ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Hyperion scowls darkly after hearing the prayer to Grummsh, but holds his silence. He uses Detect Evil, just to see if the thing is evil or not.

DesertHyena
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DesertHyena
2,886 posts
Peasant

whatever it is, it's not evil, otherwise you would've detected it when you first came in.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

try talking to it in the freaking languages i know

locoace3
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locoace3
15,053 posts
Nomad

why? either bad idea or should i say "One-Eye"

Fel keeps going forward and notices hyperions scowl "do i sense some racial tension?"

DesertHyena
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DesertHyena
2,886 posts
Peasant

The Triad hates evil, 'nough said.

locoace3
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locoace3
15,053 posts
Nomad

hmph who else do i have to pray to, being half orc

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

then i pray to Jashin

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

"Not so, half-orc," Hyperion replies to the swashbuckler's question. "I hold no enmity towards orcs or their kinsmen in general. But I seem to recall that Gruumsh is a cruel, bloodthirsty brute who wishes to annihilate the entire race of elves, in addition to considering all non-orcs his enemies. In case you didn't know, I am no orc, nor am I related to one. My enmity towards Gruumsh is well-deserved."
Hyperion draws his sword just in case.

DesertHyena
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DesertHyena
2,886 posts
Peasant

how about Kord? you're basically a fighter, and he is worshipped by fighters.

locoace3
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locoace3
15,053 posts
Nomad

"being a half-orc i'm generally not accepted by other cultures, i never got to experience their religion 'one-eye' is all i have"
as i continue searching

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Luthien gives Fel a very dumb look after his prayer to Gruumsh.

I try to communicate with anything up there :O

locoace3
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locoace3
15,053 posts
Nomad

Fel follows Luthien's move and tries vainly to talk to it in multiple languages

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

fool do not pray to evil with a paladin and a Holy man aroud (me) i will kill you for the honor of Kavaki.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

so do any of us get a response

DesertHyena
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DesertHyena
2,886 posts
Peasant

(sound of dice rolling) Out of nowhere, a large web comes down around the rowboat, and within seconds, the enitre boat is encased in web, and everybody onboard is entangled. Soon after, you can see what appears to be some very large spiders, but something about them seems off. It looks like their skin has been colored to look exactly like the rock of the cave, making them very hard to spot if they don't move. They appear to be Large Monstrous Spiders and there are 8 of them.

Initiative Order:
Spiders
Luthien
Harshblade
Hidan
Arturo
Hyperion
Fel
What are you going to do?

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