ForumsForum GamesThe Age of Empires!

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locoace3
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locoace3
15,053 posts
Nomad

ok i wanted to make a civilization game so here it is


first off you will have to command battles but i don't want "have them attack" no, i want something like "have my left flank move up and attack the center" something like that


this will be in the days before guns, in fact you'll start as a tribe of club wielding hunters


heres the sheet


Leader Name:
Age:
Gender:
Phy. desc.:what you look like
Personality:
Country: where your located
Empire name: nothing silly please
Empire Perk: you make it something special bout your empire
Government type: tribal monarchy
Coat of arms: what your empire flag looks like
Generals of armies: you
Tech: war clubs,huts,wooden stake fence
Workers:
Researchers:
Soldiers:
Soldier types: clubmen
Events: wtf is going on
Defenses: none
Vehicles: none
Buildings: 50 huts
Resources: 5000

the three population types workers, researchers, and soldiers you split 500 into those three

you can make more population by letting your people "rest"

resources can be found by hunting, chopping wood, mining, fishing, etc.



dats it, i think

  • 978 Replies
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Oh and one more thing...it's spelled Moadep. -.-

DesertHyena
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DesertHyena
2,886 posts
Peasant

Thanks Hyper, I couldn't find my copy of the book anywhere.

Leader Name:Moadep
Age:33
Gender:M
Phy. desc.:Eyes that glow a dark blue in sunlight, sandy hair, rugged
Personality:"The Spice must flow!"
Country: Sahara Desert
Empire name: Followers of Moadep
Empire Perk:Foresight(Leader has the ability to see the future)
Government type: tribal monarchy
Coat of arms:Red w/ Black Diagonally-Crossed Hammers
Generals of armies: Moadep
Tech: war clubs,huts,wooden stake fence
Workers:150
Researchers:200
Soldiers:150
Soldier types: clubmen
Events:
Defenses: none
Vehicles: none
Buildings: 50 huts
Resources: 5000

What do I do now?

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Actually, it might be Moadeb...it's been forever since I read that book. >.<
Eh. Oh well.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
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Leader Name: Ashura
Age:29
Gender: M
Phy. desc.: chin length black hair 12 bangs of hair from right to left side of head front of bangs almost completely white except for a horizontal bar of black in the center of each one, red eyes 6'1" runners build
Personality: calm calculating cold
Country: Japan
Empire name: The Nation of Isshu
Empire Perk: they believe knowledge is the ultimate prize so the spend most of there effort of research enhanced research capability
Government type: tribal monarchy
Coat of arms: black star with 42 42 564 in pale lavender written in the center
Generals of armies: me
Tech: war clubs, huts,reinforced wooden stake fence,simple spear
Workers:125
Researchers:250
Soldiers:125
Soldier types: clubmen
Events: wtf
Defenses: wooden stake fence 25/25
Vehicles: none
Buildings: 60 huts
Resources: 4600
i will send the workers hunting/foreging and to increase our perimiter i will get the researchers working on domesticating animals and our agricultureal needs

DesertHyena
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DesertHyena
2,886 posts
Peasant

Leader Name:Moadep
Age:33
Gender:M
Phy. desc.:Eyes that glow a dark blue in sunlight, sandy hair, rugged
Personality:"The Spice must flow!"
Country: Sahara Desert
Empire name: Followers of Moadep
Empire Perk:Foresight(Leader has the ability to see the future)
Government type: tribal monarchy
Coat of arms:Red w/ Black Diagonally-Crossed Hammers
Generals of armies: Moadep
Tech: war clubs,huts,wooden stake fence
Workers:150
Researchers:200
Soldiers:150
Soldier types: clubmen
Events:
Defenses: none
Vehicles: none
Buildings: 50 huts
Resources: 5000

My workers focus on finding better building materials.
My researchers work on economics, trade, and education.
My soliders hunt for food to keep the population fed.
(Did I do that right?)

zorsca
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zorsca
2,436 posts
Nomad

soldiers dont hunt

DesertHyena
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DesertHyena
2,886 posts
Peasant

I assigned them to hunt, so they're hunting. Most soliders had other jobs you know besides fighting.

DesertHyena
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DesertHyena
2,886 posts
Peasant

Ok, I'm changing my sheet (hopefully for the last time)
Leader Name:Moadeb
Age:33
Gender:M
Phy. desc.:Eyes that glow a dark blue in sunlight, sandy hair, rugged
Personality:"The Spice must flow!"
Country: Sahara Desert
Empire name:Children of Dune
Empire Perkesert Merchants(Ability to survive in desert climates. Very good traders who can trade natural resources found in desert regions)
Government type: tribal monarchy
Coat of arms:Red w/ Black Diagonally-Crossed Hammers
Generals of armies: Moadeb
Tech: war clubs,huts,wooden stake fence
Workers:150
Researchers:200
Soldiers:150
Soldier types: clubmen
Events:
Defenses: none
Vehicles: none
Buildings: 50 huts
Resources: 5000

