Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.
ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below) Level:1 Level Equivalency:2(for level adjustment +1 characters) Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)
Attribute Bonusessee below) all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)
Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below) Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below) Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below) Armor Class(AC):10+Dex Bonus+Armor+Misc(see below) Featssee below) Skillssee below) Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)
I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).
Rules not Used: -There is no Armor Class Penalty. -There is no Encumberence, but please be realistic(no portable rams). -There will not be any Racial Bonuses to anything other than starting attributes. -To Simplify the Arcane Check Penalty, Wizards cannot wear armor period. -all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.
"FOR QUICK-PLAY CHARACTERS!" Feats- Your feat(s) will be: (Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str) (Rouge)Stealthy(+2 Hide/Move Silently) (Cleric)Improved Turning(+4 to Turn Result) (Wizard)Spell Focus: Evocation (Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)
Skills- Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are: (Fighter) Intimidate, Heal (Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket, (Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal (Wizard)Spellcraft,Knowledge(Arcana)
Equipment- your starting equipment equipment is: (Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints) (Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5), (Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1) (Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6) (Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)
Attribute bonus is equal to +1 for every 2 points above 10. After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC) If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.
Name:Hidan of The Moutian Tribe Player:ThorRatFox Age:21 Sex:M Deity:Kavaki The Ram Lord Looks:Big And Musclely Alignment:Lawful Neutral Race:Goliath Class:Favoured Soul Level:2 Level Equivalency:3 Attributes: Str 20 Dex 12 Con 16 Int 10 Wis 10 Cha 18 Saves:Fortitude(6),Reflex(4),Will(3) Hit points:21 Attack:+6 melee (+2 ranged) DamageLg Goliath Great Hammer 3d6+7) AC:18 Feats:Improved Initiative Skillsiplomacy, Sense Motive, Heal Equipment Adventurers Kit,Banded Mail Spells Known 0 level Create Water Cure Minor Detect Poison Mending Read Magic 1st Level Cure Light Bless Bane
Name: Arturo Plateado Player: DBLACKSTAR Age:12 Sex:M Alignment:Chaotic Neutral Class:Scout Race:Killoren Level:3 Level Equivilency:3 Attributes: Str 17 Dex 16 Con 15 Int 14 Wis 13 Cha 14 Saves:Fortitude +3,Reflex +6,Will +2 Grapple:+8 Hit points:23 Attack:+5(both) Damage:1d8+3 18/20 crit. Armor Class(AC):16 Feats: Improved graple Skills:Balance, Disable Device, Hide, Listen, Move Silently, Open lock,
Search, Spot, Tumble, Handle animal, Craft(Posion/Sharp Pointy things 3),
Ride(4) Racial features: low-light vision immunity magic sleep, +2 on saves to
enchantments, +2 handle animal, manifest natures might (hunters) Languages: common, Sylvan, Ignan, Terran Description: 6'2 long limbs green baby leaf like texture dark green hair
and eyes Initiative: +3 Alignment: Chaotic Neutral Equipment: Elvin Thin Blade adventures kit Studded Leather composite long
Name: Judge Evergreene Player: Faunbard Age: 22 Sex: Male Lookseep blue eyes, about 5 11, has ruffles dirty blond hair, and is
skinney Alignment:Chaotic Good Race:Human Class:Bard Level:2 Level Equivalency:2 Attributes: Str 12 Dex 12 Con 10 Int 16 Wis 9 Cha 16 Saves Fort 0, Ref +4, Will +2 Hitpoints 13 Attack +3(both) AC 14 Feats Bardic Music,countersong, fascintae, inspire courage +1, Extra
Music(4 extra uses of bardic music per day) toughness(+3 hitpoints) Skills Appraise Bardic Knowledge, Bluff, Disable Device, Gather
Information, Hide, Move Silently, Open Lock, Perform, Sense Motive Spells per day0)3,(1)1 Spells known 0-Read Magic, Summon Instrument, Message, Prestidigitation, Ghost Sound 1-Cure Light Wounds, Sleep Equipment Short Sword(1-6, 19-20 crit) Lt Crossbow(1-8, 19-20 crit) Studded Leather(+3 AC, +5 Max dex) Thieves Tools Potion of cure light wounds Adventurer's Kit
Name:Felipe Vas XXI "Fel" Player:locoace3 Age:M Sex:34 Looks:Tall, short black hair, light scars all over face,clean
shaven,average body (not muscly),broad shoulders Alignment:Lawful Neutral Race:Half-Orc Class:Swashbuckler Level:2 Level Equivalency:2 Attributes: Str 15 Dex 16 Con 12 Int 12 Wis 8 Cha 6 Saves: Fort +4, Ref +3, Will -1 Hitpoints: 21 Attack: +5(both) AC: 16 Feats: Combat Expertise, Weapon Finesse Skills: Balance, Escape Artist, Jump, Swim, Tumble, Use Rope Equipment Rapier(1-6, 18-20 crit.) Studded Leather(+3 AC, +5 Max Dex) Longbow(1-8, x3 crit.) 2 potions of Cure Light Wounds Adventurer's Kit
Ok, locoace3, you need to make an introduction, basically tell the party who your character is and what he is about. After that, it's up to you what you want to do.
What is his Raison d'être, you know, why did he join a crew of pirates. What is his goal in life? Here's an exampleyou don't have to use this) "I was a sailor who was marooned on a desert island. I was found by a group of pirates who were nice enough to take me in. I plan on getting my revenge against the ones who marooned me."
hell yeah gimme a minute Fel was a young boy born into pirating, when he was seven he helped smuggle all forms of things around with his trademark false bottomed chest, then he was 16 when he first killed a man, another pirate who accused him of stealing money, then he grew into the situation he is in now
I don't like Pure Neutral, I reserve that alignment for Animals only, and that is how I view it. If you are Neutral, then you would have to be a jungle boy or something like that, someone who never experienced society, which is why Druids MUST be neutral.