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locoace3
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locoace3
15,053 posts
Nomad

ok i wanted to make a civilization game so here it is


first off you will have to command battles but i don't want "have them attack" no, i want something like "have my left flank move up and attack the center" something like that


this will be in the days before guns, in fact you'll start as a tribe of club wielding hunters


heres the sheet


Leader Name:
Age:
Gender:
Phy. desc.:what you look like
Personality:
Country: where your located
Empire name: nothing silly please
Empire Perk: you make it something special bout your empire
Government type: tribal monarchy
Coat of arms: what your empire flag looks like
Generals of armies: you
Tech: war clubs,huts,wooden stake fence
Workers:
Researchers:
Soldiers:
Soldier types: clubmen
Events: wtf is going on
Defenses: none
Vehicles: none
Buildings: 50 huts
Resources: 5000

the three population types workers, researchers, and soldiers you split 500 into those three

you can make more population by letting your people "rest"

resources can be found by hunting, chopping wood, mining, fishing, etc.



dats it, i think

  • 978 Replies
locoace3
offline
locoace3
15,053 posts
Nomad

Leader Name: Jann Steichen.
Age: 25
Gender: Male
Physical Description: 6'2, Military-Cropped Black Hair, Tan, Blue Eyes.
Personality: Strict, intelligent, unforgiving, athletic, courageous, industrious, and demanding.
Country: Luxembourg
Empire name: Validus Optimus.
Empire Perk: Industrious[the people are better workers, meaning they are happier with their jobs and less likely to rebel, plus they work faster and more efficiently].
Government type: Parliment (2 from each class)
Soldiers: Shulz Frand(42), Meier Dahnk(31).
Farmers: Beker Dun(61) Hanz Fern(19).
Researchers: Schmidt Ghan(44), Fischer Lon(29).
Coat of arms: Solid black flag with two diagonal white stripes running from either corner to the opposite corner, with a large red star in the center. White lines outlined with red run horizontally and vertically from the center of either side.
Generals of armies: you
Tech: war clubs,reinforced huts,wooden stake fence,hunting spear,agriculture,simple set of numbers and letters, domestication, simple martial arts,2 story hut,beds,war axe, padded uniforms, rank system, war sling,education, irrigation, plow, war: wedge formation, circle formation, wheel
Construction:50
Gathering:50
Farming: 100
Researchers:
Weapons:25
Armor: 50
Teachers:50
Shaman: 50
Medicine: 25
Soldiers:
Home: 100
Patrols:20
Soldier types: clubmen, axemen
Events:researchers aren't happy they take longer to research,5 turns till adeptancy
Defenses: none
Vehicles: none
Buildings: ,1 simple Jail, l longhouse town hall, simple sewers, 3 simple farms,65, 2 story huts, 5 shaman huts
Resources: 4500

yes that is in fact something you have, in fact the center of the town is a giant fire pit

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

Leader Name: Fredrick the great
Age:28
Gender:m
Physical Description: 7'0, Blonde Hair,hazel eyes,
Personality: Intellegent,Strong, and extremly Charismatic
Countryeutschland
Empire name: empire of the Deutsch
Empire Perk: Undying Loyalty( will die for the leader no matter what)
Government type: monarchy
Coat of arms: White Flag with a Two Headed Hawk
Generals of armies: you
Tech: war clubs,huts,wooden stake fence, simple spear, simple sewers, Simple number & Alphabet system
Workers:200
Researchers:100
Teachers: 50
Soldiers:150
Soldier types: clubmen
Events: teach population 0 turns
Defenses: Stake fence 25/25
Vehicles: none
Buildings: 50 reinforced huts, simple sewers, Barracks, 3 schools, longhouse for town hall
Resources: 5100
researcher work on sone inventing a pick axe
workers and solider work together to capture deer for domesticating

