ForumsForum GamesMemetial Legends, Part 2: Crysis of Memetia Part 2

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Kylelolcat
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Kylelolcat
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The continuation of Memetia Legends Part 2!
[quote=part 1 Intro]
After the Armature Incident, the world of Memetia was facing peril. Most of the wildlife and vegetation was mutated or destroyed by bombing of the surface. Those who remain have either made remote settlements ore struggle under the regime of an oppressive alien force.

There have been rumors that some of the veterans that lived through the incident at the source have appeared after nearly fifty years thinking they all died. They may be allies, but they may have been what caused this whole incident...

FOR THOSE WHO PLAYED PART 1:
You can insert the original character sheet as an application, and you will receive the gear you kept at the end and be placed in a unique situation.

FOR THOSE WHO JUST STARTED:
Don't worry, you can still start here, and you will be able to play the story from this point.

Character Sheet
Name:
Athlete:
Mind:
Body:
Race:
Origin:

(Stats cannot go below 1. But still, prepare for... Unforseen consequences.)

Name: Kinda self-explanatory.

Athlete: Speed and Endurance. Some things can only be avoided by straight running.

Body: Strength and Overall Endurance

Mind: Intelligence and Charisma. What's a good game without a puzzle?

Race: What part of Memetia you Hail from.

Cheezburgian: The most well-liked of anyone. Also, runs faster than average, and has gained more strength than before the Incident from forced labor in the Collective cities in Memetia. Body 6, Athlete 5, Mind 7

Chanian: Generally hated and stupid, they bulk up to Hulkish levels to compensate. They, however, have gotten a little brighter in the need of the epic wasteland that is now their home. Body 8, Athlete 6, Mind 5

Youtubian: In the 50 years, the Youtubains had to fix their cybernetic implants that have been broken since the invasion. This makes their bodies lighter, allowing for an easier time with athletics. Body 6, Athlete 4, Mind 9

Trollix: A more rebellious type of the aliens, they invaded Critizuela, wiping them all out. They decided that this would be a prime opportunity to break off from their oppressors. Body 6, Athlete 6, Mind 6

Origin: Determines stat modifications and the start of the character's story.

Laborer: An oppressed people who were forced to work in the Collective work camps. It's mind-numbing work, but it makes muscles strong. +2 body, -2 Mind.

Vansibane: Hermits that study the secrets of magic. Intense meditation makes them a little atrophied, but they can have a much more well-developed mind than normal. -1 Body, -2 Athlete, +3 Mind

Colonist: People who live in colonies other than the Collective cities. Stat-wise, they don't lose or gain anything.

Mercenary: A gun for hire. There's no charm to these cold soldiers of fortune, but they are more athletic and have more endurance than most. +1 body, +2 Athlete, -3 Mind

Survivor (VETERAN ONLY): Those who survived the Armature incident. The class for anyone who is re-using a character from Part 1. Keeps the same stats and equipment as they left with.
[/quote]

I'll update from the end posts in the next post.

  • 987 Replies
Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Flag

Name: Trope-Tan "Silent Beaver"
Athlete:6
Mind:9
Body:3
Race:Troper
Origin: Survivor
Karma:150
Affinity:Arcana
---------------------------------------
Armor: SB's Combat Armor
Weapons Equipped:
D20 Pistols x2: 400 Bullets
Magic Carbine: 150 Bullets, 100/100 Mana
Raiden Shotsniper: 48 Shells
Chaingun: 2500 Rounds
--------------------------------------------------------------
Group Leader: Demyx
Members: Silent Beaver(PS Demyx), Jack(kingjac11), Justice(PS Jack)
Group Rank: Class D

Name:Justice
Athlete:7
Mind:7
Body:5
Race:Watermaid
Origin:Plot
Karma:-150
Affinity:Ice
--------------------------------------------------------------------
Armor: Caster's Robe
Weapons Equipped:
Orichalcum Trident: 750/700 Mana
Harpoon Rifle: 74 Harpoons
--------------------------------------------------------------------
Group Leader: Demyx
Members: Silent Beaver(PS Demyx), Jack(kingjac11), Justice(PS Jack)
Group Rank: Class D

SB put the coal near the lava to ignite it and puts some glowchalk in it! The chalk begins to glow red and feels incredibly hot, even moved away from the flame.

