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ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

no not at all and i'm not off you tune you just can't appreciate true art

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Continues humming cheerfully, clearly in some other mental place...

DesertHyena
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DesertHyena
2,886 posts
Peasant

Alright, so the Paladin is going down, what about the Ranger and Wizard?

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

I am also going down, too oblivious in my humming and imagination to care.

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

i will go down and will be ready to smite demons with my +5 staff of smiting

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

i will use +8 sharp stick of pointyness to jab them good i'll jab you good you filthy bugs

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

We should totally be like these people XD!

btw VERY good comic, if you have a ton of spare time, read em.

DesertHyena
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DesertHyena
2,886 posts
Peasant

? Moving along...

(The Basement)
You continue down for about 60ft. as the walls change and everything seems to get darker. You can see the floor change froma set of wood stairs to a rough stone floor in what looks like a long tunnel. You have no idea how far down you are going, but by the time the ground levels out, it feels like a couple miles. you can barely see a glimpse of the light from above as you look around and see what looks like a small cave. It looks like there are some crates and you can hear running water on the opposite side of this seemingly small cave. There are quite a few smells in the air, not including the very strong smell of "Death" that seems to linger in the air. The Rogue, no doubt, finds this enviroment to be quite pleasurable compared to the rest of the party.(sound of dice rolling) the sound you heard earlier is definately coming from the other side of the cave, somewhere by wherever the runnning water is coming from. You can hear it more clearly now, and it sounds like "HOWLING", but whatever is making this howling noise, it ain't natural.

What do you want to do now?

DesertHyena
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DesertHyena
2,886 posts
Peasant

btw very funny SirNoobalot, I thought that comic was epic.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

i get out my many sharp and pointy things and i actually am quite comfortable here

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

The Paladin draws his sword cautiously.
"Should we explore the sound?"

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

*sense animal*

Also try to sense if this is part of the tunnel system aforementioned or not.

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

onward ho

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

"Go On Ahead I'll Cover You"

DesertHyena
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DesertHyena
2,886 posts
Peasant

Say, you guys are into music right? and comics? those are a couple of my favorite things, like this, for example,[url=www.comicvine.com/deadpool/.../deadpool-quotes/92-22838/]
Incidentally, I've been listening to "Crazy on You" by Heart, which relates quite nicely to Deadpool (sort of.) Anyway, DBLACKSTAR, I beat your +8 pointy stick with my +22 "Rock".

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