The Armor Games website will be down for maintenance on Monday 10/7/2024
starting at 10:00 AM Pacific time. We apologize for the inconvenience.

ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

46375 3744471
DesertHyena
offline
DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

People like Demetirus and Golem bore me, they are too predictable, and most of all so bland. People like Cass or Rem are more interesting because they have depth and are less predictbale.

Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

People like Demetirus and Golem bore me, they are too predictable, and most of all so bland. People like Cass or Rem are more interesting because they have depth and are less predictbale.

Well, exactly. I prefer to play people like Cass and Rem for the exact same reason, but it's because they have personality that they cause conflict. Wouldn't you agree?
Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

It isn't that they have personality, it's the kind of personality they have.

Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

It isn't that they have personality, it's the kind of personality they have.

Exactly. The only personality that works is the selfless crusader for justice or the brick wall, and that's not any personality at all. It's flat and predictable.
Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

Hyper, you denounce all other personalities but one after only having tried three...

Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

Noob what kind of classes/races do we have so maybe I can create a character that will work?

Hyper, you denounce all other personalities but one after only having tried three...

What personalities would work? The bookworm? I'm not playing a scholarly wimp, that's boring. You hated Fel, so I know that the egotistical performer won't cut it.
DBLACKSTAR
offline
DBLACKSTAR
23,530 posts
Nomad

Noob what kind of classes/races do we have so maybe I can create a character that will work?
Human magic dude. Half Celestial Healer Magic Dude. Mord and Neri.
Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

How about a man of true virtue? A real leader that stands fast and true to all danger, etc.

Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

How about a man of true virtue? A real leader that stands fast and true to all danger, etc.

Again, fits perfectly into the crusader of justice thing....

How about we give Rem a second chance? The only way I played him like I did was because he was evil at the time, he should really be more like Lawful Neutral. He's really not all that bad.
Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

Again, that was Dibs's fault for going back on promises.....

DBLACKSTAR
offline
DBLACKSTAR
23,530 posts
Nomad

How about we give Rem a second chance? The only way I played him like I did was because he was evil at the time, he should really be more like Lawful Neutral. He's really not all that bad.
There is a lawful version of Assassin.
DBLACKSTAR
offline
DBLACKSTAR
23,530 posts
Nomad

Again, that was Dibs's fault for going back on promises.....
Never said I would allow Neutral, said I would consider it.
Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

Again, that was Dibs's fault for going back on promises.....

Let it go Dragon. I'm not pointing any fingers, I just asked if bringing back Rem was possible.

There is a lawful version of Assassin.

Hey Dibs, do you have the sourcebook Complete Scoundrel? Could you tell me a little more about the Avenging Executioner, that seems like fun.
SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

I never did fully understand why Assassin was an Evil-only class.

What about a Bard? xP

DBLACKSTAR
offline
DBLACKSTAR
23,530 posts
Nomad

Hey Dibs, do you have the sourcebook Complete Scoundrel? Could you tell me a little more about the Avenging Executioner, that seems like fun.
Yes I do, and tell me what you want to know.
Did you get my email, or is it being buggy again cause it has been acting up for me lately.
Showing 45811-45825 of 46375