Justice melts some ice with the lava and puts some glowchalk in it! The chalk glows blue and makes your entire hand wet.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Name: Trope-Tan "Silent Beaver"
Athlete:6
Mind:9
Body:3
Race:Troper
Origin: Survivor
Karma:150
Affinity:Arcana
---------------------------------------
Armor: SB's Combat Armor
Weapons Equipped:
D20 Pistols x2: 400 Bullets
Magic Carbine: 150 Bullets, 100/100 Mana
Raiden Shotsniper: 48 Shells
Chaingun: 2500 Rounds
--------------------------------------------------------------
Group Leader: Demyx
Members: Silent Beaver(PS Demyx), Jack(kingjac11), Justice(PS Jack)
Group Rank: Class D

now use them on the water-fire area.

Bluydee
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Bluydee
3,426 posts
Nomad

Name: Dexter
Athlete: 6
Mind: 7
Body: 6
(1/4 build)
Race: Collective
Origin: Plot
Karma:-100
---------------------------------------------------------------------
Armor: Assassin's Suit
Weapons:
"Vengeance" Shotsniper(Si)/60 shells
"Divine Justice" .44 Pistol(USi)/48 rounds
Money: $1000

I row as fast as I can.

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Flag

Name: Trope-Tan "Silent Beaver"
Athlete:6
Mind:9
Body:3
Race:Troper
Origin: Survivor
Karma:150
Affinity:Arcana
---------------------------------------
Armor: SB's Combat Armor
Weapons Equipped:
D20 Pistols x2: 400 Bullets
Magic Carbine: 150 Bullets, 100/100 Mana
Raiden Shotsniper: 48 Shells
Chaingun: 2500 Rounds
--------------------------------------------------------------
Group Leader: Demyx
Members: Silent Beaver(PS Demyx), Jack(kingjac11), Justice(PS Jack)
Group Rank: Class D

Name:Justice
Athlete:7
Mind:7
Body:5
Race:Watermaid
Origin:Plot
Karma:-150
Affinity:Ice
--------------------------------------------------------------------
Armor: Caster's Robe
Weapons Equipped:
Orichalcum Trident: 750/700 Mana
Harpoon Rifle: 74 Harpoons
--------------------------------------------------------------------
Group Leader: Demyx
Members: Silent Beaver(PS Demyx), Jack(kingjac11), Justice(PS Jack)
Group Rank: Class D

You draw the red-blue swirl, and the platform rises up!

When it stops, you appear to be in an R&D area. The walls are metal-covered with the assembly line taking up most of the room. There are several door leading elsewhere, and you can hear something from a bit of wall not covered...

"...I'm blaming you for this."
"Me? Why?"
"Because you followed me in."
"How is this my problem!?"
"You could have just followed Sb and Justice instead of starting a Persona Shift segment and making us hand from ropes!"
"You're the one who walked into here in the first place!"
"I'm a Youtubian. Stop arguing my logic."

Those voices sound familiar...

Flag

Name: Dexter
Athlete: 6
Mind: 7
Body: 6
(1/4 build)
Race: Collective
Origin: Plot
Karma:-100
---------------------------------------------------------------------
Armor: Assassin's Suit
Weapons:
"Vengeance" Shotsniper(Si)/60 shells
"Divine Justice" .44 Pistol(USi)/48 rounds
Money: $1000

You paddle away as fast as you can, and the Mermaid swims away to a shimmer in the distance.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Name: Trope-Tan "Silent Beaver"
Athlete:6
Mind:9
Body:3
Race:Troper
Origin: Survivor
Karma:150
Affinity:Arcana
---------------------------------------
Armor: SB's Combat Armor
Weapons Equipped:
D20 Pistols x2: 400 Bullets
Magic Carbine: 150 Bullets, 100/100 Mana
Raiden Shotsniper: 48 Shells
Chaingun: 2500 Rounds
--------------------------------------------------------------
Group Leader: Demyx
Members: Silent Beaver(PS Demyx), Jack(kingjac11), Justice(PS Jack)
Group Rank: Class D

SB: Demyx, stop acting like an idiot.
Demyx: Kylelolcat is controlling me, not my call


ok, see if their's anyway to help the two idiots up.