DesertHyena
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DesertHyena
2,886 posts
Peasant

Just reposting my turn, to keep things clear.
Leader Name:Moadeb
Age:33
Gender:M
Phy. desc.:Eyes that glow a dark blue in sunlight, sandy hair, rugged
Personality:"The Spice must flow!"
Country: Sahara Desert
Empire name:Children of Dune
Empire Perkesert Merchants(Ability to survive in desert climates. Very good traders who can trade natural resources found in desert regions)
Government type: tribal monarchy
Coat of arms:Red w/ Black Diagonally-Crossed Hammers
Generals of armies: Moadeb
Tech: war clubs,huts,wooden stake fence
Workers:150
Researchers:200
Soldiers:150
Soldier types: clubmen
Events:
Defenses: none
Vehicles: none
Buildings: 50 huts
Resources: 5000
My workers focus on finding better building materials.
My researchers work on economics, trade, and education.
My soliders hunt for food to keep the population fed.

locoace3
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locoace3
15,053 posts
Nomad

Leader Name:Caesar
Age:20
Gender:Male
Phy. desc.:1,85m Tall, Dark hair, brown eyes, has a scar on the chest from a battle.
Personality: Can endure any sort of pain and has always been a born leader.
Country: Italy
Empire name: Caesar's Legion
Empire Perk: Born Conquerors[The population supports war and conquering others than peace]
Government type: Tribal Monarchy
Coat of arms: A Big Black Skeleton with 2 Red Horns
Generals of armies: you
Tech: war clubs,huts,wooden stake fence, cloth tunic uniforms, simple spear, simple system of numbers and letters,Arch,
Workers:100
Researchers:100
Soldiers:
Defense:100
Offense: 200
Soldier types: clubmen
Events: wtf is going on
Defenses: wood stake fence 25/25
Vehicles: none
Buildings: 50 huts,barracks
Resources: 4700

you make the arch!



Leader Name: Jann Steichen.
Age: 25
Gender: Male
Physical Description: 6'2, Military-Cropped Black Hair, Tan, Blue Eyes.
Personality: Strict, intelligent, unforgiving, athletic, courageous, industrious, and demanding.
Country: Luxembourg
Empire name: Validus Optimus.
Empire Perk: Industrious[the people are better workers, meaning they are happier with their jobs and less likely to rebel, plus they work faster and more efficiently].
Government type: Parliment (2 from each class)
Soldiers: Shulz Frand(42), Meier Dahnk(31).
Farmers: Beker Dun(61) Hanz Fern(19).
Researchers: Schmidt Ghan(44), Fischer Lon(29).
Coat of arms: Solid black flag with two diagonal white stripes running from either corner to the opposite corner, with a large red star in the center. White lines outlined with red run horizontally and vertically from the center of either side.
Generals of armies: you
Tech: war clubs,reinforced huts,wooden stake fence,hunting spear,agriculture,simple set of numbers and letters, domestication, simple martial arts,2 story hut,beds,war axe, padded uniforms, rank system, war sling,education, irrigation, plow, war: wedge formation, circle formation, wheel
Workers:Leader Name: Jann Steichen.
Age: 25
Gender: Male
Physical Description: 6'2, Military-Cropped Black Hair, Tan, Blue Eyes.
Personality: Strict, intelligent, unforgiving, athletic, courageous, industrious, and demanding.
Country: Luxembourg
Empire name: Validus Optimus.
Empire Perk: Industrious[the people are better workers, meaning they are happier with their jobs and less likely to rebel, plus they work faster and more efficiently].
Government type: Parliment (2 from each class)
Soldiers: Shulz Frand(42), Meier Dahnk(31).
Farmers: Beker Dun(61) Hanz Fern(19).
Researchers: Schmidt Ghan(44), Fischer Lon(29).
Coat of arms: Solid black flag with two diagonal white stripes running from either corner to the opposite corner, with a large red star in the center. White lines outlined with red run horizontally and vertically from the center of either side.
Generals of armies: you
Tech: war clubs,reinforced huts,wooden stake fence,hunting spear,agriculture,simple set of numbers and letters, domestication, simple martial arts,2 story hut,beds,war axe, padded uniforms, rank system, war sling,education, irrigation, plow, war: wedge formation, wheel, simple microscope
Workers:
Construction:50
Gathering:50
Farming: 100
Researchers:
Weapons:25
Armor: 50
Teachers:50
Shaman: 50
Medicine: 25
Soldiers:
Home: 100
Patrols:20
Soldier types: clubmen, axemen
Events:researchers aren't happy they take longer to research,5 turns till adeptancy
Defenses: none
Vehicles: none
Buildings: ,1 simple Jail, l longhouse town hall, simple sewers, 3 simple farms,65, 2 story huts, 5 shaman huts
Resources: 4500

you create a simple microscope!

5 turns till they are adept at it

they find a large meteorite, still intact!


