you were a ranger, your grandfather a legend that died fighting off foul creatures aiming to destroy the land. The demons were after an ancient artifact, if the artifact is destroyed a power of evil that is invincible would be unleashed upon the world, your dad died killing a warlock that wanted to destroy the artifact. yeras later the artifact was found by a peasent and served him as a tax to the king, the king found the artifact and let the priests find out the artifact's prophecy, though they mis-interpreted it, telling the king the destroyer of the artifact would become invincible in strength, and so the king wanted to destroy it, though it could only be destroyed in the middle of the elf forest, a place protected by a gigantic animal guardian. He heard of you, you had a knack for making animals trust you, and in fighting monsters too, he also knew about the mark, the ranger's mark. That sacred mark passed on generation to generation in your family gives its owner an enchatment making monsters and animals alike trust you and not attack you. And so he sent you on a quest to kill the guardian, in return he promised to give you the artifact which you knew the actual prophecy of, you killed the guardian and wanted to claim your price, but the king had evil in his heart, and so he set an assasin to kill you once you were in the castle and make it look like he was trying to get the artifact too, only he didn't succed, you understood your situation quick enough.. and so you grabed the artifact, charged out the castle and rode your steed to safety, there are still assasins on your tracks, you have to finally keep the artifact safe!
you are the wanderer
character list:
name: weapon: (something reasonable like a long sword or a bow or something) secondary wep.: (dagger, short bow, whatever...) steed: (make it not over-powered, you can be craetive like a large tiger or magic elf or whatever or just have a horse or whatever) items: rangers mark, some water, elvish bread
With the agility only an unarmored man can have i hooked his sword with mine, pulling it by the hilt, out of his hands by twisting and wrenching (hopefully). I used my free hand to punch and screw up his helmet while twisting and jerking his sword. Then i raised my right leg, giving him a direct and rather hefty blow to the midsection.
name: Simon weapon: Broadsword secondary: composite bow steed: An aligater sized centipede,named Mustang items:rangers mark,artifact, map(pan), 3 rolled breast(sheep),2 legs(sheep),zephi's booze,bottle(sacred lakewater), long rope money: 2 silver
In a desperate rush i kick and stomp his head with my heel. I then plunge my sword into his helmet. The end of him. I wheel around the back alleys for a while, looking for my bow, the arrows i've used, my sword case, the artifact, and my mark.
as you do you hear feet pounding... then you see this time more than 10 goats going rampage and stomping people, you turn and look and you see the turban man try to escape, the man with the blade starts running after him
you run after him, your legs are quick and you manage to manage to follow him, then the turban man stops suddenly, swiling his knife and stabbing the guy, "hey Talow"
mach: you knock him down you let go of the lance and grab his knife, then you try stabbing him but he punches you in the face, he tries getting up but you stab him, his blood spills on the floor
name: Simon weapon: Broadsword secondary: composite bow steed: An aligater sized centipede,named Mustang items:rangers mark,artifact, map(pan), 3 rolled breast(sheep),2 legs(sheep),zephi's booze,bottle(sacred lakewater), long rope money: 2 silver
"MUSTANG" i call my steed.I can't just leave him here dead in the alleys, so i'll get mustang to bury him. "mustang, bury him for me please" i tell him when he gets here. I pick up and carefully examine his blade, armor, equipment, and inventory, seeing if there's anything I want or need.