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Flag

Name: Trope-Tan "Silent Beaver"
Athlete:6
Mind:9
Body:3
Race:Troper
Origin: Survivor
Karma:150
Affinity:Arcana
---------------------------------------
Armor: SB's Combat Armor
Weapons Equipped:
D20 Pistols x2: 400 Bullets
Magic Carbine: 150 Bullets, 100/100 Mana
Raiden Shotsniper: 48 Shells
Chaingun: 2500 Rounds
--------------------------------------------------------------
Group Leader: Demyx
Members: Silent Beaver(PS Demyx), Jack(kingjac11), Justice(PS Jack)
Group Rank: Class D

You see a Mining Hammer opposite the wall, which means you COULD just bust through the wall like the Kool-Aid man.

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name: Trope-Tan "Silent Beaver"
Athlete:6
Mind:9
Body:3
Race:Troper
Origin: Survivor
Karma:150
Affinity:Arcana
---------------------------------------
Armor: SB's Combat Armor
Weapons Equipped:
D20 Pistols x2: 400 Bullets
Magic Carbine: 150 Bullets, 100/100 Mana
Raiden Shotsniper: 48 Shells
Chaingun: 2500 Rounds
--------------------------------------------------------------
Group Leader: Demyx
Members: Silent Beaver(PS Demyx), Jack(kingjac11), Justice(PS Jack)
Group Rank: Class D

ok, guess i break through the wall.

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Name: Trope-Tan "Silent Beaver"
Athlete:6
Mind:9
Body:3
Race:Troper
Origin: Survivor
Karma:150
Affinity:Arcana
---------------------------------------
Armor: SB's Combat Armor
Weapons Equipped:
D20 Pistols x2: 400 Bullets
Magic Carbine: 150 Bullets, 100/100 Mana
Raiden Shotsniper: 48 Shells
Chaingun: 2500 Rounds
--------------------------------------------------------------
Group Leader: Demyx
Members: Silent Beaver(PS Demyx), Jack(kingjac11), Justice(PS Jack)
Group Rank: Class D

You ready up the hammer and...

*WHABAM!*

OH YEEEEAAAH!

DOUBLE PERSONA SHIFT AGAIN!

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Karma: 900
Affinity:Water
---------------------------------------
Armor: Shadow Cloak
Weapons Equipped:
Power Brush: 150/150 Ink
Techniques: UniFire, UniThunder, Boat, Wind, Ink Bullet, Water.
"Bakugami" Grenade Launcher: 99 Grenades
Electric Guitar: 680/400 Mana
Beam Shotsniper: Ice Mode
Magic Hand: 1000/1000 Mana
--------------------------------------------------------------
Group Leader: Demyx
Members: Silent Beaver, Jack(kingjac11), Justice
Group Rank: Class D

Name:Jack Dunn
Athlete:6
Mind:5
Body:8
Race:Cheezburgian
Origin:Laborer
Affinity:Fire
--------------------------------------------------------------------
Armor: Scout Armor
Weapons Equipped:
Pump-Action Shotgun(Si): 32 Shells
Cheezburgian .308 Scout: 200 Auger rounds
Iridium Katana
--------------------------------------------------------------------
Guild: Explorer(D)
Karma: 200

You both are arguing about whose fault is it anyway when the wall next to you busts open!

SB: OH YEEEEAAAH!

It seems that SB and Justice have found their way up and busted through the wall like the Kool-Aid man!

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Karma: 900
Affinity:Water
---------------------------------------
Armor: Shadow Cloak
Weapons Equipped:
Power Brush: 150/150 Ink
Techniques: UniFire, UniThunder, Boat, Wind, Ink Bullet, Water.
"Bakugami" Grenade Launcher: 99 Grenades
Electric Guitar: 680/400 Mana
Beam Shotsniper: Ice Mode
Magic Hand: 1000/1000 Mana
--------------------------------------------------------------
Group Leader: Demyx
Members: Silent Beaver, Jack(kingjac11), Justice
Group Rank: Class D

"that's great and all, BUT HELP ME UP!"

Demyx: and please for the love of god, DO NOT ACT LIKE THE KOOL-AID MAN!
Talow: i find that funny.

