The Armor Games website will be down for maintenance on Monday 10/7/2024
starting at 10:00 AM Pacific time. We apologize for the inconvenience.
The Armor Games website will be down for maintenance on Monday 10/7/2024
starting at 10:00 AM Pacific time. We apologize for the inconvenience.
2838 | 803995 |
Welcome all Exit Pathers! This is a designated topic to have all types of convos about Exit Path. One of the purposes of this topic is to keep all conversational-type comments away from the game comments and have them here.
Pass the word around!
Thanks guys
The physics and controls are slightly different in EP2. Even if ported perfectly they will play differently.
All Exit Path stages:
1.Marathon.
2.Slip and Slide.
3.Maze.
4.Lunge.
5.Secret Staircase.
6.Tubes.
7.Jumper.
8.Cubicles.
9.Crossroads.
10.Front Door.
11.Over and Under.
12.Cubey.
13.Death Wall.
14.Funk.
15.Zipper.
16.Unfriendly Teleporters.
17.Wombat.
18.Fuzzballs.
19.Treadmillvania.
20.Descending.
My favorites:
Marathon, Maze, Front Door, Over and Under, Slip and Slide, Death Wall, and Cubicles.
The fact i played 20% (+/-) of the time Marathon in Ep1 makes me reticent to the idea of porting it to Ep2, but would be nice an evil Marathon port XD (no big wall, lasers and extra stuff)
Another levels i like to be ported: Slip and Slide & Front Door. Because they are long enough and have a good amount of traps without using tunnels (kinda boring sorry) but with an extra Ep2 touch and more stuff would be nice too.
Somebody can explain mewhat is diving? Thanks
That means if you hit a edge then Flow Double Jump you get an extra Jump after that and keep the boost?
Can you keep the Flow if you shake (tapping the run button) or moonwalk?
And hitting something (wall or ground) with flow allows you to get inercy afterwards?
Somebody can explain mewhat is diving? Thanks
I like Marathon the most. I just do probably because I win 85% of the time? *cough*thedoublejumppartthepeopledon'tuse*cough* It's nice that EP2 is coming out because the maps now are getting pretty old.
Conversation about tricks again, okay. Or whining, I'm not sure at this point.
@TroppO
Somebody can explain mewhat is diving? Thanks
That means if you hit a edge then Flow Double Jump you get an extra Jump after that and keep the boost?
Can you keep the Flow if you shake (tapping the run button) or moonwalk?
And hitting something (wall or ground) with flow allows you to get inercy afterwards?
Hey John, my favorite levels are Over and Under, Slip and Slide, and Descending. I would like to see them in EP2 if you can add them.
Just a downwards jump.
Just a downwards
Just
I think it means that he is re-introducing the corner dj.
Can you keep the Flow if you shake (tapping the run button) or moonwalk?
um john just so u know i think all levels will be named by every1 to be in ep2 so yea..i dont think u would want to put in all the ep1 levels :P
Evil versions of old levels would be awesome. I might just do that.
Evil versions? Hmm, that sounds interesting. How are you going about making them "evil"? More death traps?
More death traps?
You must be logged in to post a reply!