ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

60 Base, 240 Max. She is flying at the 240.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

The latter.


You cut through the poorer part of town. *roll*
You reach the Castle ward without any problems; it appears they haven't arrived yet.

60 Base, 240 Max. She is flying at the 240.


You easily catch up with them, but...
Oh shi-
3 arrows fly past Angel, one taking off a few feathers with it.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

They shoot or somebody else?

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

They shoot or somebody else?


They shot.
10 more arrows fly past her; none of them hit.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

She casts Sanctuary on herself and they Wall of Wind.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Cassio dismounts his horse, tethers it to something, then sits down somewhere and tries to look as inconspicuous as possible. He sets his two bladed sword out so that he can reach it easily if necessary.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

FlagShe casts Sanctuary on herself and they Wall of Wind.


Wait were you travelling the 240 to catch up with the riders and then keep speed or did you go 240 to reach the Castle ward first?

Cassio dismounts his horse, tethers it to something, then sits down somewhere and tries to look as inconspicuous as possible. He sets his two bladed sword out so that he can reach it easily if necessary.


You'd probably fit right in since it's the Castle ward, armored dude on a horse.
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

You'd probably fit right in since it's the Castle ward, armored dude on a horse.

Yup. Or was that sarcasm?
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Catch up.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Yup. Or was that sarcasm?


No seriously, you'd fit right in as a Paladin/Knight.

Catch up.


How high are you flying?
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

She is at about 200'.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

No seriously, you'd fit right in as a Paladin/Knight.

So then Cass just sits astride his horse, his two bladed (vorpal) sword in hand.
xD Jabberwocky reference ftw!
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

She is at about 200'.


Oh, I thought it was higher than that.
*adjusts*
3 managed to hit Angel (in the 10-arrow volley), each with a separate electric shock attached (25 damage total).
And so you know, I made the DC to hit Angel 30.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

And now she has Wall of Wind and Sanctuary to protect her.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

And now she has Wall of Wind and Sanctuary to protect her.


Wall of Wind couldn't follow her.
Well.....
You make it to the Castle ward without being shot at further; where will you land?
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