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Karma: 900
Affinity:Water
---------------------------------------
Armor: Shadow Cloak
Weapons Equipped:
Power Brush: 150/150 Ink
Techniques: UniFire, UniThunder, Boat, Wind, Ink Bullet, Water.
"Bakugami" Grenade Launcher: 99 Grenades
Electric Guitar: 680/400 Mana
Beam Shotsniper: Ice Mode
Magic Hand: 1000/1000 Mana
--------------------------------------------------------------
Group Leader: Demyx
Members: Silent Beaver, Jack(kingjac11), Justice
Group Rank: Class D

Name:Jack Dunn
Athlete:6
Mind:5
Body:8
Race:Cheezburgian
Origin:Laborer
Karma: 200
Affinity:Fire
--------------------------------------------------------------------
Armor: Scout Armor
Weapons Equipped:
Pump-Action Shotgun(Si): 32 Shells
Cheezburgian .308 Scout: 200 Auger rounds
Iridium Katana
--------------------------------------------------------------------
Guild: Explorer(D)

SB extends her Shotsniper and Justice extends her Trident for you to grab onto! And before you ask, yes, the Shotsniper has that long of a barrel, if not longer.

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Karma: 900
Affinity:Water
---------------------------------------
Armor: Shadow Cloak
Weapons Equipped:
Power Brush: 150/150 Ink
Techniques: UniFire, UniThunder, Boat, Wind, Ink Bullet, Water.
"Bakugami" Grenade Launcher: 99 Grenades
Electric Guitar: 680/400 Mana
Beam Shotsniper: Ice Mode
Magic Hand: 1000/1000 Mana
--------------------------------------------------------------
Group Leader: Demyx
Members: Silent Beaver, Jack(kingjac11), Justice
Group Rank: Class D

i climb up the one that's given to me. "thanks"

Talow: feel free to use SB yourself now. i generally perfer keeping to my own characters.

kingjac11
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kingjac11
2,597 posts
Nomad

Name:Jack Dunn
Athlete:6
Mind:5
Body:8
Race:Cheezburgian
Origin:Laborer
Affinity:Fire
--------------------------------------------------------------------
Armor: Scout Armor
Weapons Equipped:
Pump-Action Shotgun(Si): 32 Shells
Cheezburgian .308 Scout: 200 Auger rounds
Iridium Katana
--------------------------------------------------------------------
Guild: Explorer(D)
Karma: 200

I like the kool-aid man.

I guess i grab onto the closest one.

Bluydee
offline
Bluydee
3,426 posts
Nomad

Name: Dexter
Athlete: 6
Mind: 7
Body: 6
(1/4 build)
Race: Collective
Origin: Plot
Karma:-100
---------------------------------------------------------------------
Armor: Assassin's Suit
Weapons:
"Vengeance" Shotsniper(Si)/60 shells
"Divine Justice" .44 Pistol(USi)/48 rounds
Money: $1000

I row, then grab my rifle and stay down and wait for the target to come out.

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Flag

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Karma: 900
Affinity:Water
---------------------------------------
Armor: Shadow Cloak
Weapons Equipped:
Power Brush: 150/150 Ink
Techniques: UniFire, UniThunder, Boat, Wind, Ink Bullet, Water.
"Bakugami" Grenade Launcher: 99 Grenades
Electric Guitar: 680/400 Mana
Beam Shotsniper: Ice Mode
Magic Hand: 1000/1000 Mana
--------------------------------------------------------------
Group Leader: Demyx
Members: Silent Beaver, Jack(kingjac11), Justice
Group Rank: Class D

Name:Jack Dunn
Athlete:6
Mind:5
Body:8
Race:Cheezburgian
Origin:Laborer
Karma: 200
Affinity:Fire
--------------------------------------------------------------------
Armor: Scout Armor
Weapons Equipped:
Pump-Action Shotgun(Si): 32 Shells
Cheezburgian .308 Scout: 200 Auger rounds
Iridium Katana
--------------------------------------------------------------------
Guild: Explorer(D)

You both climb up the objects offered! You probably already know what the room looks like.

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Flag

Name: Dexter
Athlete: 6
Mind: 7
Body: 6
(1/4 build)
Race: Collective
Origin: Plot
Karma:-100
---------------------------------------------------------------------
Armor: Assassin's Suit
Weapons:
"Vengeance" Shotsniper(Si)/60 shells
"Divine Justice" .44 Pistol(USi)/48 rounds
Money: $1000

You wait, but Demyx doesn't seem to move into sight. Upon closer inspection, the shimmer is in the shape of a boat.

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