ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
ThorRatFox
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ThorRatFox
3,798 posts
Nomad

im everywhere and no where

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

So, 3-4 of us are here.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Thor, unless Hyper comes before you do, we are ready for your mod.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Updated sheet:

Name: Mordecai Woodsoul
Player: Dragonblaze052
Age: 86
Sex: M
Looks: Jet black hair, very faint scales barely forming
Alignment: Chaotic Neutral
Race: Elf
Class: Dragon Shaman (Black)
Level:6
Level Equivalency:6
Attributes: +2 saving throw against enchantment spells/effects, +2 bonus on spot/search/listen checks, auto-search for hidden doors at 5ft, Low-light vision
Str 14 (16)
Dex 18
Con 14
Int 12
Wis 10
Cha 16
Saves: Fortitude 7, Reflex 4, Will 5
Hit points:45
BAB: +4
Attack:+6 (+9),+8
Damage: Shocking Elven Courtblade of Dragonâs Bane (1d12+1d6+3[4]), 12 Light Hammers (1d4+2[4]) Shocking Elven Thinblade (1d8+1d6+2[4]), , Comp Longbow (1d8+2)
AC:19(21) Masterwork Leather (Lrg Steel Shield), Amulet of Natural Armor (+1), Bracers of Shielding (+2)
Features: Water Breathing, Draconic Aura +2, Totem Dragon(Black),
Draconic Adaptation, Breath Weapon (2d6 30ft Line, DC 17 for half, once every 1d4 rounds), Draconic Resolve(Immunity: Sleep, Paralysis)
Feats: Improved Initiative, Skill Focus(Hide), Ability Focus(Breath Weapon, +2 to DC), Stealthy
Skills: Hide, Move Silently (equal ranks)
Equipment: Adventurer's Kit, Cloak of Elvenkind, Boots of ElvenKind, 12600gp
Dragon Auras:
Power
Senses
Toughness
Vigor
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

yo AWESOME I CAME TO PLAY sorry bout the wait a virus kicked my computers @ss. i'm on my brothers right now.
dragon blaze you don't have scales period not till a mutch higher level. also no court blade.

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

no you f-ing retard yes court blade but yeah no scales

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

i thought he got a scemitar instead

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

The courtblade is what I got. No idea where you got scimtar from......

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

not proficent with it or any martial weapon but he will have to get rid of the throwing hammer the thinblade or bow his choice cause he is either proficent with the thinblade and courtblade or longbow and courtblade or thinblade and longbow its his choice from the suggestions

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

What? You said they were part of Elven proficiency. I'll lose the hammers.

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

you only choose two the dwarves have the same problem but they also can choose some armors but yeah two unless you take a feat for it

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Lose stealthy and get Greatsword Proficiency (that counts for Courtblades, right?)

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

look do you want to use a light longsword or a light greatsword that does more damage

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Just switch out for the prof.
You gonna DM?

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

well pick between
A)thinblade,courtblade
B)courtblade,Bows
C)Thinblade,Bows

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