Leader Name: Ashura
Age:29
Gender: M
Phy. desc.: chin length black hair 12 bangs of hair from right to left side of head front of bangs almost completely white except for a horizontal bar of black in the center of each one, red eyes 6'1" runners build
Personality: calm calculating cold
Country: Japan
Empire name: The Nation of Isshu
Empire Perk: they believe knowledge is the ultimate prize so the spend most of there effort of research enhanced research capability
Government type: tribal monarchy
Coat of arms: black star with 42 42 564 in pale lavender written in the center
Generals of armies: me
Tech: war clubs, huts,reinforced wooden stake fence,simple spear
Workers:125
Researchers:250
Soldiers:125
Soldier types: clubmen
Events: wtf
Defenses: wooden stake fence 25/25
Vehicles: none
Buildings: 60 huts
Resources:5200

workers come back with 200 resources

you need an animal to domesticate



Just reposting my turn, to keep things clear.
Leader Name:Moadeb
Age:33
Gender:M
Phy. desc.:Eyes that glow a dark blue in sunlight, sandy hair, rugged
Personality:"The Spice must flow!"
Country: Sahara Desert
Empire name:Children of Dune
Empire Perkesert Merchants(Ability to survive in desert climates. Very good traders who can trade natural resources found in desert regions)
Government type: tribal monarchy
Coat of arms:Red w/ Black Diagonally-Crossed Hammers
Generals of armies: Moadeb
Tech: war clubs,huts,wooden stake fence
Workers:150
Researchers:200
Soldiers:150
Soldier types: clubmen
Events:
Defenses: none
Vehicles: none
Buildings: 50 huts
Resources: 5000

other than wood, no

trade with who?

soldiers don't hunt silly ^.^

DesertHyena
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DesertHyena
2,886 posts
Peasant

.............I said researching trade, like the cart, domesticating animals, etc. I would also like to try and develop the pickaxe to mine stone. I guess my soliders are protecting my town?

locoace3
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locoace3
15,053 posts
Nomad

i do one request at a time and it's the first one

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Leader Name: Jann Steichen.
Age: 25
Gender: Male
Physical Description: 6'2, Military-Cropped Black Hair, Tan, Blue Eyes.
Personality: Strict, intelligent, unforgiving, athletic, courageous, industrious, and demanding.
Country: Luxembourg
Empire name: Validus Optimus.
Empire Perk: Industrious[the people are better workers, meaning they are happier with their jobs and less likely to rebel, plus they work faster and more efficiently].
Government type: Parliment (2 from each class)
Soldiers: Shulz Frand(42), Meier Dahnk(31).
Farmers: Beker Dun(61) Hanz Fern(19).
Researchers: Schmidt Ghan(44), Fischer Lon(29).
Coat of arms: Solid black flag with two diagonal white stripes running from either corner to the opposite corner, with a large red star in the center. White lines outlined with red run horizontally and vertically from the center of either side.
Generals of armies: you
Tech: war clubs,reinforced huts,wooden stake fence,hunting spear,agriculture,simple set of numbers and letters, domestication, simple martial arts,2 story hut,beds,war axe, padded uniforms, rank system, war sling,education, irrigation, plow, war: wedge formation, circle formation, wheel
Construction:50
Gathering:50
Farming: 100
Researchers:
Weapons:25
Armor: 50
Teachers:50
Shaman: 50
Medicine: 25
Soldiers:
Home: 100
Patrols:20
Soldier types: clubmen, axemen
Events:researchers aren't happy they take longer to research,5 turns till adeptancy
Defenses: none
Vehicles: none
Buildings: ,1 simple Jail, l longhouse town hall, simple sewers, 3 simple farms,65, 2 story huts, 5 shaman huts
Resources: 4500

Scientists...try to find some kind of form of heat and energy *coughfirecough*

DesertHyena
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DesertHyena
2,886 posts
Peasant

I would assume we at least have fire!

zorsca
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zorsca
2,436 posts
Nomad

Leader Name:Caesar
Age:20
Gender:Male
Phy. desc.:1,85m Tall, Dark hair, brown eyes, has a scar on the chest from a battle.
Personality: Can endure any sort of pain and has always been a born leader.
Country: Italy
Empire name: Caesar's Legion
Empire Perk: Born Conquerors[The population supports war and conquering others than peace]
Government type: Tribal Monarchy
Coat of arms: A Big Black Skeleton with 2 Red Horns
Generals of armies: you
Tech: war clubs,huts,wooden stake fence, cloth tunic uniforms, simple spear, simple system of numbers and letters,Arch,
Workers:100
Researchers:100
Soldiers:
Defense:100
Offense: 200
Soldier types: clubmen
Events: wtf is going on
Defenses: wood stake fence 25/25
Vehicles: none
Buildings: 50 huts,barracks
Resources: 4700

I research a new type of spear and make a new unit: Spearman and i also let my people breed

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