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ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

And so you know the current campaign was planned well before this discussion.
We know.
Fine, no LotR campaign.
Gracias.
D: Not fat, just excessively fluffy!
He is a ziggy piggy.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

*very whiney* But I want it.......

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

*very whiney* But I want it.......
Ha, JFK.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

So, the Elves get to the place via Gandalfian relations and then what?

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

So, the Elves get to the place via Gandalfian relations and then what?


The riders gather in front of Piegeiron's Palace, an luxurious palace with pure white marble walls; Cass knows it was built 80 years ago for the 3rd Open Lord of Waterdeep. The pedestrians and other bystanders stop to watch, and everybody (in the party) overhears something about Rangers and the North (y'all need more ranks in Listen).
Any last notes before I continue?
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Err...weren't we gonna do something about that Jack the Ripper dude and the missing sister? Or are we dropping that quest?

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Err...weren't we gonna do something about that Jack the Ripper dude and the missing sister? Or are we dropping that quest?


I would prefer not to directly answer that, but I will say that I am well aware of that quest and that this was also planned.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Angel flies over to the Elves.
A: "What is happening?"

Did you count the +3 to Mord and Neri from Mord's Aura and the +2 to Mord for Vrocshar?

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

You know, this entire time these guys make the same thought run through my head. Riders on the storm.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

I will be going to go eat now. I won't be gone long.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Hoho! Maps and wikis are awesome things for add-ons :3
Y'see if Crona were still here, it would be a huge advantage.

Did you count the +3 to Mord and Neri from Mord's Aura and the +2 to Mord for Vrocshar?


Sonofabeach.
Mord overhears further something about the river Mirar and the Spine of the World.

Angel flies over to the Elves.A: "What is happening?"


Neri shakes her head and watches with interest.
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Y'see if Crona were still here, it would be a huge advantage.
Wait what?
Hoho! Maps and wikis are awesome things for add-ons :3
Put me in coach, I can still fight.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Mord turns to Neri (the geographer of the party).
E: "River Mirar and the Spine of the World?"

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Wait what?


Nevermind.

Mord turns to Neri (the geographer of the party).E: "River Mirar and the Spine of the World?"


E:"Far to the north, many many Orcs in those mountains."

One of the riders, somewhat larger than most of the others, trods forward to the front of the palace. The rider pulls back its hood to reveal a human in his late thirties, his trace of a beard starting to grey; he almosts radiates a commanding presence.
"We, the Rangers of Anduil, request an audience with the Lords of Waterdeep." The man says
Utter silence ensues, and the crowd look at each other in shock.
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

When do I come in, also tell me what you meant about Crona.

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