ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

"I say we get the hell out of here."

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

"I have never backed down from a fight and I'm not starting now, besides I've longed long enough, and if I'm going to die I'm going to take as many of them as I can with me." Okay if were going to fight an army can I at least have a Necklace of Demons to help us fight them, I'll use it all up fighting them.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

EW: "I will do as you decide. Should we fight or run?"

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

"Based on the Wardrums, I don't think you'll have a chance to go into an unoccupied camp to poison some unoccupied food...".

sev322
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sev322
463 posts
Nomad

sorry went to new york and my computer is an imac so couldnt go with me sorry if im out im not angry but yea sorry dbs

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

You mean, "Sorry Thor......."

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

"Based on the Wardrums, I don't think you'll have a chance to go into an unoccupied camp to poison some unoccupied food...".

"Oh, I did not mean that it would be unoccupied. I think that I could lie my way in."
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

"And she meant that we would all be dead before you had a chance."

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Right now Thor is GMing a level buff, and I'm GMing Darkside, so how bout it Thor do I get my demon army, nothing major mostly dretches, some quasits, a few Vrocks, and few succubus, and a few hezrou.

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

How about no one you have a fully stocked castle with a ghetto healer and they are orks be creative on how to beat them

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Ghetto healer? The hell does that mean?

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

"Like I said, let's bar ourselves in. I doubt they came prepared for a siege, and my arm aches to unleash my arrows on Orc necks..."

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

but still we have all the basic equipment from the players handbook, there are 6 of us versus an army of 808, they outnumber us 1-134

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

But they all can't fit in the fort or attack at the same time

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Any heavy weaponry on the roof?

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