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ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

i will wait till anyone of them leaves then light them up

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

NO NO NO!

I say you guys do something like in 'The Hobbit', where gandalf makes the trolls argue incessantly until they turn to stone! in this case, until they fight over the treasure and kill each other....

btw hyena check your Yahoo

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

in a gruff voice i will say no you go get the bags i'll stay

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

dude are you the won hitting on hyena

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

No O:<

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

sorry but i thought you were how old are you anyway

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

My guess 13 - 18

DesertHyena
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DesertHyena
2,886 posts
Peasant

That's... kinda rude, don't you think?
Anyway (sound of dice rolling) the Bugbears are way too busy arguing to hear what the Scout said, and after a couple of minutes, they are STILL arguing! The party is only seconds away from the tunnel, which will take another (doing the math...again) 3 minutes to traverse (due to the fact you can't run in the tunnel because it's about a 45-60 degree slope)

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

sorry sirnoobalot if i offended you

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

i'll sit there making armpit noises

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

* shuffle shuffle*

I string my bow and use low-light vision to determine where it's head is....

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

i useing my amazing darvision will walk down there slowly

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

i will take aim forone of there heads

DesertHyena
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DesertHyena
2,886 posts
Peasant

(sound of dice rolling) The bugbears suddenly hear the sound of FARTING!

Bugbear 1: HEY, did you just fart?
Bugbear 2: NO WAY, YOU FARTED!
Bugbear 1: WASN'T ME!
Bugbear 2: Yeah it was, you BUTTMUNCH!

Bugbear 1: No it wasn't!
Bugbear 2: Yes it was!
Bugbear 1: No it wasn't!
Bugbear 2: Yes it was!
Bugbear 1: No it wasn't!
Bugbear 2: Yes it was!
Bugbear 1: No it wasn't!
Bugbear 2: Yes it was!
Bugbear 1: No it wasn't!
Bugbear 2: Yes it was!
Bugbear 1: No it wasn't!
Bugbear 2: Yes it was!
Bugbear 1: No it wasn't!
Bugbear 2: Yes it was!
Bugbear 1: No it wasn't!
Bugbear 2: Yes it was!
Bugbear 1: No it wasn't!
Bugbear 2: Yes it was!
Bugbear 1: No it wasn't!
Bugbear 2: Yes it was!
Bugbear 1: No it wasn't!
Bugbear 2: Yes it was!
(*palm of hand hits forehead hard* doh! CONGRATULATIONS, they have a new topic to argue about. FANTASTIC, this is some REAL progress on my part, I'm REALLY killin' here. BRILLIANT!)
DesertHyena
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DesertHyena
2,886 posts
Peasant

(sound of dice rolling) after another 2 minutes, the Bugbears FINALLY stop arguing (God man!) and one of them goes up the tunnel to get the "sacks".
What are you going to do now?

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