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Leader Name: Jann Steichen.
Age: 25
Gender: Male
Physical Description: 6'2, Military-Cropped Black Hair, Tan, Blue Eyes.
Personality: Strict, intelligent, unforgiving, athletic, courageous, industrious, and demanding.
Country: Luxembourg
Empire name: Validus Optimus.
Empire Perk: Industrious[the people are better workers, meaning they are happier with their jobs and less likely to rebel, plus they work faster and more efficiently].
Government type: Parliment (2 from each class)
Soldiers: Shulz Frand(42), Meier Dahnk(31).
Farmers: Beker Dun(61) Hanz Fern(19).
Researchers: Schmidt Ghan(44), Fischer Lon(29).
Coat of arms: Solid black flag with two diagonal white stripes running from either corner to the opposite corner, with a large red star in the center. White lines outlined with red run horizontally and vertically from the center of either side.
Generals of armies: you
Tech: war clubs,reinforced huts,wooden stake fence,hunting spear,agriculture,simple set of numbers and letters, domestication, simple martial arts,2 story hut,beds,war axe, padded uniforms, rank system, war sling,education, irrigation, plow, war: wedge formation, circle formation, wheel
Construction:50
Gathering:50
Farming: 100
Researchers:
Weapons:25
Armor: 50
Teachers:50
Shaman: 50
Medicine: 25
Soldiers:
Home: 100
Patrols:20
Soldier types: clubmen, axemen
Events:researchers aren't happy they take longer to research,5 turns till adeptancy
Defenses: none
Vehicles: none
Buildings: ,1 simple Jail, l longhouse town hall, simple sewers, 3 simple farms,65, 2 story huts, 5 shaman huts
Resources: 4500

"Researchers, wtf do you want so you'll start working better?"
"Workers, I want to see if you might be able to install heating systems or cooling systems. It's the same principle as the sewers; just run pipes, then connect them to a primary source, fire or ice. Then you attach plugs to the ends of the pipes so people can open or shut them whenever they want. That should be a primitive heating system."

DesertHyena
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DesertHyena
2,886 posts
Peasant

Leader Name:Moadeb
Age:33
Gender:M
Phy. desc.:Eyes that glow a dark blue in sunlight, sandy hair, rugged
Personality:"The Spice must flow!"
Country: Sahara Desert
Empire name:Children of Dune
Empire Perkesert Merchants(Ability to survive in desert climates. Very good traders who can trade natural resources found in desert regions)
Government type: tribal monarchy
Coat of arms:Red w/ Black Diagonally-Crossed Hammers
Generals of armies: Moadeb
Tech: war clubs,huts,wooden stake fence
Workers:150
Researchers:200
Soldiers:150
Soldier types: clubmen
Events:
Defenses: none
Vehicles: none
Buildings: 50 huts
Resources: 5000

...and I gotta say, very clever Hyper.

locoace3
offline
locoace3
15,053 posts
Nomad

Leader Name: Fredrick the great
Age:28
Gender:m
Physical Description: 7'0, Blonde Hair,hazel eyes,
Personality: Intellegent,Strong, and extremly Charismatic
Countryeutschland
Empire name: empire of the Deutsch
Empire Perk: Undying Loyalty( will die for the leader no matter what)
Government type: monarchy
Coat of arms: White Flag with a Two Headed Hawk
Generals of armies: you
Tech: war clubs,huts,wooden stake fence, simple spear, simple sewers, Simple number & Alphabet system
Workers:200
Researchers:100
Teachers: 50
Soldiers:150
Soldier types: clubmen
Events: teach population 0 turns
Defenses: Stake fence 25/25
Vehicles: none
Buildings: 50 reinforced huts, simple sewers, Barracks, 3 schools, longhouse for town hall
Resources: 5100

your researchers are like lolwut?

you try to catch it but it's too quick



Leader Name: Jann Steichen.
Age: 25
Gender: Male
Physical Description: 6'2, Military-Cropped Black Hair, Tan, Blue Eyes.
Personality: Strict, intelligent, unforgiving, athletic, courageous, industrious, and demanding.
Country: Luxembourg
Empire name: Validus Optimus.
Empire Perk: Industrious[the people are better workers, meaning they are happier with their jobs and less likely to rebel, plus they work faster and more efficiently].
Government type: Parliment (2 from each class)
Soldiers: Shulz Frand(42), Meier Dahnk(31).
Farmers: Beker Dun(61) Hanz Fern(19).
Researchers: Schmidt Ghan(44), Fischer Lon(29).
Coat of arms: Solid black flag with two diagonal white stripes running from either corner to the opposite corner, with a large red star in the center. White lines outlined with red run horizontally and vertically from the center of either side.
Generals of armies: you
Tech: war clubs,reinforced huts,wooden stake fence,hunting spear,agriculture,simple set of numbers and letters, domestication, simple martial arts,2 story hut,beds,war axe, padded uniforms, rank system, war sling,education, irrigation, plow, war: wedge formation, circle formation, wheel
Construction:50
Gathering:50
Farming: 100
Researchers:
Weapons:25
Armor: 50
Teachers:50
Shaman: 50
Medicine: 25
Soldiers:
Home: 100
Patrols:20
Soldier types: clubmen, axemen
Events:researchers aren't happy they take longer to research,5 turns till adeptancy
Defenses: none
Vehicles: none
Buildings: ,1 simple Jail, l longhouse town hall, simple sewers, 3 simple farms,65, 2 story huts, 5 shaman huts
Resources: 4500

