ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Okay, either find me the good version of Asmodeus or Mephistopheles. I was actually waiting for one of you to suggest this.

You could be a servant of Sune. xP
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

You could be a servant of Sune. xP
I guess that could work. Got anything better.
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

What do I change Evil Authority to.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Good Authority.
Seriously Dibs, not that hard to come up with that answer.....

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Good Authority.
Seriously Dibs, not that hard to come up with that answer.....
I meant the effect.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

What exactly does it do?

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

What exactly does it do?
It forces all evil aligned creatures, with the same hit die or less than me, within range to obey me as there superior.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

How about a permanent Protection from Evil?

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

How about a permanent Protection from Evil?
Nah, I was thinking of leaving it as is, or just switching evil with good. Although the protection might not be bad.
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

How about like a Harry Potter effect? Evil creatures who succeed on a touch attack take (your level)d6 damage.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

My potential AC bonus stems well past 35 if I did nothing but defend for a round (for the Ninja I'm making)
Am I trying too hard?

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

How about like a Harry Potter effect? Evil creatures who succeed on a touch attack take (your level)d6 damage.
I would prefer something more useful.
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

AC bonus


*Total AC.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Dibs... I made my AC so high that it caused DH to change the rules for the starting gold of Lvl 12 characters..... Try harder.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

My potential AC bonus stems well past 35 if I did nothing but defend for a round (for the Ninja I'm making)
Am I trying too hard?
Who even said the Ninja comes in.
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