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ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

*orders another few draughts and quickly gulps them down, becoming steadily more drunk*

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

i put on a dark cloak and say these are not the elves you are looking for

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

while i swipe my hand from left to right then i say bring me a taco

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

I will order a wine

DesertHyena
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DesertHyena
2,886 posts
Peasant

ok, besides getting wasted, WHAT ARE YOU DOING?

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

Buy fullplate

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Luthien stumbles out of the Tavern, mumbling loudly about stupid dwarves and their ways, true or not....

He eventually stumbles his way to a custom saddle maker, and manages to inquire on how much a Manticore saddle is.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Hyperion stays at the bar, wondering why he is the only one still sober. He offers to buy the dwarves a drink; perhaps if they're drunk, they'll be a little more open.

DesertHyena
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DesertHyena
2,886 posts
Peasant

(sound of dice rolling) They seem to be a little more open after hearing Hyperion offer to buy a drink:

Dwarven Leader: Tell you what, Paladin, if you or one of your buddies can best me in a drinkin contest, we "might" be willin' to talk about what we know about the Darkmoon Vale. What say you?


btw, the "Exotic" saddle will cost either 100 gp(Riding), 120 gp (Pack) or 200 gp(Military). Who wants to accept the Dwarves' challenge?
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

The Goliath ;D!

whats the difference between a riding and military saddle?

DesertHyena
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DesertHyena
2,886 posts
Peasant

Riding(normal, 50% chance to stay on if knocked out)
Military(+2 to ride checks in combat, 75% chance to stay on if knocked out)

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

hmmm.. Lets go with Military saddle.

And i don't wanna hear nothing about 'dibs' when taming the Manticore, I even bought the saddle from my portion of the treasure.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

I agree, let's send the Goliath in to drink his heart out.

DesertHyena
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DesertHyena
2,886 posts
Peasant

... what about the Barbarian?

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Oh, that's a good idea too!
Whichever of those two drunkards wants it more, they can go drink with the Dwarves xP.

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