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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
DesertHyena
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DesertHyena
2,886 posts
Peasant

I'm gonna have to call it a night. Sorry guys, my bro is in an AOEIII mood, and he won't leave me alone.
Good Night Everyone!

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

throw him out the window ;D! that'll teach em.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Good night.
String my longbow and shoot at the crocodile.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

love peace and chicken grease i am oughty

DesertHyena
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DesertHyena
2,886 posts
Peasant

Ok, the "Crocodile" is fighting the remaining 12 passengers of the longship from Waterdeep. It looks like they are losing, but there is another problem, the longship appears to be taking in water, it looks like it will soon sink.

What do you want to do?

FOR THOSE WHO WANT TO JOIN, IT'S NOT TOO LATE!

shadowjak135
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shadowjak135
413 posts
Nomad

I get shaken awake, and start smacking my lips and go... "Urrr... ok..." and pick up my sword and shield combo, and yell out a battle cry, enter a rage, and jump on the croc. hopefully the passengers are glad to see me...?

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

you know what i'm doing torching his a s s with a fire breath arrow

shadowjak135
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shadowjak135
413 posts
Nomad

stop swearin please. but good idea

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

why it's a waste of that kind of arrow since we are on a river

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

even if it doesn't get caught on fire or if it just puts itself out we atleast deal some extra damage every hitpoint counts

DesertHyena
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DesertHyena
2,886 posts
Peasant

O...K... where is Hypermnestra and SirNoobalot?

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

i have no idea probably hoework and school stuff

DesertHyena
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DesertHyena
2,886 posts
Peasant

"hoework"?............no comment.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

oh you know what i meant

DesertHyena
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DesertHyena
2,886 posts
Peasant

well, how was I supposed to know that? You can be very unpredictable.

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