Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.
ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below) Level:1 Level Equivalency:2(for level adjustment +1 characters) Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)
Attribute Bonusessee below) all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)
Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below) Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below) Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below) Armor Class(AC):10+Dex Bonus+Armor+Misc(see below) Featssee below) Skillssee below) Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)
I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).
Rules not Used: -There is no Armor Class Penalty. -There is no Encumberence, but please be realistic(no portable rams). -There will not be any Racial Bonuses to anything other than starting attributes. -To Simplify the Arcane Check Penalty, Wizards cannot wear armor period. -all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.
"FOR QUICK-PLAY CHARACTERS!" Feats- Your feat(s) will be: (Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str) (Rouge)Stealthy(+2 Hide/Move Silently) (Cleric)Improved Turning(+4 to Turn Result) (Wizard)Spell Focus: Evocation (Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)
Skills- Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are: (Fighter) Intimidate, Heal (Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket, (Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal (Wizard)Spellcraft,Knowledge(Arcana)
Equipment- your starting equipment equipment is: (Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints) (Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5), (Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1) (Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6) (Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)
Attribute bonus is equal to +1 for every 2 points above 10. After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC) If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.
i told you the names of my feats you just thought that they were spells. blame thor for the shiddy sheat he made it and we did post the spells i had. and i love lady gaga(even though shes a **** itie), do any of you guys know were she got her name from
Where are those feats even from? None of them are in the PH, except fot the skill focus one. And if those are supposed to be your feats, you should only have 4, not 7 or 8 or however many you have(commas are really helpful). As for your spells, where are your cantrips? I don't see any. What is Blade of Daihand Fear, what is Edvard's Menacing Tentacles, what is Blade of Blood? 3 level 1 2 level 2 1 level 3 You have too many spells(the three I mentioned before as not knowing should be removed, methinks) and you don't have any cantrips.
"Please, tell us Hyper."
"I can't do that."
"And I guees our lovely healer is leaving, too?"
"Technically. They're leaving *points to followers* including her, but they're not coming with me. They've other things to do."
Name: Soren Player: DBS Age:19 Sex: m Looks ale skin, silver hair blue eyes black cloak no shirt black pants Race :Human ClassSorcerer) Level:6 Level Equivalency:6 Attributes: Strength(15), Dexterity(18), Constitution(16), Intelligence(14), Wisdom(13), Charisma(20) Saves:Fortitude5),Reflex(6),Will(8) (see below) Hit points:40 Attack+5/+7) Damaged8+2/d10) Armor Class(18) Flaws: argumentative(dc 20 will save or must stop whatever he was doing when presented with a chance to argue), clumsy(-2 to hide and move silently) Feats: Enervate spell, fell animate, Mother Cyst, Corpse Crafter, Deadly chill, Stitch flesh familiar Skillsknowledge arcana ,religion, bluff, craft(Alchemy), (âno ranksâ hide, move silently), spell craft) Equipment:300 gp Adventures kit long spear Hvy Crossbow, Braces of armor +2 ring of protection +2,Boots and cloak of elven kind hat of charisma Spells: 1stCause fear 1st chill touch 1stray of enfeeblement 1stBlade of blood 1stSpectral hands 2nd blade of pain and fear 2ndcommand undead 3rdEdvards Menacing tentacles 3rdVampiric touch
I count 5 first level spells(you should only have 4), and 2 3rd level spells(you should only have 1). In addition, you still haven't chosen any cantrips.
Fix your feats, and what is up with the flaws? Again, how do you have 20 Charisma? Humans don't get any attribute bonuses.
look at euipment there you will see a hat of charisma the flaws were thing that give him extra feats, the spells im not sure about but all of them i have in my books
Name: Soren Player: DBS Age:19 Sex: m Looks ale skin, silver hair blue eyes black cloak no shirt black pants Race :Human ClassSorcerer) Level:6 Level Equivalency:6 Attributes: Strength(15), Dexterity(18), Constitution(16), Intelligence(14), Wisdom(13), Charisma(20) Saves:Fortitude5),Reflex(6),Will(8) (see below) Hit points:40 Attack+5/+7) Damaged8+2/d10) Armor Class(18) Flaws: argumentative(dc 20 will save or must stop whatever he was doing when presented with a chance to argue), clumsy(-2 to hide and move silently) Feats: Enervate spell, fell animate, Mother Cyst, Corpse Crafter, Deadly chill, Stitch flesh familiar Skillsknowledge arcana ,the planes, bluff, craft(Alchemy), (âno ranksâ hide, move silently), spell craft) Equipment:300 gp Adventures kit long spear Hvy Crossbow, Braces of armor +2 ring of protection +2,Boots and cloak of elven kind hat of charisma i changed one of his skills
oh well i just use those when i gm cause they help me fix somethings that piss me off or don't make sense. like you said gm's word is law but they only apply when whoever made them gms