ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Alright, that's better...

Angel seems very disturbed by the sight and buries her face in Mord's shoulder to avoid seeing it.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Crona seems close to a freak out but reels it back in at the end.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

What are you guys going to do, besides flip out?

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Look around.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Look around.

I already pretty much described the scene to you, what are you looking for?
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Any survivors or signs of where whatever did this went.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Mord set Angel down against a wall that has no bodies on it, she curls up in a ball and the Elves search for survivors.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Any survivors or signs of where whatever did this went.
the Elves search for survivors.

You all search for survivors, but don't find anyone. Keep in mind, it's been a week since Ash arrived at the castle and told ya'll, and he was nearly starved to death then.

Mord set Angel down against a wall that has no bodies on it,

Oh, so the nonexistent wall? I'm a big fan of that one.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Hyper, if there was no wall clear of bodies, he cleared it out.
The Elves and Angel begin digging a mass grave.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Crona searches the surrounding area.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Hyper, if there was no wall clear of bodies, he cleared it out.

Okay. So she curls up next to the wall that until a few moments ago had dead bodies on it.

The Elves and Angel begin digging a mass grave.

Like a deep giant pit grave, or one of those shallow mass graves?
Also, it's kinda pointless.
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Crona searches the surrounding area.

I already told you, there are no survivors. There are so many footprints that it's impossible to tell where they came from or left to.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

A fairly shallow one. they stack the bodies three high.
Hyper, just let them do it. Don't argue whether it matters.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Wait, so we left a villager alone at our caslte, who could possibly be a disguised mage or other evil entity in disguise?

Also, could I bring my Ninja in after I send it to you? He could be doing reconaissance on the destroyed vilage.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

A fairly shallow one. they stack the bodies three high.

Okay, so you dig a shallow grave and bury the bodies. It takes several hours.

Hyper, just let them do it. Don't argue whether it matters.

I was still gonna let them do it, but it's not like they get any dignity anyway, sandwiched between two other corpses.
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