"we deserve better than these, these.... HEATHENS!" your representatives say causing your soldiers and workers go into an uproar


they can't make pipes

DesertHyena
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DesertHyena
2,886 posts
Peasant

Sorry.
My workers look for animals(maybe hyenas?).
My researchers work on the pickaxe.
My soliders look for natural resources in the desert.

locoace3
offline
locoace3
15,053 posts
Nomad

Leader Name:Moadeb
Age:33
Gender:M
Phy. desc.:Eyes that glow a dark blue in sunlight, sandy hair, rugged
Personality:"The Spice must flow!"
Country: Sahara Desert
Empire name:Children of Dune
Empire Perkesert Merchants(Ability to survive in desert climates. Very good traders who can trade natural resources found in desert regions)
Government type: tribal monarchy
Coat of arms:Red w/ Black Diagonally-Crossed Hammers
Generals of armies: Moadeb
Tech: war clubs,huts,wooden stake fence
Workers:150
Researchers:200
Soldiers:150
Soldier types: clubmen
Events:
Defenses: none
Vehicles: none
Buildings: 50 huts
Resources: 5000

they find some saber tooth tigers (don't ask it's not prehistoric)

wtf do they mine, you should start simple


your soldiers find a tribe of heathens, 1000 strong

zorsca
offline
zorsca
2,436 posts
Nomad

Leader Name:Caesar
Age:20
Gender:Male
Phy. desc.:1,85m Tall, Dark hair, brown eyes, has a scar on the chest from a battle.
Personality: Can endure any sort of pain and has always been a born leader.
Country: Italy
Empire name: Caesar's Legion
Empire Perk: Born Conquerors[The population supports war and conquering others than peace]
Government type: Tribal Monarchy
Coat of arms: A Big Black Skeleton with 2 Red Horns
Generals of armies: you
Tech: war clubs,huts,wooden stake fence, cloth tunic uniforms, simple spear, simple system of numbers and letters,Arch,
Workers:100
Researchers:100
Soldiers:
Defense:100
Offense: 200
Soldier types: clubmen
Events: wtf is going on
Defenses: wood stake fence 25/25
Vehicles: none
Buildings: 50 huts,barracks
Resources: 4700
I research a new type of spear and make a new unit: Spearman and i also let my people breed
btw you missed me again D:

Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

Leader Name: Jann Steichen.
Age: 25
Gender: Male
Physical Description: 6'2, Military-Cropped Black Hair, Tan, Blue Eyes.
Personality: Strict, intelligent, unforgiving, athletic, courageous, industrious, and demanding.
Country: Luxembourg
Empire name: Validus Optimus.
Empire Perk: Industrious[the people are better workers, meaning they are happier with their jobs and less likely to rebel, plus they work faster and more efficiently].
Government type: Parliment (2 from each class)
Soldiers: Shulz Frand(42), Meier Dahnk(31).
Farmers: Beker Dun(61) Hanz Fern(19).
Researchers: Schmidt Ghan(44), Fischer Lon(29).
Coat of arms: Solid black flag with two diagonal white stripes running from either corner to the opposite corner, with a large red star in the center. White lines outlined with red run horizontally and vertically from the center of either side.
Generals of armies: you
Tech: war clubs,reinforced huts,wooden stake fence,hunting spear,agriculture,simple set of numbers and letters, domestication, simple martial arts,2 story hut,beds,war axe, padded uniforms, rank system, war sling,education, irrigation, plow, war: wedge formation, circle formation, wheel
Construction:50
Gathering:50
Farming: 100
Researchers:
Weapons:25
Armor: 50
Teachers:50
Shaman: 50
Medicine: 25
Soldiers:
Home: 100
Patrols:20
Soldier types: clubmen, axemen
Events:researchers aren't happy they take longer to research,5 turns till adeptancy
Defenses: none
Vehicles: none
Buildings: ,1 simple Jail, l longhouse town hall, simple sewers, 3 simple farms,65, 2 story huts, 5 shaman huts
Resources: 4500

