you were a ranger, your grandfather a legend that died fighting off foul creatures aiming to destroy the land. The demons were after an ancient artifact, if the artifact is destroyed a power of evil that is invincible would be unleashed upon the world, your dad died killing a warlock that wanted to destroy the artifact. yeras later the artifact was found by a peasent and served him as a tax to the king, the king found the artifact and let the priests find out the artifact's prophecy, though they mis-interpreted it, telling the king the destroyer of the artifact would become invincible in strength, and so the king wanted to destroy it, though it could only be destroyed in the middle of the elf forest, a place protected by a gigantic animal guardian. He heard of you, you had a knack for making animals trust you, and in fighting monsters too, he also knew about the mark, the ranger's mark. That sacred mark passed on generation to generation in your family gives its owner an enchatment making monsters and animals alike trust you and not attack you. And so he sent you on a quest to kill the guardian, in return he promised to give you the artifact which you knew the actual prophecy of, you killed the guardian and wanted to claim your price, but the king had evil in his heart, and so he set an assasin to kill you once you were in the castle and make it look like he was trying to get the artifact too, only he didn't succed, you understood your situation quick enough.. and so you grabed the artifact, charged out the castle and rode your steed to safety, there are still assasins on your tracks, you have to finally keep the artifact safe!
you are the wanderer
character list:
name: weapon: (something reasonable like a long sword or a bow or something) secondary wep.: (dagger, short bow, whatever...) steed: (make it not over-powered, you can be craetive like a large tiger or magic elf or whatever or just have a horse or whatever) items: rangers mark, some water, elvish bread
"that'll cost ya' 30 silva's, ah ya' accent sounds weird, kinda' like Pay'n accent but twisted an' wron', wher'ya fram?" he says afer you gave him 30 silvers...
"fine, but there's a trap on it that i have to disarm first." then i make like I'm disarming a trap, and slip the artifact out of the bag, hopefully without him noticing.
"which is why i sold it to a merchant, since i didn't have any need for it's power. unless you can think of something i could do with it, which i doubt."
name: Simon weapon: Broadsword secondary: composite bow steed: An aligater sized centipede items:rangers mark, some water, elvish bread, artifact, map(pan) money: 50 silver
"i'll ne 'avin three 'olled breats an' two legs if ye please"I say "and does ye mind if i take a look at your farm?" i ask him, looking as substanderd a person as i can.
"look at ma' farm? What'ya need that for? Anyway ok ill let'ya see" he tells a man to lead you to the farm, you see a ton of goats and sheep crowded together....
oh and please don't do re-posts, you pretty much fixed your earlier post which is annoying because it shouldn't be that way...
Talow: "what is the merchant's name? Why did you steal it? How come the other rider sent to get the artifact died!?"
(yeah, i couldn't think of a name, so i decided to frame him instead. also, i may not be exactly framing him to say...) "Ok, but only if you let my friend go first."