2
Reflex+5
Will+2
Hit points:10
Attack:+3(+4 ranged)
Damage:Longsword(1-8+2),Longbow(1-8)
Armor Class(AC):16(18 when using Sword and Shield)
Feats:Favored Enemy(Kobold)+1 to anything involving favored enemy,Point Blank Shot(+1 attack and damage when within 30 ft. of target),Track(use survival to follow tracks)
Skills:Heal,Handle Animal,Ride,Survival,Wild Empathy,
Equipment:Longbow,Longsword,Hvy. Steel Shield,Studded Leather,a potion of Cure Light Wounds(1-8+1) and Adventurer's Kit
THIS young elf goes by Luthien now!
Name: Jeff the Illusionist
Player:
Age27)
Sex:m
Looks:6�5�,bald
Race: Human
Class Wizard
Level:1
Level Equivalency:1
Attributes: Strength(Str)10, Dexterity(Dex)12,Constitution(Con)10,Intelligence(Int)18,Wisdom(Wis)10,Charisma(Cha)12
Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points4
Attack:0,1
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below) Staff
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)(12)
Feats: Scribe scroll, spell focus illusion, Eschew Materials
Skills: decipher script, spellcraft, knowledge arcane, Bluff
Equipment:300 gp and Adventurer's stuff
1st level
Color Spray, sleep, silent image.
color spray is spell of today
well since they are 200 ft away i guess i will reload my crossbow
Name:Lotton "The Wizard"
PlayerBLACKSTAR
Age:107
Sex:M
Looks:shoulder length white hair white eyes 5'8"
Race:Elf
Class:Rogue
Level:1
Attributes:Strength12(Str), Dexterity19(Dex),Constitution10(Con),Intelligence16(Int),Wisdom8(Wis),Charisma10(Cha)
Attack:+1(+4 ranged)
Armor Class:17
Saves: Fort +0, Ref +6, Will -1
Skills: Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,Use Magic Device,Craft Sharp Pointy Things(If It's Sharp and Pointy I Know How To Make It),Knowledge Arcana
Feat:Skill Focus Craft
Armor:Studed Leather
Equipment:Elven Thin Blade(1-8+1 18-20 crit.), Adventurer's Kit, Thieves Tools, Many Sharp And Pointy Things
ninja'd desert... Aright, this is getting old, even for me, who is saying it all the time!
i would accpet most of the armatars suck and the ones that doen't i ain't got
As a tip Desert; I think it might be a good idea to have this open in one window, and copy our characters onto a word doc. and put it in a different window... Might be good.
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