"Sure you can make pipes. First, construct a circular wooden mold, then melt some of the metal you found, then let it cool, and voila! You'll have pipes."
"And as for you, researchers, you think yourself better than the others? Bah, you all have your own areas of specialty and I am sure that none of you could do the others' job, soldier, worker, or researcher. If I hear of this again, I shall have to punish you for your ego. Believe me when I say that you won't like it."

locoace3
offline
locoace3
15,053 posts
Nomad

Leader Name:Caesar
Age:20
Gender:Male
Phy. desc.:1,85m Tall, Dark hair, brown eyes, has a scar on the chest from a battle.
Personality: Can endure any sort of pain and has always been a born leader.
Country: Italy
Empire name: Caesar's Legion
Empire Perk: Born Conquerors[The population supports war and conquering others than peace]
Government type: Tribal Monarchy
Coat of arms: A Big Black Skeleton with 2 Red Horns
Generals of armies: you
Tech: war clubs,huts,wooden stake fence, cloth tunic uniforms, war spear, simple system of numbers and letters,Arch,
Workers:100
Researchers:100
Soldiers:
Defense:100
Offense: 200
Soldier types: clubmen, spearmen
Events: wtf is going on
Defenses: wood stake fence 25/25
Vehicles: none
Buildings: 50 huts,barracks
Resources: 4700


you make the war spear!

you make 100 population

zorsca
offline
zorsca
2,436 posts
Nomad

Leader Name:Caesar
Age:20
Gender:Male
Phy. desc.:1,85m Tall, Dark hair, brown eyes, has a scar on the chest from a battle.
Personality: Can endure any sort of pain and has always been a born leader.
Country: Italy
Empire name: Caesar's Legion
Empire Perk: Born Conquerors[The population supports war and conquering others than peace]
Government type: Tribal Monarchy
Coat of arms: A Big Black Skeleton with 2 Red Horns
Generals of armies: you
Tech: war clubs,huts,wooden stake fence, cloth tunic uniforms, war spear, simple system of numbers and letters,Arch,
Workers:100
Researchers:200
Soldiers:
Defense:100
Offense: 200
Soldier types: clubmen, spearmen
Events: wtf is going on
Defenses: wood stake fence 25/25
Vehicles: none
Buildings: 50 huts,barracks
Resources: 4700

I make a simple sewer system and i start sending out hunters for resources.

DesertHyena
offline
DesertHyena
2,886 posts
Peasant

what is simple? the wheel? a cart? It's a PICKAXE! you mine STONE with it, or am I missing something here?
I tell my soldiers to come back and defend.
I start training the sabertooth tigers to hunt and keep looking for more animals (100 searching, 50 training). I guess I rest my people?

Leader Name:Moadeb
Age:33
Gender:M
Phy. desc.:Eyes that glow a dark blue in sunlight, sandy hair, rugged
Personality:"The Spice must flow!"
Country: Sahara Desert
Empire name:Children of Dune
Empire Perkesert Merchants(Ability to survive in desert climates. Very good traders who can trade natural resources found in desert regions)
Government type: tribal monarchy
Coat of arms:Red w/ Black Diagonally-Crossed Hammers
Generals of armies: Moadeb
Tech: war clubs,huts,wooden stake fence
Workers:150
Researchers:200
Soldiers:150
Soldier types: clubmen
Events:
Defenses: none
Vehicles: none
Buildings: 50 huts
Resources: 5000

