ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
DesertHyena
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DesertHyena
2,886 posts
Peasant

I wish, what you need are the core rulebooks. I think you can download the 3.5 rules somewhere if you google it. You mostly need the Player's Handbook, but sometimes the Monster Manual can be helpful. Just don't metagame all the time if you do get it.

DesertHyena
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DesertHyena
2,886 posts
Peasant

Is Hyper still on?

locoace3
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locoace3
15,053 posts
Nomad

i don't think so

DesertHyena
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DesertHyena
2,886 posts
Peasant

dangnabit! I guess we are calling it a night. oh well, Good Night Everyone!

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

NOOOOOO!! WAIT!

locoace3
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locoace3
15,053 posts
Nomad

NO NO NO hold on hyper is on!

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Waiiit no I'm on, I was just gone for a sec.
Hyperion shines his bullseye lantern into the eyes of the nearest spider.

DesertHyena
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DesertHyena
2,886 posts
Peasant

alright, moving on then. just posting to let you know I'm still on.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

So...we're still playing?

DesertHyena
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DesertHyena
2,886 posts
Peasant

(Turn 1, sound of dice rolling)It takes 6 spiders to lift the web into the air, leaving 2 to attack the ones trapped inside. One of them manages to bite Arturo, who manages to resist the effects of the poison(takes 10 damage). Luthien is trapped in the web, and cannot take an action. Harshblade manages to break free and attempts to cut the web open. He is successful, and the boat drops back down to the water(20 ft in the air). Hidan breaks free of the web, and attacks one of the 2 who fell with you. He SMASHES the spider, leaving it a squashed bug on his Large Goliath Greathammer (22 damage). Arturo is stuck in the web. Hyperion breaks free, and attacks the remaining spider. He hits it, and it looks like it took quite a hit from Hyperion's Mstwk Cold Iron Longsword(10 damage). Fel is stuck in the web.

What are you going to do now?

locoace3
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locoace3
15,053 posts
Nomad

i use my escape artist feat to break free from the web and fir an arrow at a spider

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Hyperion shakes his head with unfair annoyance at Fel and slashes at the web to free him.

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

i will to a blood curtuling roar and will try to smash another

DesertHyena
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DesertHyena
2,886 posts
Peasant

ok, SirNoobalot? DBLACKSTAR? you still on?

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

:O

Luthien goes underwater so that the webs will become wet and therefore weaker, then he will pry it off carefully. After that, Luthien starts swimming for the far tunnel.

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