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Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.
Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)
ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)
Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)
Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)
I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).
Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.
"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)
Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)
Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)
Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.
@DBS: You come across a circle of Kinights around a campfire, eating mutton and what looks like soup; some of them seem to have had a bad run-in with acid, and their armor shows it the most.**** you to the lowest bowels of hell, you god**** ninja. I slowly watch them for any signs of there allegiance.
Well, you could say that your mother is a *****, a *****, a ****, etc. or you could just say your mother is your mother. It encompasses every insult in one simple little word.Does not compute.
Oooh boy do I feel sorry for Dibs. Their armor is painted tie-dye, isn't it?
He follows the druid and tiefling and all, but leaves something behind to mark his path so he can find his way back to the meadow if necessary.
**** you to the lowest bowels of hell, you god**** ninja. I slowly watch them for any signs of there allegiance.
No...
A stick, a rock, a CP, what?
Small cairns.Oh, and pays lots of attention to his surroundings just in case.
It was a joke, ya stoopid. I know what kind of acid you meant. They lost a fight with a black dragon.
Comes naturally.Watch them for a bit longer, than move on.
Well they all seem really downtrodden and demoralized, but they do show good merit in most aspects
Watch them for a bit longer, than move on.
Oh, I didn't see the joke meaining *.*
The Tiefling disappears into a shadow and walks out of the same shadow behind you.
Oh and they have Dos horses, which are tied to a nearby tree.Thanks for reminding me, I leave them and summon my nightmare mount it, and take off in search of the others (unless my polymorph).
*sigh*Seriously, how can you not get that Noobs.
Acid = LSD
LSD = Hippies
Hippies = Tie Dye
Get it now?
Seriously, how can you not get that Noobs.
Get it now?
Thanks for reminding me, I leave them and summon my nightmare mount it, and take off in search of the others (unless my polymorph).  Â
"****!" Cass swears, turning around. "At least give me some warning before you pull an Ezio Hades, wouldja! Jesus." Then he keeps walking.
You come to the edge of the forest and see plains ahead of you, and a road. Behind you looms the mountains, and the sun is setting in a brilliant blaze to your left.
Which direction do you ride? The sun is starting to set to your rightI guess I'll just go towards the north.
So Noobs, Mord update?
Also, separating Neri from Mord....... seriously....... of all people, you should know better.......
@Hyper:
Druid:"Is not! Every sunset is more fair than the one before it!"
@DBS:
Which way is north if the sun is setting on your right?
:3 :3 :3
@DB:
Mord sees a Wizard and 5 of the green-cloaked Rangers.
And like I said, it's to take the burden off me if anything.
Druid:"Is not! Every sunset is more fair than the one before it!"
Also, separating Neri from Mord....... seriously....... of all people, you should know better.......
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