locoace3
offline
locoace3
15,053 posts
Nomad

Leader Name: Jann Steichen.
Age: 25
Gender: Male
Physical Description: 6'2, Military-Cropped Black Hair, Tan, Blue Eyes.
Personality: Strict, intelligent, unforgiving, athletic, courageous, industrious, and demanding.
Country: Luxembourg
Empire name: Validus Optimus.
Empire Perk: Industrious[the people are better workers, meaning they are happier with their jobs and less likely to rebel, plus they work faster and more efficiently].
Government type: Parliment (2 from each class)
Soldiers: Shulz Frand(42), Meier Dahnk(31).
Farmers: Beker Dun(61) Hanz Fern(19).
Researchers: Schmidt Ghan(44), Fischer Lon(29).
Coat of arms: Solid black flag with two diagonal white stripes running from either corner to the opposite corner, with a large red star in the center. White lines outlined with red run horizontally and vertically from the center of either side.
Generals of armies: you
Tech: war clubs,reinforced huts,wooden stake fence,hunting spear,agriculture,simple set of numbers and letters, domestication, simple martial arts,2 story hut,beds,war axe, padded uniforms, rank system, war sling,education, irrigation, plow, war: wedge formation, circle formation, wheel,simple AC/heater system
Construction:50
Gathering:50
Farming: 100
Researchers:
Weapons:25
Armor: 50
Teachers:50
Shaman: 50
Medicine: 25
Soldiers:
Home: 100
Patrols:20
Soldier types: clubmen, axemen
Events:researchers aren't happy they take longer to research,5 turns till adeptancy
Defenses: none
Vehicles: none
Buildings: ,1 simple Jail, l longhouse town hall, simple sewers, 3 simple farms,65, 2 story huts, 5 shaman huts
Resources: 4500

"bah what can you do? if you have none of us than you have no teachers to teach your people to be like us"

they smelt it and then melt it making a simple AC/heater system

Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

Leader Name: Jann Steichen.
Age: 25
Gender: Male
Physical Description: 6'2, Military-Cropped Black Hair, Tan, Blue Eyes.
Personality: Strict, intelligent, unforgiving, athletic, courageous, industrious, and demanding.
Country: Luxembourg
Empire name: Validus Optimus.
Empire Perk: Industrious[the people are better workers, meaning they are happier with their jobs and less likely to rebel, plus they work faster and more efficiently].
Government type: Parliment (2 from each class)
Soldiers: Shulz Frand(42), Meier Dahnk(31).
Farmers: Beker Dun(61) Hanz Fern(19).
Researchers: Schmidt Ghan(44), Fischer Lon(29).
Coat of arms: Solid black flag with two diagonal white stripes running from either corner to the opposite corner, with a large red star in the center. White lines outlined with red run horizontally and vertically from the center of either side.
Generals of armies: you
Tech: war clubs,reinforced huts,wooden stake fence,hunting spear,agriculture,simple set of numbers and letters, domestication, simple martial arts,2 story hut,beds,war axe, padded uniforms, rank system, war sling,education, irrigation, plow, war: wedge formation, circle formation, wheel,simple AC/heater system
Construction:50
Gathering:50
Farming: 100
Researchers:
Weapons:25
Armor: 50
Teachers:50
Shaman: 50
Medicine: 25
Soldiers:
Home: 100
Patrols:20
Soldier types: clubmen, axemen
Events:researchers aren't happy they take longer to research,5 turns till adeptancy
Defenses: none
Vehicles: none
Buildings: ,1 simple Jail, l longhouse town hall, simple sewers, 3 simple farms,65, 2 story huts, 5 shaman huts
Resources: 4500

"And if we have no workers or soldiers our society would fall apart as well. You don't seem to understand that."
Have the workers start building some stockades.
The soldiers...let them keep training on their martial art and weapons.

ThorRatFox
offline
ThorRatFox
3,798 posts
Nomad

Leader Name: Fredrick the great
Age:28
Gender:m
Physical Description: 7'0, Blonde Hair,hazel eyes,
Personality: Intellegent,Strong, and extremly Charismatic
Countryeutschland
Empire name: empire of the Deutsch
Empire Perk: Undying Loyalty( will die for the leader no matter what)
Government type: monarchy
Coat of arms: White Flag with a Two Headed Hawk
Generals of armies: you
Tech: war clubs,huts,wooden stake fence, simple spear, simple sewers, Simple number & Alphabet system
Workers:200
Researchers:100
Teachers: 50
Soldiers:150
Soldier types: clubmen
Events: teach population 0 turns
Defenses: Stake fence 25/25
Vehicles: none
Buildings: 50 reinforced huts, simple sewers, Barracks, 3 schools, longhouse for town hall
Resources: 5100
researcher if we don't have ropes invent if we do lets invent traps if we have rope

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